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Time Manipulator
http://galaxylegion.com/forum/viewtopic.php?f=3&t=1633
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Author:  integrityseeks [ Thu Aug 26, 2010 12:37 pm ]
Post subject:  Time Manipulator

Time Manipulator:
Removes any active timers for your hack, raid, repair, and trade abilities.

Does it remove any other timers: like Invasion or Colonization timers ?

Author:  Barracuda [ Thu Aug 26, 2010 12:39 pm ]
Post subject:  Re: Time Manipulator

Invasion timers are reseted another artifact, there are no colonization timers.
hack raid repair timers, self explanatory
Trade abilities I guess is only for the timer till next shipment is reseted.

Author:  ODragon [ Thu Aug 26, 2010 1:45 pm ]
Post subject:  Re: Time Manipulator

integrityseeks wrote:
Time Manipulator:
Removes any active timers for your hack, raid, repair, and trade abilities.

Does it remove any other timers: like Invasion or Colonization timers ?

I know it doesn't reset Invasion.

Author:  jcwiggens [ Thu Aug 26, 2010 1:48 pm ]
Post subject:  Re: Time Manipulator

No and no........you need a paradox generator to do that. to get a paradox generator you have to run a mission that uses 10 time manipulators to make one paradox generator

Author:  integrityseeks [ Thu Aug 26, 2010 2:10 pm ]
Post subject:  Re: Time Manipulator

Thanks for the info everyone.

Author:  Robert [ Fri Aug 27, 2010 12:51 am ]
Post subject:  Re: Time Manipulator

Barracuda wrote:
Trade abilities I guess is only for the timer till next shipment is reseted.

No, trade ability timer starts whenevr you send or share an artifact or minerals

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