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NPCS worth attacking? http://galaxylegion.com/forum/viewtopic.php?f=3&t=11849 |
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Author: | RickMount [ Sun Aug 21, 2011 2:55 pm ] |
Post subject: | NPCS worth attacking? |
What NPCs are always worth going after? Is there a list somewhere that shows what the better ones are and which are best just left alone? |
Author: | strm avenger [ Sun Aug 21, 2011 3:16 pm ] |
Post subject: | Re: NPCS worth attacking? |
Basically, all uncommon+ except the RSL siege cannon give decent drops. |
Author: | RickMount [ Sun Aug 21, 2011 3:35 pm ] |
Post subject: | Re: NPCS worth attacking? |
How do you tell if it's uncommon? I'm a real noob at fighting NPCs, I've just killed one early on then focused on scanning and hacking for awhile |
Author: | thunderbolta [ Sun Aug 21, 2011 3:38 pm ] |
Post subject: | Re: NPCS worth attacking? |
![]() |
Author: | RickMount [ Sun Aug 21, 2011 3:48 pm ] |
Post subject: | Re: NPCS worth attacking? |
Doh!!! Thanks :> |
Author: | Morkoth [ Sun Aug 21, 2011 9:48 pm ] |
Post subject: | Re: NPCS worth attacking? |
Stryll Trapper's are worthless - just drops a useless probe that tells you how many traps a target has |
Author: | ODragon [ Sun Aug 21, 2011 9:50 pm ] |
Post subject: | Re: NPCS worth attacking? |
Morkoth wrote: Stryll Trapper's are worthless - just drops a useless probe that tells you how many traps a target has They rock when you get to high level! |
Author: | Kalos [ Sun Aug 21, 2011 10:00 pm ] |
Post subject: | Re: NPCS worth attacking? |
ODragon wrote: Morkoth wrote: Stryll Trapper's are worthless - just drops a useless probe that tells you how many traps a target has They rock when you get to high level! yes they do, I get happy when I see a trapper, it tells you who is good for getting red badges, and who you should avoid ![]() |
Author: | naedesu [ Mon Aug 22, 2011 2:22 am ] |
Post subject: | Re: NPCS worth attacking? |
So, perhaps a snoobid question, but... why even bother with the common ones then? Does killing them help cycle to the uncommon ones? |
Author: | Lone.Lycan [ Mon Aug 22, 2011 2:26 am ] |
Post subject: | Re: NPCS worth attacking? |
the only ways to make a new npc appear are to kill one, or let the timer hit 0.... commons have an 8 hr timer.... so the fastest way to get a new npc is to kill one... there is a small chance of getting an uncommon, smaller chance of getting a rare, and even smaller chance of getting an extremely rare the faster you go through the commons, the sooner you'll see a non-common |
Author: | Jarik [ Mon Aug 22, 2011 10:57 am ] |
Post subject: | Re: NPCS worth attacking? |
When you use a Stryll Trap Probe does the target know you used it? Just wondering |
Author: | Joshball98 [ Mon Aug 22, 2011 11:03 am ] |
Post subject: | Re: NPCS worth attacking? |
Jarik wrote: When you use a Stryll Trap Probe does the target know you used it? Just wondering Nope ![]() |
Author: | Jarik [ Tue Aug 23, 2011 12:55 pm ] |
Post subject: | Re: NPCS worth attacking? |
Cool, thanks! They are useful then, especially if you are out of nulls |
Author: | spyder [ Wed Aug 24, 2011 2:59 am ] |
Post subject: | Re: NPCS worth attacking? |
Basically: all rares/elites are worth killing most uncommons drop something quite useful nearly all commons are only worth killing if you can do it in a couple of hits, or you need them for a mission (chron shifters, zolazin ships, etc) |
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