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 ALERT: TRE08: Assault on the Capitol (Epilogue) 
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Joined: Fri Dec 28, 2012 3:54 am
Posts: 988
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*shoots you with Krionite Torpedo, rending your 3000 em worthless!*


Sat May 03, 2014 4:11 am
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Joined: Wed Feb 22, 2012 8:22 am
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Deigobene wrote:
Tej Capitol Barrier: *YAWN!* Activated Ability: Amplifies your shields by 5% for 2 hours. Costs 3000 EM (20 Hour Cooldown)

this is low bad, so much nrg for such a useless ability...*sees someone with the buff and shoots a kri torp*


Sat May 03, 2014 8:59 am
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Joined: Thu May 26, 2011 4:45 am
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Deigobene wrote:
Tej Capitol Barrier: *YAWN!* Activated Ability: Amplifies your shields by 5% for 2 hours. Costs 3000 EM (20 Hour Cooldown)

If I actually sat around and actively tried to think of terrible abilities, I wouldn't come up with things as bad as this.

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Mon May 05, 2014 6:13 pm
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Now, if it gave you like just a few hours of arti protection, it would be pretty neat, and possibly worth the 3k em, but the shield thing is just too depletable.

So definite mixed feelings here. Should I be bitterly disappointed with this module and its final ability or happy that for once, the GL bellyacher squad actually has an objectively legitimate gripe about a reward being essentially "worthless?" Tough one.

That being said, if the Raix Transformation Ability requires this module to be installed, its stats (24:1 shield, 7.2:1 defense) are nice for a "must have" item.


Wed May 07, 2014 4:18 pm
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Empmortakaten wrote:
Reading the comm replies section, they talk about the Crimson Blades using the Raix to amplify their weapons system.

Could we potentially be seeing new regular NPCs rolling out after this chain is done?


i think that is implied. Good to have something new to shoot at.

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Thu May 08, 2014 7:00 am
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am i missing something or has this chain really not been archived yet?


Thu May 15, 2014 2:29 am
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Dan already supplied an answer:

viewtopic.php?f=7&t=40723&start=16

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Thu May 15, 2014 9:43 am
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