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 Patches and Updates - June 
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Joined: Sat Jan 09, 2010 12:49 pm
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The planet list now has a new column called "Best Resource". This is a quick indicator for the resource of the highest availability on the planet. When this column is sorted, it will quickly give an idea for the "best" planets that you have scanned for. To make room, this column replaced the older 'colony' column that was not very useful.

Note: If you still had the game open before this change went into effect, You may need to refresh the game to see the new planet list data properly.


Fri Jun 04, 2010 5:51 am
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New players will now be able to choose a character name when starting. Members of your legion will still
be able to see your 'real' name in addition to your character name. All other players will only see your alias.

The option to change your existing alias will be added at a later time. For existing players who would like an alias, you may use the 'Contact' link at the bottom of the game to request one.
Note: currently there is a reported issue with Facebook regarding the 'Contact' option - it may not be available for a few days.
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An account reset option has been added. This is available in the 'Help' area under a new tab called 'Account Reset'.

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- The chance for a critical raid failure has been lowered significantly.
- The ships log now only holds data from the last 2 days.


Tue Jun 08, 2010 5:13 am
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A new planet type has been added called "Metallic". Metallics are rare planets that provide a good
balance of both mining and research, and are typically larger than other planets.

A confirmation prompt will now appear when selling any module that is not replaceable.


Mon Jun 14, 2010 6:00 am
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Traps no longer automatically trigger when attacking an enemy ship. Instead, the likelihood of a trap triggering will increase the more that the defending ship is damaged. Some traps *will* still trigger on first strike, such as the planetary alarm sentry. Please see the trap descriptions again for information on which ones have changed.

Combat reputations have been adjusted, making it harder to attain the status of 'Deadly' and higher reputations. In addition, a new top reputation of 'Insane' has been added for a 320+ kill differential.


Wed Jun 16, 2010 5:13 am
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Terraforming devices can no longer be used on planets of 15x Mega Rich resources or higher.

Some new artifacts have been added to the game that can be used only on specific planet types. Keep a look out for them...


Thu Jun 17, 2010 11:33 pm
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The credits from the daily reward will now scale better with Rank.

The chance to win an Energy Cube in the daily reward has been increased.


Tue Jun 22, 2010 6:17 am
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Selling individual minerals no longer requires you to enter in a number amount. Simply pressing [Sell] will automatically sell all of that mineral. You can still specify a specific number amount if you prefer.


Wed Jun 23, 2010 4:18 am
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The Zolazin Analyzer structure now produces 1 artifact AND 1 research production. Previously it only provided only 1 artifact production.


Tue Jun 29, 2010 12:06 am
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