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 2014 Halloween Event: The Hallows Bane 
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Joined: Sat Jan 14, 2012 1:35 am
Posts: 392
Location: Canada
Whoops. Mind deleting mine? You can copy the stuff if you want.

Mission
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Grey Requirement: 15 invasions
90 energy - 1 Spy Uplink Chassis
120 Experience - Bane Psybeacon
15 rounds for completion
Their tactics are evolving.

What makes you think the Hallows Bane are using a device?
Most of the ships that were affected reported approaching and engaging an oddly shaped sphere of Bane origin. We're sure that they are the culprit.

What do we know about them so far?
Not much. Its broadcasting signal is very complex. Try to find and capture as many as you can - we need to develop a countermeasure.

Can the signals be detected and tracked?
Only at close range. The Hallows Bane appear to be careful when placing them.

I imagine that our ship will also be susceptible to their influence?
That is a risk, yes... but we cannot wait... and I don't see any other alternative.

Psybeacon Control : Npcattack -40%
(29 mins left)
"A nearby Psybeacon targets your ship...You fall under its control..." - when you get tagged by the psybeacon
Cannot be containment caged.

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Bane Psybeacon Size 1 Mining 1 Artifact 1 Research 2
Can only be built on planets attacked in last 48 hours
Can be upgraded. Limit 1.

Upgraded by planet being calm for 1 week. +1 artifact and +1000 invasion defense

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Dark Arbalest
[ Limited Item - Halloween ]
[ Weapon - Size:15, Attack:90, Cloak:80 ]
Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hour. Limit 2.
Requires Rank 50+
Cost: 58GP

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Hallows Bane Turret III Upgrade
[ Limited Item - Halloween ]
Upgrades a Hallows Bane Turret II on your base to a Hallows Bane Turret III, increasing its attack bonus to 14%.
Cost: 52GP

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Bane Generator IV
[ Limited Item - Halloween ]
[ Planet Structure - Size:2, Mining:5, Artifact:3, Attack:1600 ]
Installs a Bane Generator IV on your planet. Limit 1 per planet.
Cost: 30 GP

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Fire and Brimstone
While under the effects of both 'Bane Nightmare' and a 'Hallows Bane', invade the following types of planets.
Terra, Toxic, Plasma, Demon

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Dark Whispers
Upgrade 5 or more 'Bane Psybeacons' to Mark II

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Previous member of Talon Company|Purgatory SA|Cosa Notra
Flying around doing stuff. Crap ship. Rank 4--. Insert some attack/defense. #17 Hacker


Last edited by eZ_SWAG on Fri Oct 10, 2014 1:36 am, edited 1 time in total.



Fri Oct 10, 2014 1:09 am
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Joined: Wed May 25, 2011 5:09 pm
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Location: Florida, USA
Ephemerar, Bane Stalker npc still exists.

Drops:
Hall of Torment
Shell of Bane

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Fri Oct 10, 2014 1:26 am
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Joined: Sat Jan 14, 2012 1:35 am
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Location: Canada
Text from shooting the ability
An eerie veil of darkness has fallen over <planet name> - reducing the planet's defenses by 8% for an hour

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Previous member of Talon Company|Purgatory SA|Cosa Notra
Flying around doing stuff. Crap ship. Rank 4--. Insert some attack/defense. #17 Hacker


Fri Oct 10, 2014 1:37 am
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Joined: Wed May 25, 2011 5:09 pm
Posts: 389
Location: Florida, USA
Bane Phantom VIII - Standard / Uncommon
204k hull

Drops appear to be the same so far. Got a Hallows Bane Trick.

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Fri Oct 10, 2014 1:50 am
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Joined: Sat Jul 02, 2011 6:52 pm
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Location: where the dead ships dwell
Think the relevant info from last year should be accessible around here too, so here's the thread from last year's event.

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Fri Oct 10, 2014 2:23 am
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Joined: Sun Aug 03, 2014 6:17 pm
Posts: 2224
terror charged emitter same as last year...16 space. 90 attack, doubles for invasion

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Spy status_ #1 Cloak master in galaxy
Moooooooooooooooooooo!


Fri Oct 10, 2014 2:25 am
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Joined: Wed May 25, 2011 5:09 pm
Posts: 389
Location: Florida, USA
Horrorcharged bane emitter drops possibly from the dread... Legionmate didn't say. Will edit if I can find out more.

Horrorcharged Bane Emitter
[ Special Weapon - Size:17, Attack:120, Invasion:120 ]
Installs a Horrorcharged Bane Emitter on your ship. (limit 4 per ship)

Are these ranked based?

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Fri Oct 10, 2014 2:43 am
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Joined: Mon Aug 13, 2012 5:36 am
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Daily Mission requires 15 planets captured as a pre-requisite otherwise the mission is locked.

Thanks to Dasfish of IoT for pointing that out.

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Well it was an ill considered idea in the first place.


Fri Oct 10, 2014 3:30 am
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Serne wrote:
Daily Mission requires 15 planets captured as a pre-requisite otherwise the mission is locked.

Thanks to Dasfish of IoT for pointing that out.


Was in my post. Even if someone had 0 invades, they can manage to sneak 8 Psybeacons after 15 invades ( granted that don't fail a single day)

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Previous member of Talon Company|Purgatory SA|Cosa Notra
Flying around doing stuff. Crap ship. Rank 4--. Insert some attack/defense. #17 Hacker


Fri Oct 10, 2014 3:37 am
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Joined: Mon Aug 13, 2012 5:36 am
Posts: 970
eZ_SWAG wrote:
Serne wrote:
Daily Mission requires 15 planets captured as a pre-requisite otherwise the mission is locked.

Thanks to Dasfish of IoT for pointing that out.


Was in my post. Even if someone had 0 invades, they can manage to sneak 8 Psybeacons after 15 invades ( granted that don't fail a single day)


Guess I hopped past that part lol.

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The Prisoner wrote:
You know something's wrong when the Trade Outpost sub-forum has the most interesting topics


Well it was an ill considered idea in the first place.


Fri Oct 10, 2014 3:43 am
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Joined: Sat Jun 09, 2012 3:21 pm
Posts: 527
what rank to see Bane Dread? I only get Phantom on my BT.


Fri Oct 10, 2014 3:57 am
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Joined: Thu Mar 27, 2014 1:31 am
Posts: 453
So my Dark Arbalest currently displays as giving 204 attack and actually does give that value,, even though hovering indicates its supposed to give 90 atk and 80 cloak...Im also definitely getting more than 80 cloak when I equip one. Glitch?

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Fri Oct 10, 2014 5:04 am
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Joined: Tue Oct 23, 2012 1:07 am
Posts: 274
Kevin9809 wrote:
Horrorcharged bane emitter drops possibly from the dread... Legionmate didn't say. Will edit if I can find out more.

Horrorcharged Bane Emitter
[ Special Weapon - Size:17, Attack:120, Invasion:120 ]
Installs a Horrorcharged Bane Emitter on your ship. (limit 4 per ship)

Are these ranked based?



Yes, these are rank based. From the wiki...http://galaxylegion.com/wiki/index.php/ ... ed_Weapons

If you receive one of the above weapons after you kill a Bane Revenant or Bane Eidolon, the version you receive is based on your rank at the time of receiving it. Ships of Rank 1-49 receive the standard version, ships of Rank 50-149 receive the charged version, and ships of Rank 150 and above randomly receive either the Overcharged or Hypercharged version. The MegaCharged Bane Emitter is only dropped by Bane Reavers (ranks 500+) and the TerrorCharged Bane Emitter is only dropped by Bane Phantoms (ranks 1,000+). Once received, these weapons may be installed/used at any time, but they can only be received during the Hallows Bane events. If you haven't got one, just wait until Halloween this year for another chance!

This does not include the 2014 Bane Weapon Drop though. So I'm not sure what rank you have to be to get that.


Fri Oct 10, 2014 10:38 am
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Joined: Tue Oct 23, 2012 1:07 am
Posts: 274
On a side note, next year he should release a Bane Banshee NPC. :)


Fri Oct 10, 2014 10:40 am
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Joined: Wed May 25, 2011 5:09 pm
Posts: 389
Location: Florida, USA
Figured as much. I know a +2k guy in our legion only sees dreads. Sub 1400 I only saw phantoms. Have yet to see anything at 1400+. I think another guy in our legion (sub 1900) was only seeing phantoms as well. They may be +2000 rank.

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Fri Oct 10, 2014 11:04 am
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Joined: Tue Feb 04, 2014 3:00 pm
Posts: 371
Kevin9809 wrote:
Figured as much. I know a +2k guy in our legion only sees dreads. Sub 1400 I only saw phantoms. Have yet to see anything at 1400+. I think another guy in our legion (sub 1900) was only seeing phantoms as well. They may be +2000 rank.


I'll be 1400 here shortly so I'll let you know if I find any to narrow the gap.


Fri Oct 10, 2014 11:08 am
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Joined: Wed Jan 30, 2013 9:37 pm
Posts: 42
What is requirement for "Fire and Brimstone" medal as I do not have it showing up for me.


Fri Oct 10, 2014 11:25 am
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Joined: Fri Apr 13, 2012 3:49 am
Posts: 95
I am ranked 1948 and only see phantoms, so that narrows it down a bit.. I was a bit disheartened about it too, as I now find npcing this year useless.


Fri Oct 10, 2014 12:21 pm
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Anyone know what the second drop (if there even is one) is from the Illuciar?

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Fri Oct 10, 2014 1:30 pm
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Drops from Illuciar, Bane Phantasm

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Last edited by Chade on Fri Oct 10, 2014 1:49 pm, edited 1 time in total.



Fri Oct 10, 2014 1:39 pm
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