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Deigo's incredibly short guide for New Players
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Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
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Please note, this very short guide is absolutely full of opinion  There will always be exceptions to every rule. This is only intended to help steer new players clear of some of the more obvious errors.Choosing a Race and ProfessionUsually, you will have chosen a race and profession at the very start, before you knew anything.
Some will just completely suck, like Human Merchant or Sillixx Anything... The RIGHT choice at the start, for so many reasons, is Konqul Fixer. If you have only just started and are a Trainee, you may want to target the Zolazin Mission Chain - the third mission of the chain gives you 3 Glaviz devices, which allow race and profession changes. Choose Konqul Fixer, which is by far the best early choice, with +20% attack through Konqul and +30% hull through Fixer.
Early on Aerlen is a bit of a waste because your defense will generally be quite bad anyway, but it is a solid choice for the double legion base defense bonuses.
Human is always bad (kill all meatbags), Vygoid is a waste because the easiest planets to find are good research planets... Meh, TLDR: Go Konqul Fixer Find a good legion Join a good legion, with at least a Level 6 (and preferably higher) Artifact base. If you can find one that also gives a bit of research, that's just a bonus. Don't start your own legion. Don't join your mate's Level 3 Research legion so you can become an officer.Both these paths lead to disaster, disappointment and probably a bit of despair... with a lot of disables thrown in 
There are an amazing number of friendly and experienced players that can help you out throughout Galaxy Legion... they just won't be visiting your Level 3 base...Using Rank PointsEvery time you rank up you get 5 rank points. You may also get Rank Points from Artifacts like Rescued Prisoners and Daily Rewards.
With Rank Points, you can never go wrong with Tactical Officers (TOs) and Engineers, regardless of whether you want to be a big ship or a small ship.
If you are unsure of what you want to be, or why, TOs and Engineers, perhaps in a ratio of 4:1 or 3:2, are always a safe bet, - that way you don't really need to decide either way.Never use Rank points on scientists, cargo or helmsmen, these will all come from arti shipments. Wherever possible, try to only add decks using shipbots.Very Early Research GoalsResearch-wise early on, target hulls (durtanium is a good start), weapons (plasma is a good start) and Planetary structures (+5s ASAP). Mix research between those three. As you go along, research Advanced Scanners when you need to increase your scan to find new planets.
Scanning is vital... do not be surprised you have not found a great planet yet if you have only scanned 20 planets. A decent rough guide is that you can expect to get 1 or 2 good planets for every 100 you scan.
Getting to +12 Planetary Structures and +1200 Planetary Defenses as early as you can is a great investment that will pay you back every hour of every day. If you get to Rank 150 or so and don't have them researched yet, you are probably leaving it a bit late.Ship BuildingEarly on, add hull and weapons before defense - at low ranks hull is much more effective than defense for staying alive and for allowing you to disable other players.
Go with hull, hull and more hull and as many good weapons as you can fit on your ship, regardless of size.Damage CapThe smaller your ship, the less damage it takes. Attacking players are limited in the amount of damage they can do to you by the Damage Cap.
The Damage Cap formula is ((Rank+19)/2) or (Decks/2), whichever is greater.
So a rank 11 Player could have 30 decks before exceeding the damage cap. ((11+19)/2) = 15, (30/2) = 15
Exceeding the damage cap is definitely not the end of the world, but keeping your ship lean, mean and strong is always good. Legion Base Shipments Your Daily Base shipment should be collected from the legion base after you have been a member for 24 hours, from the Production tab of the Legion Button.
Please log on at least once a day to collect your shipment if you can, otherwise you are missing out on Artifacts (artis) which are the key to everything.
If the legion you are in is not at least a level 5 Artifact legion, then I strongly suggest finding one that is.Rules for Hitting Locked Bases Once you have been with the legion for a week you are considered "loyal" by the game and are allowed to hit locked bases. Taking down bases earns you silver badges and on higher level bases (4+) the chance to raid, so everyone is strongly encouraged to hit each locked base.
Different legions have different rules when it comes to hitting bases, find out what they are and follow them. Commonly, players will be allowed to tap each locked base once only until takedown time, which is often called FFA (Free For All).
Once a base goes FFA, hit it as often as you can. If the base is Level 4 or above, don't forget to attempt a raid once it is disabled!Combat: Player vs Player (PvP) and Non-Player Characters (NPC) Early on, avoid Missions and NPCs and concentrate on PvP.
PvP is easiest early on and the Battle market products like Dominion Cannons (for red badges), Decryption Quad Frames and CipherBots (for blue badges) and Protean Armories (for yellow badges) are far superior to the researched items available at that level.
For example, your Protean Armories (upgraded to Protean Arsenals) will still be on your ships at Rank 2200. Early on, just a few Quadframes will allow you to mix up your targets and cloak yourself above the scans of many predators, especially those rocking the SSB (Small Ship Build) "strict" PvP build, which early on simply doesn't have a lot of room for scan.
These items can be purchased through the "View Battle Market" tab at the top left of your Battle Tab (BT).
Don't waste your energy on NPCs early, unless they are good uncommon or rare ones - just ask, or check them out on the Galaxy legion wiki: Galaxy Legion WikiQuestions, requests, feedback and flamesDepending on how bored I am, I might add, edit or obliterate sections if the mood takes me  Feel free to make requests, ask questions or ignore entirely 
Please don't forget the very good resources to be found here as well:viewtopic.php?f=3&t=37041
Last edited by Deigobene on Thu Aug 13, 2015 1:50 am, edited 4 times in total.
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Tue Oct 29, 2013 9:26 am |
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bov
Joined: Fri Dec 21, 2012 4:55 pm Posts: 47 Location: Hunters Den
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Very nice info Deigo, i wish i read it when im start playing GL Just 2 things i want to share here (not mean to argue,etc) 1.im aerleen fixer and i still can badge fairly everyday so i think konqul and aerleen will be my fave race haha 2.small ship is really okay, but having medium ship or even bigger ship is also okay i think, just make sure you can set it balance (hull,def,atk) well,thats it...personal opinion and just want to share whats in my mind  cheers D, gud one mate!
_________________ "no mess no fuss, just pure impact"
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Tue Oct 29, 2013 11:39 am |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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VERY well written Deigobene. You did a great job on this. Hopefully it helps some new players out.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
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Tue Oct 29, 2013 1:33 pm |
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Ludis
Joined: Wed Sep 11, 2013 6:36 pm Posts: 294
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1. I'm an aerlen fixer too. 2. I'm an SSB with a decent amount of scans because I have a merged datanode. 3. I'm a slow ranker and accumulated over 2411 tactical officers at level 177. (Currently) 4. I have hacked people 2k+ times and raided people 3k+ times in my wait. 5. I started out missioning and killed people weaponless at around rank 50 til now because of my large amounts of Tactical Officers. 6. Whenever I find a dead person after vulturing with many tabs of weak people, I get free raids and hacks. 7. My prey are people who have bubble ships and go down in a couple of hits. (Mostly ships with lots of decks and less hull) 8. I do easy missions and calculate exp gains first before doing them. 9. Percent equipments like Velox Thrusters and Aegis Capacitors from the theory lab are what I plan on saving for. 10. I got a lot of medals early on up to this point leaving me at 475 medal points.
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Wed Oct 30, 2013 6:50 am |
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Cherie
Joined: Tue Jun 04, 2013 3:51 pm Posts: 23
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Thanks for sharing this, Deigo! I loved your guide when I was just starting out, so I'm glad you thought to put it on here for new players to learn from. Having good information and advice is so important in this game. I feel fortunate that I started out in a legion with responsive and knowledgeable members and leaders. The tips here can really get someone off to a good start. 
_________________ Cherie2185 ☆ The Wild Hunt Leader ☆ Annihilator Galaxy Legion Mission Planning Chart
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Fri Nov 29, 2013 7:38 pm |
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ICBLF
Joined: Sat Jul 02, 2011 6:52 pm Posts: 1663 Location: where the dead ships dwell
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This is a good guide - not necessarily the exact choices I'd recommend, but strategically probably as good as what I'd suggest anyhow. The only thing I see missing is some info on planet strategy (what to avoid colonizing, what is actually worth getting...).
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Sat Nov 30, 2013 8:26 am |
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draxsiss
Joined: Wed Apr 24, 2013 3:10 pm Posts: 772
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Great guide! the only suggestion I would make is remind people to raid after the base is taken down in base section.!
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Sat Dec 14, 2013 4:14 pm |
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Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
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draxsiss wrote: Great guide! the only suggestion I would make is remind people to raid after the base is taken down in base section.! Cheers Draxiss, excellent suggestion, have edited to add that in. Thanks!
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Sun Dec 15, 2013 12:40 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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a good guide for pvp players and those looking for a quick setup but you miss alot of experiences by jumping directly into a big established legion.
that being said I feel I must defend vygoid, that was the race I stated as and loved it, my time spent as konquol and aerlen was long enough to collect a daily reward for that one medal that gets yo uthat one fighter
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Thu Dec 26, 2013 10:33 am |
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Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
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Excellent guide. I agree with every statement.
I made a lot of those mistakes before resetting, and managed to avoid them this time around. I believe that my ship is a lot better for it.
_________________ACREWREVOLT
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Thu Dec 26, 2013 12:53 pm |
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bvent
Joined: Sat Jul 09, 2011 3:28 am Posts: 293
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Great document!
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Thu Dec 26, 2013 2:56 pm |
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Sausssyy
Joined: Fri Jan 03, 2014 7:01 pm Posts: 10
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Very Helpful, Thank you.
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Mon Jan 06, 2014 1:25 am |
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aoc.crow
Joined: Mon May 14, 2012 2:32 am Posts: 18
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Kronqul Raider IMO, helps get those yellow badges.
Agree, lots of PvP first. Hacking doesn't add any XP. FYI, you can get yellow badges without burning energy and XP disabling ships. Go to the battle tab...wait a while then check the ships to see if someone else disabled one of them. Just don't click on the red X to close the ship "target" pop-up, that refreshes the battle tab and disabled ships disappear. Just click off to the side somewhere and the ship pop-up will close so you can check the next ship in the list. Then click the battle tab again to refresh the ship list.
Agree, a good legion is critical. Ask them for stuff. One hours mineral output from a high rank player be all the money a new ship needs for a month. So you only need artifact and research planets to start with.
Mineral planets: Only take Very Large Toxic planets. These are easiest to boost. Maybe a very massive metallic planet. Research planets: Only take Very Massive and Rich gas planets. These can be converted to plasma planets.
Avoid barren and volcanic planets like the plague. Avoid anything smaller than very large unless it has a high artifact richness.
Higher ranks should be able to give you all you need of the above. Good artifact planets hard to come by, you will probably have to scan those yourself.
First, missions IMO, not until rank 100..would be the Zolizan chain and then the Kronyn.
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Mon Jan 06, 2014 8:55 pm |
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Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
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aoc.crow wrote: Kronqul Raider IMO, helps get those yellow badges.
Agree, lots of PvP first. Hacking doesn't add any XP. FYI, you can get yellow badges without burning energy and XP disabling ships. Go to the battle tab...wait a while then check the ships to see if someone else disabled one of them. Just don't click on the red X to close the ship "target" pop-up, that refreshes the battle tab and disabled ships disappear. Just click off to the side somewhere and the ship pop-up will close so you can check the next ship in the list. Then click the battle tab again to refresh the ship list.
Agree, a good legion is critical. Ask them for stuff. One hours mineral output from a high rank player be all the money a new ship needs for a month. So you only need artifact and research planets to start with.
Mineral planets: Only take Very Large Toxic planets. These are easiest to boost. Maybe a very massive metallic planet. Research planets: Only take Very Massive and Rich gas planets. These can be converted to plasma planets.
Avoid barren and volcanic planets like the plague. Avoid anything smaller than very large unless it has a high artifact richness.
Higher ranks should be able to give you all you need of the above. Good artifact planets hard to come by, you will probably have to scan those yourself.
First, missions IMO, not until rank 100..would be the Zolizan chain and then the Kronyn. Pretty much all good, but I'd recommend Konqul fixer/excavator over raider.
_________________ACREWREVOLT
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Mon Jan 06, 2014 9:24 pm |
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Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
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Levrosh wrote: Pretty much all good, but I'd recommend Konqul fixer/excavator over raider. Yep, Raider would certainly not be my recommendation, you can easily quite easily raid at lower levels to get your first protean, after which it becomes progressively easier. In terms of excavator, I personally think it is a bit of a waste until you have at least around 10k AP/hour. I certainly wouldn't recommend it over Fixer to a totally new player, for me the 30% hull far outweighs the +10% AP in terms of benefit.
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Tue Jan 07, 2014 12:46 am |
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Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
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Deigobene wrote: Levrosh wrote: Pretty much all good, but I'd recommend Konqul fixer/excavator over raider. Yep, Raider would certainly not be my recommendation, you can easily quite easily raid at lower levels to get your first protean, after which it becomes progressively easier. In terms of excavator, I personally think it is a bit of a waste until you have at least around 10k AP/hour. I certainly wouldn't recommend it over Fixer to a totally new player, for me the 30% hull far outweighs the +10% AP in terms of benefit. True. Which is why I started as fixer instead of excavator- however, if a player is resetting with, say, a 48x arti Dyson, then....
_________________ACREWREVOLT
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Tue Jan 07, 2014 2:20 am |
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Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
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Levrosh wrote: True. Which is why I started as fixer instead of excavator- however, if a player is resetting with, say, a 48x arti Dyson, then.... Then you find out who they are and have friends in their rank range hack relentlessly to take the 48x Dyson while they only have a few planets on scan.
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Tue Jan 07, 2014 4:55 am |
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Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
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Levrosh wrote: Deigobene wrote: Levrosh wrote: Pretty much all good, but I'd recommend Konqul fixer/excavator over raider. Yep, Raider would certainly not be my recommendation, you can easily quite easily raid at lower levels to get your first protean, after which it becomes progressively easier. In terms of excavator, I personally think it is a bit of a waste until you have at least around 10k AP/hour. I certainly wouldn't recommend it over Fixer to a totally new player, for me the 30% hull far outweighs the +10% AP in terms of benefit. True. Which is why I started as fixer instead of excavator- however, if a player is resetting with, say, a 48x arti Dyson, then.... lol - Reset players with 48x Arti Dysons are not really the target audience of this quick guide, pretty sure they will know what is going on 
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Tue Jan 07, 2014 1:12 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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People who reset and have maxed out planets held for them arnt exactly resetting, just sayn
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Sat Jan 25, 2014 2:16 pm |
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Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
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I found an earlier ShipBuilder very useful early on for working out the best way to maximise my scan, ship strength and to virtually shuffle all my mods around to get the best bang for my buck. Unfortunately, the addition of a heap of new modules made it a little less useful over time, so I have put together a revamped and updated version that I hope might help players like me who don't want to spend too much brain power on maths and calculations while they play http://galaxylegion.com/forum/viewtopic.php?f=4&t=39688
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Fri Jan 31, 2014 9:51 pm |
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