Author |
Message |
Pecker
Joined: Mon Jul 02, 2012 4:07 am Posts: 36
|
Does Cloak > Scan = 100% No find? The reason I'm asking this is because I saw this thread. viewtopic.php?f=5&t=30007
_________________ Hello! ____________________________________________________________________________
|
Wed Nov 14, 2012 10:26 am |
|
 |
Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
|
Try reading the last post in that thread 
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
|
Wed Nov 14, 2012 11:04 am |
|
 |
JohnMcAuley
Joined: Tue Apr 24, 2012 10:36 am Posts: 600
|
Tree7304 wrote: Try reading the last post in that thread  In fairness, that post was over two years old and there have been several reported instances of locks with scan less than cloak. Stealth adjustments or errors in implenting new artifacts are both plausible.
|
Wed Nov 14, 2012 11:17 am |
|
 |
Pecker
Joined: Mon Jul 02, 2012 4:07 am Posts: 36
|
Exactly. I want to know the situation now, not then...thats why im asking Dan.
_________________ Hello! ____________________________________________________________________________
|
Wed Nov 14, 2012 11:30 am |
|
 |
Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
|
Its gonna take a very serious player who pays attention to the small details to convince me otherwise.
A few people saying: I am pretty sure I had less scan... A friend of mine had a planet that should have been cloaked... That guy was in a legion, I think he was active still...
Does not mean anything. All they have done is drawn some attention to the possible problem of planet cloak not working.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
|
Wed Nov 14, 2012 12:13 pm |
|
 |
JohnMcAuley
Joined: Tue Apr 24, 2012 10:36 am Posts: 600
|
Tree7304 wrote: Its gonna take a very serious player who pays attention to the small details to convince me otherwise.
A few people saying: I am pretty sure I had less scan... A friend of mine had a planet that should have been cloaked... That guy was in a legion, I think he was active still...
Does not mean anything. All they have done is drawn some attention to the possible problem of planet cloak not working. Your first post dismissed the issue by referring to a post Dan made two years ago. I've stated that it is possible that cloak no longer acts in accordance with this statement, through design or otherwise, in the light of *reported* instances. One of the reasons I don't post that often, there's a persistent tendency for some to make the last post, trying to frame the ones that ran prior in a completely different light...
|
Wed Nov 14, 2012 2:02 pm |
|
 |
Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
|
We don't need people jumping on the bandwagon that scan vs cloak for planets isn't working properly.
All you have now is speculation.
Dan shouldn't have to repeat himself.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
|
Wed Nov 14, 2012 2:09 pm |
|
 |
Cendant
Joined: Sun Mar 18, 2012 4:49 pm Posts: 687
|

Pecker wrote: Exactly. I want to know the situation now, not then...thats why im asking Dan. Take a look at the News & Updates forums. It lists pretty much anything that has changed. viewforum.php?f=2July 16th 2010 viewtopic.php?f=2&t=913webguydan wrote: Based on feedback, planetary cloak has been updated to provide more 'protection' for planets against players of varying scan levels. Prior to this change, if the ship had a higher scan rating than the planet's cloak, its chances of being found were the same as other planets.
While it is still not possible for ships to find planets that have cloaking higher than their scan rating, there is now an additional roll that is done to determine whether a ship will be successful in scanning a planet that has some cloaking at all.
This means that all planets with cloaking have a chance to 'block' a scan against any other ship. This chance will eventually approach 0% as the planet's cloak is closer to the ship's scan, where after that it cannot be detected by that ship at all. Sept 2, 2010, the Legion bonus for planets was introduced. After that no other changes are listed affecting cloak (except tweaking the specific quantities of passive cloak bonus for certain planet types)
|
Wed Nov 14, 2012 3:06 pm |
|
 |
itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
|

Cendant wrote: Pecker wrote: Exactly. I want to know the situation now, not then...thats why im asking Dan. Take a look at the News & Updates forums. It lists pretty much anything that has changed. viewforum.php?f=2July 16th 2010 viewtopic.php?f=2&t=913webguydan wrote: Based on feedback, planetary cloak has been updated to provide more 'protection' for planets against players of varying scan levels. Prior to this change, if the ship had a higher scan rating than the planet's cloak, its chances of being found were the same as other planets.
While it is still not possible for ships to find planets that have cloaking higher than their scan rating, there is now an additional roll that is done to determine whether a ship will be successful in scanning a planet that has some cloaking at all.
This means that all planets with cloaking have a chance to 'block' a scan against any other ship. This chance will eventually approach 0% as the planet's cloak is closer to the ship's scan, where after that it cannot be detected by that ship at all. Sept 2, 2010, the Legion bonus for planets was introduced. After that no other changes are listed affecting cloak (except tweaking the specific quantities of passive cloak bonus for certain planet types) odd, a few weeks ago i have like 13500 scan . I got a lock on a planet with almost 15k cloak. If Dans coment is ment to be corect some body made a coding oppsy  . Not like it mattters I've been saying this for weeks no one cares.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
|
Wed Nov 14, 2012 9:21 pm |
|
 |
ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
|
itsSoulPLayAgain wrote: odd, a few weeks ago i have like 13500 scan . I got a lock on a planet with almost 15k cloak. If Dans coment is ment to be corect some body made a coding oppsy  . Not like it mattters I've been saying this for weeks no one cares. In fairness, they may not have been able to understand what you were saying. I have a lot of trouble understanding your posts because of your formatting, grammar and spelling.
|
Wed Nov 14, 2012 9:24 pm |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
one of our allies just had a planet of his with 22k cloak scanned by a rank 220
although max scan is above that i dont believe it is mathematically possible to get that high at that rank. havent done all the math though.
|
Wed Nov 14, 2012 9:29 pm |
|
 |
sclaaaaarb
Joined: Sun Sep 30, 2012 1:59 pm Posts: 133
|
KJReed wrote: one of our allies just had a planet of his with 22k cloak scanned by a rank 220
although max scan is above that i dont believe it is mathematically possible to get that high at that rank. havent done all the math though. 22k at level 220 would be tough unless he's pumped all his energy into missions that give +scan artis/modules, assuming he also has maxed scanners too.. But i think it is possible.
_________________
|
Fri Nov 16, 2012 11:47 am |
|
 |
silverk
Joined: Wed Oct 03, 2012 8:16 pm Posts: 84
|
i personal understanding on cloak on planets was it just lowered the chances of someone finding your planet via a normal scan, it didn't stop it 100%, just lowered the chances to be found.
scan on players increased the chances that you could see a planet i thought.
isn't it possible to find a super cloaked planet no matter how high their cloak is?
planets that can not be attacked i thought they had super high cloak so as to not spam players scanning for planets with a planet they could never invade.
this i my personal view, i have no idea how it really works, coders tend to not reveal what code in their own game actually does.
They would never get any time to code if they did, it takes years to fully code a game.
|
Tue Nov 20, 2012 12:45 pm |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|

silverk wrote: i personal understanding on cloak on planets was it just lowered the chances of someone finding your planet via a normal scan, it didn't stop it 100%, just lowered the chances to be found.
scan on players increased the chances that you could see a planet i thought.
isn't it possible to find a super cloaked planet no matter how high their cloak is?
planets that can not be attacked i thought they had super high cloak so as to not spam players scanning for planets with a planet they could never invade.
this i my personal view, i have no idea how it really works, coders tend to not reveal what code in their own game actually does.
They would never get any time to code if they did, it takes years to fully code a game. In the quote up there Dan clearly says cloak>scan then it can't happen. Otherwise yes cloak just decreases the chance of a planet being scanned. If anyone has this happen send an in game report to dan so they can check out that particular situation. (as per dan from a recent thread)
|
Tue Nov 20, 2012 2:12 pm |
|
 |
JohnMcAuley
Joined: Tue Apr 24, 2012 10:36 am Posts: 600
|

KJReed wrote: silverk wrote: i personal understanding on cloak on planets was it just lowered the chances of someone finding your planet via a normal scan, it didn't stop it 100%, just lowered the chances to be found.
scan on players increased the chances that you could see a planet i thought.
isn't it possible to find a super cloaked planet no matter how high their cloak is?
planets that can not be attacked i thought they had super high cloak so as to not spam players scanning for planets with a planet they could never invade.
this i my personal view, i have no idea how it really works, coders tend to not reveal what code in their own game actually does.
They would never get any time to code if they did, it takes years to fully code a game. In the quote up there Dan clearly says cloak>scan then it shouldn't happen. Otherwise yes cloak just decreases the chance of a planet being scanned. If anyone has this happen send an in game report to dan so they can check out that particular situation. (as per dan from a recent thread) The intention is that if planet cloak > user's scan then that user has no chance whatsoever of successfully locking that planet. However, some have reported instances where this principle isn't true. This was recently suggested by Dan to be due to an error in applying legion bonuses shortly after switching legions ( viewtopic.php?p=307730#p307730). There could potentially be other causes, in which case you should report it via fb's 'Report/contact this app'.
|
Tue Nov 20, 2012 2:55 pm |
|
 |
Z3R0
Joined: Sun Oct 28, 2012 2:16 pm Posts: 89
|
To confirm this, two month ago, I scanned one of phoenixrev's 15x M arti exotics that had 3892 passive cloak and an additional 1600 from the last cloak tier. He was inactive for approx 2 months
Even without legion bonus, that is still over 6k cloak. At the time, I was rank 50, scanning with approx 3k scan. This planet was eventually taken from me and fluxed. Mose of my legionmates remember this to support this claim. So I think cloak drops after you become inactive for a certain point. For active players, i dont think cloak ever drops on a planet
_________________
|
Wed Nov 21, 2012 6:39 am |
|
 |
Cendant
Joined: Sun Mar 18, 2012 4:49 pm Posts: 687
|
Z3R0 wrote: To confirm this, two month ago, I scanned one of phoenixrev's 15x M arti exotics that had 3892 passive cloak and an additional 1600 from the last cloak tier. He was inactive for approx 2 months
Even without legion bonus, that is still over 6k cloak. At the time, I was rank 50, scanning with approx 3k scan. This planet was eventually taken from me and fluxed. Mose of my legionmates remember this to support this claim. So I think cloak drops after you become inactive for a certain point. For active players, i dont think cloak ever drops on a planet The planet loses all cloak after 1 month of inactivity.
|
Wed Nov 21, 2012 4:17 pm |
|
 |
asdfgr
Joined: Thu Jul 14, 2011 9:25 pm Posts: 1091
|
Does this mean themission exotic i scan from someone when i only had 3k scan is from a inactive owner? Dan should change it so that the mission planets can be taken over if the player is 2 years inactive.
_________________
|
Tue Nov 27, 2012 4:17 am |
|
 |
sclaaaaarb
Joined: Sun Sep 30, 2012 1:59 pm Posts: 133
|
asdfgr wrote: Does this mean themission exotic i scan from someone when i only had 3k scan is from a inactive owner? Dan should change it so that the mission planets can be taken over if the player is 2 years inactive. 2 years is way too long, make it something like 90 days. The only problem with this is you would have people auto ranking from the purger mission and just constantly scanning.
_________________
|
Tue Nov 27, 2012 1:43 pm |
|
 |
|