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ALERT: TRE09: The Tejiar Reformation http://galaxylegion.com/forum/viewtopic.php?f=3&t=40769 |
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Author: | MrSpock [ Wed May 14, 2014 10:43 am ] |
Post subject: | ALERT: TRE09: The Tejiar Reformation |
Daily Mission The Tejiar Reformation Cost: 400 Energy, 1 Neural Interface 400 experience, 2 Raix 20 clicks, infinite completions -------------------------------------------------- Raix: A rare substance with a variety of uses. Additionally, first completion opens the Raix Market: |
Author: | MrSpock [ Wed May 14, 2014 10:44 am ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Raix Transformations Planet Buildings Raix Bunker ___Research: 1, Artifact: 1, Defense: ? becomes Raix Bunker II: Research: 2, Artifact: 2, Defense: ? (unknown if defense upgrades or if there is a further upgrade) (Thank you to Golgotha for this info from this post). Raix Refinery: __Mining: 2, Artifact: 2, Cloak: 300 becomes Raix Refinery II: Mining: 3, Artifact: 3, Cloak: 400, No further upgrade available. (Thank you to kirkeastment for this info from this post). or Raix Refinery II: Mining: 3, Artifact: 2, Cloak: 400 (Supposition based on transformation of a Refinery that was not placed on the same planet as a Raix Bunker, need confirmation) Tej-Brask Refueling Depot: __Mining: 4, Defense: 500 (ability: +10-30% mining for 3 days) becomes Tej-Brask Refueling Depot II: Mining: 6, Artifact: 1, Defense: 1000 (ability: Boosts mining production an additional 20% if there is a Raix Refinery on the planet. Effect lasts for 3 days. Closts 250 energy to use and 1 Charge, starts with 2 charges). (Thank you to Bonny for this info from this post). Tejiar Ally HQ: While part of the chain, this building does not support Raix Transformation -------------------------------------------------- Ship Modules Tejiar Capitol Barrier: __Defense:180, Shield:600, Ability: Amplifies shields by 5% for 2 hours, 3000 EM becomes Tejiar Capitol Barrier II: Defense:300, Shields:780, Ability: Amplifies shields by 9% for 2 hours, 4000 EM (Raix Transformation, still available so another upgrade is possible) (Thank you to Adsibearsawsome for this info from this post). becomes Tejiar Capitol Barrier III: Defense:420, Shields:960, Ability: Amplifies shields by 12% for 2 hours, 6000 EM Upkeep 1b/day No longers supports Raix Transformation (Thank you to Jawwa for this info from this post). Raix-Radiated Plating: __Hull: 960, Defense: 360 becomes Raix-Radiated Plating II: Hull: 1200, Defense: 480 (Raix Transformation, still available so another upgrade is possible) (Thank you to kirkeastment for this info from this post). Raix-Radiated Plating III: Hull: 1560, Defense: 600 (No Raix Transformation available) (Thank you to Deigobene for this info from this post). -------------------------------------------------- Raix Megaweapon: Starting Size 30, Attack 90, Invasion attack 250, Upkeep with 3bots: 385.8M/day Ending: Attack 270, Invasion attack 750, Ability: Doesn't use any energy or badges |
Author: | S.Hawking [ Sun May 18, 2014 7:28 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Unlocking this for info to be added. Thank you all for your "patience" and thank you in advance for those of you who will be posting the info for us. |
Author: | Alex186 [ Sun May 18, 2014 7:37 pm ] |
Post subject: | New mission "The Tejiar Reformation" is LIVE and AWESOME |
New mission is Daily, infinitely repeatable giving 2 Raix per day. Mission requires 8000 Energy and 20 Neural Interfaces. Ally requires 1200 Medal Points and ranks up by doing the daily "The Tejiar Reformation" YAY |
Author: | Lolquabs [ Sun May 18, 2014 7:50 pm ] |
Post subject: | Re: New mission "The Tejiar Reformation" is LIVE and AWESOME |
Alex186 wrote: Thanks for the Raix Megaweapon info, I'll be adding it onto the invasion calc for v2.2 |
Author: | Peticks [ Sun May 18, 2014 7:53 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
All is forgiven dan! You've realy outdone yourself Now to complete that chain |
Author: | Tree7304 [ Sun May 18, 2014 7:59 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Lol, 1 mil energy to get the ally to rank 100 and 1 mil xp... |
Author: | Peticks [ Sun May 18, 2014 8:02 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Tree7304 wrote: Lol, 1 mil energy to get the ally to rank 100 and 1 mil xp... thats like what, 20 ranks worth for you guys though? |
Author: | Lytol [ Sun May 18, 2014 8:12 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Cool! let us know how much upgrade there is for the structures/ship mods when Possible, Thanks |
Author: | Deigobene [ Sun May 18, 2014 8:13 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
I feel distinctly underwhelmed by the whole mission chain now, the 1:1 energy per xp return for the new Daily makes me very unhappy after already spending so much to get this far. |
Author: | Toastar [ Sun May 18, 2014 8:32 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Very nice conclusion to the chain, and a daily is a welcome addition. But so help me, that thing looks like a spinning poop! |
Author: | Levrosh [ Sun May 18, 2014 8:37 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
1:1 energy:experience ratio. Interesting. |
Author: | Pongoloid [ Sun May 18, 2014 8:43 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
I personally like the ratio, but I'm in no hurry to get everything upgraded, either. This looks like a gift for people who are either true energy builds (i.e. higher than my own 16:rank) or high ranks who need something to keep themselves occupied. Really curious to see what the transformations do! |
Author: | Levrosh [ Sun May 18, 2014 8:44 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Pongoloid wrote: I personally like the ratio, but I'm in no hurry to get everything upgraded, either. This looks like a gift for people who are either true energy builds (i.e. higher than my own 16:rank) or high ranks who need something to keep themselves occupied. Really curious to see what the transformations do! Yup. Me too. If they're any good, I might actually do the chain lol |
Author: | PLURVIOUS [ Sun May 18, 2014 8:49 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
What ship modules support Raix Transformations? |
Author: | Pennsyltucky [ Sun May 18, 2014 9:27 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
So what rank is it available ? |
Author: | Deigobene [ Sun May 18, 2014 9:39 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Pennsyltucky wrote: So what rank is it available ? I wouldn't worry too much about it unless you have 1200 medal points so you can get the ally and way more energy than your usual slow ranking SSB. This one is a high rank/excess energy/slow rank kinda thing. |
Author: | Peticks [ Sun May 18, 2014 9:41 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
I hope that the Raix megaweapons ability isn't a simple +x% attack/invasion attack. Maybe it could act as a biovap when used, 40 hour cooldown or something. Just to make it more unique, after all the raix weapons are capable of destroying whole fleets. |
Author: | Chloron [ Sun May 18, 2014 9:51 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
So, you do the mission 26 times then buy the ally and it is rank 1? |
Author: | Data01 [ Sun May 18, 2014 10:35 pm ] |
Post subject: | Re: ALERT: TRE09: The Tejiar Reformation |
Chloron wrote: So, you do the mission 26 times then buy the ally and it is rank 1? Yup. |
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