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 ALERT: TUE08: The Uldrinan Agreement 
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Joined: Mon May 27, 2013 3:49 pm
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Release Date: 2013-10-04

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Chapter 8: The Uldrinan Agreement
Thank you for returning so soon, Commander. The council has prepared for your arrival. I'll direct you to the chambers myself. Our council leader, Preika, is anxious to meet you.

Cost Per Round: 300 Energy + 1 Alien Data Disk
100 Rounds, 1 Completion
Reward: 550 experience + Uldrinan Trade Pact

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Uldrinan Trade Pact: Signs a permanent pact with the Uldrinans. Unlocks the ability to choose Uldrinan whenever picking a new Race. Uldrinan produce special trade credits that can be spend on unique upgrades.

Completion of this mission Awards: The Expanse Medal (15 Points)

Uldrinan Race:
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Profession Choices:
Guard (20% pvp defense)
Governor
Hacker
Merchant
Physicist
Fixer

Ability
ImageUldrinan Quota:
Issues you a Salary of 2 Uldri Trade Credits.
20 hour Cooldown

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Uldri Spacial Folder - 3 Credits
[ Planet Structure - Size:1, Research:2, Artifact:1, Mining:1, Cloak:300 ]
Can only be built on planets with an "Uldri Spacial Marker".
Limit 1 per planet.

List of Upgrades:
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Uldri Crystal Field - 5 Credits
[ Planet Structure - Size:1, Defense:1000, Production:+5% ]
Can only be built on planets with an "Uldri Anomaly Crystal".
Limit 1 per planet

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Uldri Power Node - 6 Credits
[ Planet Structure - Size:1, Research:1, Artifact:+5% ]
Limit 1 per planet.

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Uldrinan Henxicant - 12 Credits
[ Device - Size:30, Scan:50, Shields:100, Hull:120 ]
[ Max - Size:30, Scan:200, Shields:400, Hull:300 ]
If this device is already installed on your ship,
this will instead upgrade its stats by 30%,
up to 300%. When fully upgraded, it provides a 2% scanning bonus.

Ship design:
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Mon Sep 23, 2013 2:08 am
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Updated


Sat Oct 05, 2013 12:35 am
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Yay- only took me 5 mins to complete the mission -.-


Sat Oct 05, 2013 12:47 am
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Professions: guard governor hacker merchant physicists and fixer

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Empire of the Sun


Last edited by Bleepin on Sat Oct 05, 2013 12:56 am, edited 1 time in total.



Sat Oct 05, 2013 12:48 am
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Bleepin wrote:
Professions: guaard governor hacker merchant physicists and fixer


Edit: meh saw the mods.


Last edited by Hallucinations on Sat Oct 05, 2013 12:55 am, edited 1 time in total.



Sat Oct 05, 2013 12:51 am
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Hallucinations wrote:
Bleepin wrote:
Professions: guard governor hacker merchant physicists and fixer


Whats guard do? and what does the race do?


I make one type-o and it gets repeated...

Trait: 20% extra defense against players

race ability is
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Uldrinan Quota
Issues you a Salary of 2 Uldri Trade Credits.
Cooldown 20hrs

ship design
Image

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Last edited by Wolfy Minion on Sat Oct 05, 2013 12:55 am, edited 1 time in total.



Sat Oct 05, 2013 12:52 am
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Image

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Image new one appeared

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Sat Oct 05, 2013 12:53 am
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Wolfy Minion wrote:
Hallucinations wrote:
Bleepin wrote:
Professions: guard governor hacker merchant physicists and fixer


Whats guard do? and what does the race do?


I make one type-o and it gets repeated...

Trait: 20% extra defense against players

race ability is

Uldrinan Quota
Issues you a Salary of 2 Uldri Trade Credits.
Cooldown 20hrs

ship design
Image


Thanks for the info, the planet mods are so limited... ship mod is worth getting eventually tho.


Sat Oct 05, 2013 12:55 am
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Awesome new race concept!

How do you get Uldrinian credits?

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Sat Oct 05, 2013 12:59 am
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The Prisoner wrote:
Awesome new race concept!

How do you get Uldrinian credits?


It's a 20 hr cooldown ability

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Sat Oct 05, 2013 1:00 am
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I am fairly certain I used 1k aliens discs not 100. It might be an error in the game, but just so you guys know.

he is still changing things

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Sat Oct 05, 2013 1:00 am
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how many credits each time ?


Sat Oct 05, 2013 1:01 am
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Thank you for posting Twisted Saviour.


Sat Oct 05, 2013 1:03 am
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ImLegend wrote:
how many credits each time ?


2 every 20hrs.

Oh and there's the standard mission chain complete medal worth 15.

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Sat Oct 05, 2013 1:04 am
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There should be a button "Ask for a raise".

Avaible every 40 hours, 1% chance of increasing quota by 1 credit ;)

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Sat Oct 05, 2013 1:12 am
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I like where this is going with the artifact building races. (Uldrinian, Litheror)

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Sat Oct 05, 2013 1:13 am
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Prices changed spock

Levrosh wrote:
I like where this is going with the artifact building races. (Uldrinian, Litheror)


Here have a race that can build +5% artifact structures...o btw can't go excavator. :roll:

Grab the module if you like more scan and then switch back to litheor.

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Sat Oct 05, 2013 1:20 am
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Dan, could you tell us what we would've got if we'd voted for the other option, or is that a secret? :lol:

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Sat Oct 05, 2013 1:25 am
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viewtopic.php?p=373746#p373746

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Sat Oct 05, 2013 1:28 am
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And here some of you guys were thinking you'd get a research module. Awesome race idea Dan.

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Sat Oct 05, 2013 1:41 am
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