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[ 16 posts ] |
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Spock for Captain
Joined: Fri May 31, 2013 2:54 pm Posts: 176
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So, i'm coming up to my 1 year mark (3 days off), and have decided to, now that I've just finished the Talth Chain (which I mainly autoranked), freeze rank for a while:
So, I'll begin with a few goals:
1. Get up to 40:1 strength to rank ratio (currently sitting at 26) 2. Get the two remaining Veloxes, and work towards the Aegis Capacitors. 3. Get Anubix
so, my build, which is probably a LSB:
Rank 447 Taltherian Excavator The TechnoMages (54) Combat Reputation: Menacing
471 / 4025 Energy 13647 / 13647 Hull 3173 / 3173 Shield
Size Class: Star Destroyer Space: 2215 / 2216 Attack: 5690 Defense: 6130 Scan: 901 Cloak: 725 Cargo: 7941 / 15600 Upkeep: 2.6B Taltherian: Urbanize Excavator: Artifact +10%
These stats are unbuffed (the defence has the 4% datanode bonus and the 5% velox bonus, which aren't temporary)
2216 Decks 15600 Cargo 3585 Engineers 1288 Tactical Officers 1333 Helmsmen 2033 Scientists
Battles 86895 (Grand Legend) Player Kills 671 Deaths from Players 525 Non-Player Kills 10283 Planets Found 779 Planets Occupied 90 Planets Captured 30 Missions Completed 587 Scans Performed 5521 Successful Hacks 168 Successful Raids 339
And the modules:
Weapons Heavy Thetacron Cannon x4, Heavy Null Ray x4, Dominion Cannon - Mark III x3, Taltherian Sentry x4, Leviathan Rift-Emitter x3, Vortul Blast Phaser x4, Charged Bane Emitter x4, Dominion Cannon - Mark II, Atmospheric Decimator x2, Psionic Amplifier, Lazuli Mind Controller x3, Prototype Mech XV, Combat Analyzer Energy Surge Plexus x3, XRP Warp-Charge Pack, XRP Battery Pack x3, Q-Pedd Logic Servo x2, Silthion T-Plasma Hub x3, Omicron Injector, Exotic Dynamo, Chron-Transistor Sensors Continuum Parser x3, Merged DataNode, Gravimetric Flume, Datastream Compiler x4, Stryll Transponder, Tachyon Router, AI Supercomputer Hull Perfect Fermionic Armor x5, Kalvium Fortified Plating x2, Scythe Plating, Mylarai Plasma Lance x4, Korteth Plating x2, Silthion Exo-Plating x4, Protean Armory x3, Impact Absorber Shields Tejiar Capitol Barrier, Gravidynamic Isolator x4, T.O. Harmonic TeraPulser, Q-Phase Battery Array, Harmonic Resonator Cloaking Gamma Channeler Defenses Trans-Temporal Nacelle - Mark III x4, Velox Thruster, Sha'din Forcevoider, Silthion T-Phase Utricle x4, BM50 Convoy Shuttle x2, Dark Phase Engine x4, Scruuge X-Deflector x2, Octafari Deflector x4, Auto-Evasion Node, Thrust Stabilizer, Subspace Compressor
Also got the supernovae generators and encephalon cores, uninstalled in the hull.
Productions:
Minerals 5716 units / hour 0 / 52000 Artifacts 9243 points / hour 35 / 97000 Research 9072 points / hour 0 / 84050
So, any advice would be much appreciated. So that you know, dont spend money on the game, dont plan on it particularly.
_________________ CaptainSpock: Rank ~1000 Taltherian Excavator Ex Leader of The TechnoMages, Leader at Blues Brothers
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Fri May 09, 2014 6:21 pm |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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If you're going LSB no point in holding back on the researched mods, get everything upgraded to top tier
_________________  A Necromancer Design Senatus et Populusque Imminente
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Fri May 09, 2014 9:00 pm |
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swinephil
Joined: Sun Aug 26, 2012 7:06 am Posts: 510 Location: New Zealand
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If you have any thoughts about getting Auto-blasters or Tri-blasters, do it now! At the same time get the yellows for the Protean Arsenals. I wouldn't recommend adding more decks, it'll just make you an easier target, but if you want to be LSB, then yea, don't hold back. With just 3K shield I wouldn't bother with Aegis Capacitors yet, 3173 x 1.15 = 3649 + 900 (from each capacitor), an increase of almost 1400, probably 2-3 more hits to disable you. And as always, increase your arti production.
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Fri May 09, 2014 9:41 pm |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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you're still in my badging range ... so if you want to survive with that many decks ... you will need to boost your hull drastically.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Fri May 09, 2014 9:56 pm |
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Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
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Hey Spock! Quote: 1. Get up to 40:1 strength to rank ratio (currently sitting at 26) At under 10k artifact per hour, it is going to take a looooooooot of freeze ranking to reach that point. I am not saying this to be mean or because I "disapprove" of freeze ranking in some way, just because I don't want to see you get bored and quit GL while freezing. Keep some goals in mind, slow your ranking if you like, but please don't freeze. We'll never see you again! Quote: 2. Get the two remaining Veloxes, and work towards the Aegis Capacitors. Good goals. Veloxes are great to have, and I'd advise getting them installed ASAP. As has been pointed out, Aegis Capacitors are not really "worth the XCharge Cells" at this time, so it's more a matter of what you want the most: do you want a more efficient ship (put Aegis Capacitors off until later) or do you want to get that particular goal out of the way faster (finish and install them as you get the XCharge Cells)? Only you can answer that question, of course! Yes, yes, and yes. Quote: Scans Performed 5521 Scan as much as possible! I strongly suggest not adding any more decks for awhile, and am going to take the liberty of coloring all the modules I think you should put in your cargo as you research/find more efficient modules to replace them. This doesn't mean you must keep, say, your Taltherian Sentries or other modules I ignored -- get rid of whatever you like -- I just picked the modules that I personally view as the least efficient. (Note that while I redded out some defensive modules, it would be a very good idea for you to keep them on until you can replace them with helmsmen, better researched mods, and/or upgrades of existing mission and NPC mods). Quote: Weapons Heavy Thetacron Cannon x4, Heavy Null Ray x4 (upgrade 'em all to Thetas), Dominion Cannon - Mark III x3, Taltherian Sentry x4, Leviathan Rift-Emitter x3, Vortul Blast Phaser x4 (replaced by Korteth Twins), Charged Bane Emitter x4, Dominion Cannon - Mark II (replaced by Mark III then Autos & Tris), Atmospheric Decimator x2 (store in cargo unless you are invading), Psionic Amplifier, Lazuli Mind Controller x3, Prototype Mech XV, Combat Analyzer Energy Surge Plexus x3, XRP Warp-Charge Pack, XRP Battery Pack x3, Q-Pedd Logic Servo x2, Silthion T-Plasma Hub x3, Omicron Injector, Exotic Dynamo, Chron-Transistor Sensors Continuum Parser x3, Merged DataNode, Gravimetric Flume, Datastream Compiler x4, Stryll Transponder, Tachyon Router, AI Supercomputer Hull Perfect Fermionic Armor x5, Kalvium Fortified Plating x2, Scythe Plating, Mylarai Plasma Lance x4, Korteth Plating x2, Silthion Exo-Plating x4, Protean Armory x3, Impact Absorber Shields Tejiar Capitol Barrier, Gravidynamic Isolator x4, T.O. Harmonic TeraPulser, Q-Phase Battery Array, Harmonic Resonator Cloaking Gamma Channeler Defenses Trans-Temporal Nacelle - Mark III x4, Velox Thruster, Sha'din Forcevoider, Silthion T-Phase Utricle x4, BM50 Convoy Shuttle x2, Dark Phase Engine x4, Scruuge X-Deflector x2, Octafari Deflector x4, Auto-Evasion Node, Thrust Stabilizer, Subspace Compressor Also got the supernovae generators and encephalon cores, uninstalled in the hull. Productions: Minerals 5716 units / hour 0 / 52000 Artifacts 9243 points / hour 35 / 97000 Research 9072 points / hour 0 / 84050 Quote: So, any advice would be much appreciated. So that you know, dont spend money on the game, dont plan on it particularly. Since grabbing decent producing arti planets and dropping them later is not in the cards for you, you are going to need to be pickier in what you colonize/invade. I suggest scanning as much as possible, and putting your Taltherian Powers to work on any worthy Very Massive planet you can get your hands on. This means finding Very Massive Gas planets with no scans and very LOW research (so you can boost artifact to be the highest stat*), means finding Very Massive Metallics with at least Abundant Artifact Production and boosting that up, means finding Very Massive Oceanics with Very Rich, etc... Size is super important, because of the ceiling for production and your ability to cloak/defend on a Very Massive (or larger) planet. I mean, sure you can get great production from a Massive planet, but what's the point of spending all those hours boosting it to 15x if you can't properly hide it from enemy scanners without losing a ton of production? I see Very Large 15x Terras too often -- either with great production and no defense/cloak (stolen!) or producing hardly anything due to being bricked (uh, why did you make this planet in the first place? Just to look at and pray a top-20 legion doesn't scan it?), and it just confuses me. * if you want to get any mining whatsoever out of these planets, you're going to have to do some NPC'ing and find some terraformers, which is kinda hard to do while freeze ranking.
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Sat May 10, 2014 2:11 am |
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Spock for Captain
Joined: Fri May 31, 2013 2:54 pm Posts: 176
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So its been just over a month, and have been slow ranking (by my standards); mainly working on some pvp, some legion missions and getting my arti produciton up.
Rank 477 Taltherian Excavator The TechnoMages (57) Combat Reputation: Savage
Battles 109098 (Grand Legend) Player Kills 886 Deaths from Players 588 Non-Player Kills 12099 Planets Found 779 Planets Occupied 105 Planets Captured 46 Missions Completed 693 Scans Performed 5521 Successful Hacks 168 Successful Raids 458
2352 Decks 20000 Cargo 3583 Engineers 2518 Tactical Officers 1422 Helmsmen 2636 Scientists
wont post the modules, but i took many of the ones pongoloid suggested off, and am replacing with the top researched modules (all 4 of the 2nd top tier and 2/3 researching the top for the other 4) and Quasi's will come on when my mining goes up. Also upgraded to syncopateds
hull: 16k shield: 4k
Minerals: 6564/hr Artifacts: 14447/hr Research: 11569/hr
also, got the first two veloxes, and at 83 helmsmen, so will get the last one in 1/2 weeks depending on drop luck have scrapped the aegis for now.
Once again, help appreciated.
_________________ CaptainSpock: Rank ~1000 Taltherian Excavator Ex Leader of The TechnoMages, Leader at Blues Brothers
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Sat Jun 21, 2014 9:54 am |
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Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
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5k AP in a month. Very nice progress  At more than 150% more artifact per hour, can you tell a difference in how fast your ship is growing? Noticed your scan number is the same. Are you saving up your purgers for a massive scan run?
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Mon Jun 23, 2014 6:58 am |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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At 14,000 arti he would have only made about 100 purgers in a month.
Did you get a lucky invade from someone, buy a planet, rebuild a planet? 5k in a month is not something you can do with just talth.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Mon Jun 23, 2014 1:14 pm |
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Spock for Captain
Joined: Fri May 31, 2013 2:54 pm Posts: 176
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The 5k increase is from invading the remaining planets on my 'to invade' list from the last run
And I'm purging my way down from 750+ to less than 300 so that I can blitz, as I can't afford to buy the modules over and over to do a run every 50 purges.
As I'm slow ranking, 50-75% of my e goes into the purger mission
_________________ CaptainSpock: Rank ~1000 Taltherian Excavator Ex Leader of The TechnoMages, Leader at Blues Brothers
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Tue Jun 24, 2014 12:12 pm |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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So ... your last run resulted in 15 planets capable of producing 346 aph averaged across the lot. That is quite nice.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
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Tue Jun 24, 2014 2:32 pm |
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Spock for Captain
Joined: Fri May 31, 2013 2:54 pm Posts: 176
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Some reshuffling of modules to maximise planets' production planets maybe 15x 200ap/hr
also finished work on a VM 22x Gaia large moons so some of it is that
_________________ CaptainSpock: Rank ~1000 Taltherian Excavator Ex Leader of The TechnoMages, Leader at Blues Brothers
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Wed Jun 25, 2014 8:11 am |
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Pennsyltucky
Joined: Wed Oct 16, 2013 9:55 pm Posts: 379
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Im not sure if you got your merged data node yet but it's a great module to have. Here are its maxed out stats: Cloak 360, Scan 240, +3% defense when fully upgraded
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Thu Jun 26, 2014 3:58 am |
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Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
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Pennsyltucky wrote: Im not sure if you got your merged data node yet but it's a great module to have. Here are its maxed out stats: Cloak 360, Scan 240, +3% defense when fully upgraded Yep, great mod, but defense bonus is actually +4%
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Thu Jun 26, 2014 3:59 am |
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Pennsyltucky
Joined: Wed Oct 16, 2013 9:55 pm Posts: 379
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Deigobene wrote: Pennsyltucky wrote: Im not sure if you got your merged data node yet but it's a great module to have. Here are its maxed out stats: Cloak 360, Scan 240, +3% defense when fully upgraded Yep, great mod, but defense bonus is actually +4% He's right i was looking at auto evasion node which is 3% - good catch deig
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Thu Jun 26, 2014 4:01 am |
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Spock for Captain
Joined: Fri May 31, 2013 2:54 pm Posts: 176
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Yeah, got it as soon as I could
_________________ CaptainSpock: Rank ~1000 Taltherian Excavator Ex Leader of The TechnoMages, Leader at Blues Brothers
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Fri Jun 27, 2014 6:10 pm |
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Spock for Captain
Joined: Fri May 31, 2013 2:54 pm Posts: 176
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So, i'm gonna post my last update before i go holiday. I am well on my way with targets and the like, and generally happy with progress. 2352 Decks 20000 Cargo 3583 Engineers 2982 Tactical Officers 1485 Helmsmen 2892 Scientists Rank 482 Taltherian Excavator The TechnoMages (56) Combat Reputation: Insane Battles 114093 (Grand Legend) Player Kills 968 Deaths from Players 605 Non-Player Kills 12277 Planets Found 779 Planets Occupied 105 Planets Captured 46 Missions Completed 697 Scans Performed 5521 Successful Hacks 168 Successful Raids 530 Size Class: Heavy Star Destroyer Space: 2341 / 2352 Attack: 7265 Defense: 10786 Scan: 591 Cloak: 700 Cargo: 7503 / 20000 Upkeep: 5B Taltherian: Urbanize Excavator: Artifact +10% 1470 / 4119 Energy in: 00:18 16834 / 16845 Hull 4074 / 4074 Minerals 6622 units / hour Artifacts 14607 points / hour Research 11678 research / hour Goals: Get 1000 kills medal Insane rep done am 2/4 on the top defence module, waiting for more mining to install the others, and saving helmsmen for anubix (i'm 174/200 on the ship-bots atm) am also waiting to install heavy quiasis for more mining attack to 8k+, defence to 12k+ strength to 40 (not taking as long as you guys were saying a month or two ago  ) rank 500 Will aim to colonize some 10 maxed toxics, to bring up minerals to 10k+, and then work on some irradiateds, to bring it up to around 11-12k, so i can run these mods (this is my main goal to do during september) Also may be looking for a new legion in september, as I seem to be around 2-3x more active that almost all the others in my legion atm. The final september thing is to do a new scan blitz, and have been working on the purgers for a while, have lowered the pool from 750+ to ~500, so still a bit to go for that. As always, comments appreciated
_________________ CaptainSpock: Rank ~1000 Taltherian Excavator Ex Leader of The TechnoMages, Leader at Blues Brothers
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Mon Jul 07, 2014 11:59 am |
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