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Base Shields
http://galaxylegion.com/forum/viewtopic.php?f=3&t=33289
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Author:  muppetds [ Sat Feb 16, 2013 10:41 am ]
Post subject:  Base Shields

Just wondering as to how they work as in recharge rates...

Author:  Darth Flagitious [ Sat Feb 16, 2013 11:11 am ]
Post subject:  Re: Base Shields

2% every tick. Bases' tick is set at 2 minutes which is the same as a ship's tick before Shield Recharging modules are factored in.

Author:  Golgotha [ Thu Feb 21, 2013 5:50 am ]
Post subject:  Re: Base Shields

Darth Flagitious wrote:
2% every tick. Bases' tick is set at 2 minutes which is the same as a ship's tick before Shield Recharging modules are factored in.


Things i would enjoy adding to a base:

Shield recharging modules.

Things i like to imagine:

A legion of 60 Aerlen Physicists.


That would put our base at about 4.3 million shields, regenerating 90k every 2 minutes, with 200k defence

Is that optimal for defence? Not at all.

Is that cool as hell? Yes.

Author:  KJReed [ Thu Feb 21, 2013 6:19 am ]
Post subject:  Re: Base Shields

Golgotha wrote:
Darth Flagitious wrote:
2% every tick. Bases' tick is set at 2 minutes which is the same as a ship's tick before Shield Recharging modules are factored in.


Things i would enjoy adding to a base:

Shield recharging modules.

Things i like to imagine:

A legion of 60 Aerlen Physicists.


That would put our base at about 4.3 million shields, regenerating 90k every 2 minutes, with 200k defence

Is that optimal for defence? Not at all.

Is that cool as hell? Yes.


That plus a mass switch to fixer might be un killable. At least in one lock

Author:  asdfgr [ Thu Feb 21, 2013 3:35 pm ]
Post subject:  Re: Base Shields

Yeah... Dont forget that u can get 12 obl 100% upgrades. 12 shied putting out 40k each. 480k then Physicist bonus, +600%, 2860k shield.

Author:  ODragon [ Thu Feb 21, 2013 4:10 pm ]
Post subject:  Re: Base Shields

asdfgr wrote:
Yeah... Dont forget that u can get 12 obl 100% upgrades. 12 shied putting out 40k each. 480k then Physicist bonus, +600%, 2860k shield.

Even more when you factor in Q-Pedd Field Generator, those would put you over 600K before buffing.

Author:  asdfgr [ Fri Feb 22, 2013 4:11 am ]
Post subject:  Re: Base Shields

Yeah, base regen would be, 3mil*2%=6k per two minutes.

Author:  Devastation [ Sat Feb 23, 2013 9:06 am ]
Post subject:  Re: Base Shields

asdfgr wrote:
Yeah, base regen would be, 3mil*2%=6k per two minutes.

3,000,000 * 0.02 = 60,000 Shield per two minutes.

Author:  asdfgr [ Sat Feb 23, 2013 5:22 pm ]
Post subject:  Re: Base Shields

Woops...

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