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ALERT: TRE09: The Tejiar Reformation
http://galaxylegion.com/forum/viewtopic.php?f=3&t=40769
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Author:  MrSpock [ Wed May 14, 2014 10:43 am ]
Post subject:  ALERT: TRE09: The Tejiar Reformation

Daily Mission
Image
The Tejiar Reformation


Cost: 400 Energy, 1 Neural Interface
400 experience, 2 Raix
20 clicks, infinite completions

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ImageRaix: A rare substance with a variety of uses.

Additionally, first completion opens the Raix Market:

Image

Author:  MrSpock [ Wed May 14, 2014 10:44 am ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Raix Transformations

Planet Buildings

Raix Bunker ___Research: 1, Artifact: 1, Defense: ? becomes
Raix Bunker II: Research: 2, Artifact: 2, Defense: ?
(unknown if defense upgrades or if there is a further upgrade)
(Thank you to Golgotha for this info from this post).

Raix Refinery: __Mining: 2, Artifact: 2, Cloak: 300 becomes
Raix Refinery II: Mining: 3, Artifact: 3, Cloak: 400, No further upgrade available.
(Thank you to kirkeastment for this info from this post).

or

Raix Refinery II: Mining: 3, Artifact: 2, Cloak: 400 (Supposition based on transformation of a Refinery that was not placed on the same planet as a Raix Bunker, need confirmation)


Tej-Brask Refueling Depot: __Mining: 4, Defense: 500 (ability: +10-30% mining for 3 days) becomes
Tej-Brask Refueling Depot II: Mining: 6, Artifact: 1, Defense: 1000 (ability: Boosts mining production an additional 20% if there is a Raix Refinery on the planet. Effect lasts for 3 days. Closts 250 energy to use and 1 Charge, starts with 2 charges).
(Thank you to Bonny for this info from this post).

Tejiar Ally HQ: While part of the chain, this building does not support Raix Transformation

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Ship Modules

Tejiar Capitol Barrier: __Defense:180, Shield:600, Ability: Amplifies shields by 5% for 2 hours, 3000 EM
becomes
Tejiar Capitol Barrier II: Defense:300, Shields:780, Ability: Amplifies shields by 9% for 2 hours, 4000 EM (Raix Transformation, still available so another upgrade is possible)
(Thank you to Adsibearsawsome for this info from this post).
becomes
Tejiar Capitol Barrier III: Defense:420, Shields:960, Ability: Amplifies shields by 12% for 2 hours, 6000 EM
Upkeep 1b/day
No longers supports Raix Transformation
(Thank you to Jawwa for this info from this post).


Raix-Radiated Plating: __Hull: 960, Defense: 360
becomes
Raix-Radiated Plating II: Hull: 1200, Defense: 480 (Raix Transformation, still available so another upgrade is possible)
(Thank you to kirkeastment for this info from this post).
Raix-Radiated Plating III: Hull: 1560, Defense: 600 (No Raix Transformation available)
(Thank you to Deigobene for this info from this post).

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Raix Megaweapon: Starting Size 30, Attack 90, Invasion attack 250, Upkeep with 3bots: 385.8M/day
Ending: Attack 270, Invasion attack 750, Ability:
Image
Doesn't use any energy or badges

Author:  S.Hawking [ Sun May 18, 2014 7:28 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Unlocking this for info to be added. Thank you all for your "patience" and thank you in advance for those of you who will be posting the info for us.

Author:  Alex186 [ Sun May 18, 2014 7:37 pm ]
Post subject:  New mission "The Tejiar Reformation" is LIVE and AWESOME

New mission is Daily, infinitely repeatable giving 2 Raix per day. Mission requires 8000 Energy and 20 Neural Interfaces.

Image

Image

Image

Ally requires 1200 Medal Points and ranks up by doing the daily "The Tejiar Reformation"

YAY

Author:  Lolquabs [ Sun May 18, 2014 7:50 pm ]
Post subject:  Re: New mission "The Tejiar Reformation" is LIVE and AWESOME

Alex186 wrote:
Image

Thanks for the Raix Megaweapon info, I'll be adding it onto the invasion calc for v2.2

Author:  Peticks [ Sun May 18, 2014 7:53 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

All is forgiven dan! You've realy outdone yourself :) Now to complete that chain :(

Author:  Tree7304 [ Sun May 18, 2014 7:59 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Lol, 1 mil energy to get the ally to rank 100
and 1 mil xp...

Author:  Peticks [ Sun May 18, 2014 8:02 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Tree7304 wrote:
Lol, 1 mil energy to get the ally to rank 100
and 1 mil xp...

thats like what, 20 ranks worth for you guys though? :P

Author:  Lytol [ Sun May 18, 2014 8:12 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Cool! let us know how much upgrade there is for the structures/ship mods when Possible, Thanks :)

Author:  Deigobene [ Sun May 18, 2014 8:13 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

I feel distinctly underwhelmed by the whole mission chain now, the 1:1 energy per xp return for the new Daily makes me very unhappy after already spending so much to get this far.

Author:  Toastar [ Sun May 18, 2014 8:32 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Very nice conclusion to the chain, and a daily is a welcome addition. But so help me, that thing looks like a spinning poop!

Author:  Levrosh [ Sun May 18, 2014 8:37 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

1:1 energy:experience ratio. Interesting.

Author:  Pongoloid [ Sun May 18, 2014 8:43 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

I personally like the ratio, but I'm in no hurry to get everything upgraded, either. This looks like a gift for people who are either true energy builds (i.e. higher than my own 16:rank) or high ranks who need something to keep themselves occupied.

Really curious to see what the transformations do!

Author:  Levrosh [ Sun May 18, 2014 8:44 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Pongoloid wrote:
I personally like the ratio, but I'm in no hurry to get everything upgraded, either. This looks like a gift for people who are either true energy builds (i.e. higher than my own 16:rank) or high ranks who need something to keep themselves occupied.

Really curious to see what the transformations do!



Yup. Me too. If they're any good, I might actually do the chain lol

Author:  PLURVIOUS [ Sun May 18, 2014 8:49 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

What ship modules support Raix Transformations?

Author:  Pennsyltucky [ Sun May 18, 2014 9:27 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

So what rank is it available ?

Author:  Deigobene [ Sun May 18, 2014 9:39 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Pennsyltucky wrote:
So what rank is it available ?


I wouldn't worry too much about it unless you have 1200 medal points so you can get the ally and way more energy than your usual slow ranking SSB.
This one is a high rank/excess energy/slow rank kinda thing.

Author:  Peticks [ Sun May 18, 2014 9:41 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

I hope that the Raix megaweapons ability isn't a simple +x% attack/invasion attack. Maybe it could act as a biovap when used, 40 hour cooldown or something. Just to make it more unique, after all the raix weapons are capable of destroying whole fleets.

Author:  Chloron [ Sun May 18, 2014 9:51 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

So, you do the mission 26 times then buy the ally and it is rank 1?

Author:  Data01 [ Sun May 18, 2014 10:35 pm ]
Post subject:  Re: ALERT: TRE09: The Tejiar Reformation

Chloron wrote:
So, you do the mission 26 times then buy the ally and it is rank 1?



Yup.

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