Galaxy Legion Forum http://galaxylegion.com/forum/ |
|
Kulgox Entity http://galaxylegion.com/forum/viewtopic.php?f=3&t=32286 |
Page 1 of 1 |
Author: | Azanak [ Tue Jan 08, 2013 1:07 am ] |
Post subject: | Kulgox Entity |
reports thatkulgox entity has entered orbit and is blockading the planet. there you have it another way to get rid of because it is strong. he killed me in one shot |
Author: | varunjitsingh146 [ Tue Jan 08, 2013 1:09 am ] |
Post subject: | Re: Kulgox Entity |
nope you have to kill it. |
Author: | Azanak [ Tue Jan 08, 2013 1:16 am ] |
Post subject: | Re: Kulgox Entity |
aïe, I'm the gun slowly |
Author: | varunjitsingh146 [ Tue Jan 08, 2013 1:42 am ] |
Post subject: | Re: Kulgox Entity |
You should be able to debuff it with drannik sabs and other artifacts. If you need debuffs shoot me a friend request and ill toss some your way. |
Author: | elerian [ Tue Jan 08, 2013 1:58 am ] |
Post subject: | Re: Kulgox Entity |
if you are GP inclined and the planet doesnt have anythingspecial on it you could always abandon and recolonize... but thats a pretty wasteful use of GP |
Author: | LittleNicky [ Tue Jan 08, 2013 9:21 am ] |
Post subject: | Re: Kulgox Entity |
elerian wrote: if you are GP inclined and the planet doesnt have anythingspecial on it you could always abandon and recolonize... but thats a pretty wasteful use of GP The entity wont dissapear if you do this bro, i've tried it once when i was around rank 100 and had a allovore on one of my metallics.That thing still remained on my BT. I'd say you buff your ship and use a lot of debuffs on it.Kulgox entities are weak compared with allovore, and if that thing killed you in 1 hit like you said, then you badly need to improve your ship.You have no mods on or ? |
Author: | elerian [ Tue Jan 08, 2013 11:21 am ] |
Post subject: | Re: Kulgox Entity |
wow, figured that would work since they disappear when invaded |
Author: | asdfgr [ Tue Jan 08, 2013 3:50 pm ] |
Post subject: | Re: Kulgox Entity |
Ha, just got a kuglox in my bt, killed it in, what, 5-6 shots? Trust me, they are a lot easier than the T.O. Hyperseekers. But it is a pain in the backside if you are low leveled. Do u need artis? Give me your profile link and I'll send an request to friend you, then I'll send over some debuffs and buffs. |
Author: | Devastation [ Thu Jan 10, 2013 5:13 pm ] |
Post subject: | Re: Kulgox Entity |
Tactical Remodulation will remove any and all NPCs, except any you've shared, from your battle tab, however, you won't be rewarded for it, so it's best you kill it. Then again, I didn't get Tactical Remodulation until rank 480, so... Yeah. |
Author: | Azanak [ Tue Feb 05, 2013 6:47 pm ] |
Post subject: | Re: Kulgox Entity |
thank you all for answering me. I'll try to buff / debuff |
Author: | Chloron [ Tue Feb 05, 2013 6:52 pm ] |
Post subject: | Re: Kulgox Entity |
asdfgr wrote: Trust me, they are a lot easier than the T.O. Hyperseekers. Nah, Hyperseekers are super easy. Just alert to legion and they go *poof* |
Author: | asdfgr [ Wed Feb 06, 2013 12:28 am ] |
Post subject: | Re: Kulgox Entity |
To lock one... spent a refill... and didnt lock one...I wish I have more Hyper seeks, i would alert them, and maybe sell the Resitsor Overcharge..m |
Author: | Joseph4 [ Fri Feb 08, 2013 2:49 am ] |
Post subject: | Re: Kulgox Entity |
I know I'm a little late on the bandwagon here, but I got a T.O. Hyperseeker at rank 102. I alerted it to a legion that had no other members above R100. I ended up soloing the thing. My ship was also kinda pathetic at the time, and I had to use 2 refills (and about 30 repairs) to kill it while I was fully buffed and it was fully debuffed. Ah well, live and learn. ![]() |
Author: | asdfgr [ Fri Feb 08, 2013 3:18 am ] |
Post subject: | Re: Kulgox Entity |
Yep, and get more hull if it can one hit kill u. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |