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 installing/uninstalling components on your ship 
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Joined: Tue Jun 22, 2010 1:25 am
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When installing and uninstalling various components on your ship, does this reduce the life expectancy of the items?

In other words, if I did not use this apparently rather common practice, would these components last longer? (I realise that it would make alot of things much harder.)

I was recently forced to repair all my relays to the same cost as if I were purchasing them new, less the minerals required.

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Thu Jul 15, 2010 6:21 pm
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Joined: Sun Feb 14, 2010 4:49 am
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I dont really know what your asking but I do know this.

Every time you un-equip a module, that module looses 10% of its durability. This has no affect until the module reaches 0% durability, in which it must be repaired for a cost (iv never seen the repair cost exceed the cost to make one). By not un-equipping your modules you will not have this happen but you will lose energy each time you rank up and versatility.

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Thu Jul 15, 2010 6:29 pm
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Joined: Fri May 07, 2010 12:43 am
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If you uninstall an item, it reduces condition by 10%, so if you uninstall it 10 times you have to fix it, paying upkeep repairs it if its not broken

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Thu Jul 15, 2010 6:51 pm
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If you uninstall an item, it reduces condition by 10%, so if you uninstall it 10 times you have to fix it, paying upkeep repairs it if its not broken


I notice that after paying for this repair, that the condition goes back up only to excellent, and not perfect.

Is this a declining scale? Ie: the next time I have to repair them, it will only return to very good condition?

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Thu Jul 15, 2010 7:00 pm
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spacecowboy wrote:
Quote:
If you uninstall an item, it reduces condition by 10%, so if you uninstall it 10 times you have to fix it, paying upkeep repairs it if its not broken


I notice that after paying for this repair, that the condition goes back up only to excellent, and not perfect.

Is this a declining scale? Ie: the next time I have to repair them, it will only return to very good condition?

No, it should have gone back up to perfect

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Thu Jul 15, 2010 7:08 pm
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Joined: Tue Jun 22, 2010 1:25 am
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No, it should have gone back up to perfect


well that sucks.... I wonder what happened then?

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Thu Jul 15, 2010 7:25 pm
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Joined: Fri May 14, 2010 7:20 pm
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spacecowboy wrote:
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No, it should have gone back up to perfect


well that sucks.... I wonder what happened then?


Could you have been broke when the maintenance timer rolled over?

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Thu Jul 15, 2010 8:58 pm
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Could you have been broke when the maintenance timer rolled over?


There's a maintenance timer for repairs? :o You mean that I have to do the repair within a certain time?

I recall that it initially gave me a repair price of 5.4K, so I went into the install new device tab to check the price of a new one, then went to the trade tab to see the number of minerals I had, then when I went back it was quoting a price of 6K.

I remember thinking "crap! the price went up!" but it was essentially the same price as a new one, less the minerals, so I paid the toll... thats when I hovered over the condition and saw that it was not perfect.

Hence my original question.

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Fri Jul 16, 2010 2:12 am
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spacecowboy wrote:
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Could you have been broke when the maintenance timer rolled over?


There's a maintenance timer for repairs? :o You mean that I have to do the repair within a certain time?

I recall that it initially gave me a repair price of 5.4K, so I went into the install new device tab to check the price of a new one, then went to the trade tab to see the number of minerals I had, then when I went back it was quoting a price of 6K.

I remember thinking "crap! the price went up!" but it was essentially the same price as a new one, less the minerals, so I paid the toll... thats when I hovered over the condition and saw that it was not perfect.

Hence my original question.

You dont have to repair within a certain time, but every 24 hours you must pay upkeep to keep all your modules from losing 10% durability

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Fri Jul 16, 2010 2:14 am
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Joined: Mon Apr 12, 2010 4:13 pm
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Rephrasing from my understanding
SpoonyJank wrote:
Could you have been broke when the maintenance timer rolled over?

"Perhaps you could not pay for the daily upkeep, so the module took damage resulting in it being broken?"

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Fri Jul 16, 2010 2:27 am
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Joined: Tue Jun 22, 2010 1:25 am
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You dont have to repair within a certain time, but every 24 hours you must pay upkeep to keep all your modules from losing 10% durability


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"Perhaps you could not pay for the daily upkeep, so the module took damage resulting in it being broken?"


ahhh ... I was aware of that timer, just was thinking there was suddenly one for repairs too. That explains the 10% discrepancy in durability, but considering I had about a half million credits at the time, I doubt that is why.

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Fri Jul 16, 2010 2:53 am
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