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Time Manipulator http://galaxylegion.com/forum/viewtopic.php?f=3&t=1633 |
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Author: | integrityseeks [ Thu Aug 26, 2010 12:37 pm ] |
Post subject: | Time Manipulator |
Time Manipulator: Removes any active timers for your hack, raid, repair, and trade abilities. Does it remove any other timers: like Invasion or Colonization timers ? |
Author: | Barracuda [ Thu Aug 26, 2010 12:39 pm ] |
Post subject: | Re: Time Manipulator |
Invasion timers are reseted another artifact, there are no colonization timers. hack raid repair timers, self explanatory Trade abilities I guess is only for the timer till next shipment is reseted. |
Author: | ODragon [ Thu Aug 26, 2010 1:45 pm ] |
Post subject: | Re: Time Manipulator |
integrityseeks wrote: Time Manipulator: Removes any active timers for your hack, raid, repair, and trade abilities. Does it remove any other timers: like Invasion or Colonization timers ? I know it doesn't reset Invasion. |
Author: | jcwiggens [ Thu Aug 26, 2010 1:48 pm ] |
Post subject: | Re: Time Manipulator |
No and no........you need a paradox generator to do that. to get a paradox generator you have to run a mission that uses 10 time manipulators to make one paradox generator |
Author: | integrityseeks [ Thu Aug 26, 2010 2:10 pm ] |
Post subject: | Re: Time Manipulator |
Thanks for the info everyone. |
Author: | Robert [ Fri Aug 27, 2010 12:51 am ] |
Post subject: | Re: Time Manipulator |
Barracuda wrote: Trade abilities I guess is only for the timer till next shipment is reseted. No, trade ability timer starts whenevr you send or share an artifact or minerals |
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