Author |
Message |
Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
|
Raix-Radiated Plating III Hull +1560 Defense 600 (500% Upgrade) No longer saying Transformation is supported
|
Sat Jun 21, 2014 11:47 pm |
|
|
Jawwa
Joined: Thu Oct 13, 2011 10:12 am Posts: 497
|
Tejiar Capitol Barrier III Special ability cost 6k EM and boosts your shields by 12% for 2 hours 960 shield 420 defense Upkeep 1b/day
It no longers supports Raix Transformation.
It's a little better but I find the upkeep to be a little harsh for what it does.
|
Sun Jun 22, 2014 4:11 pm |
|
|
Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
|
Agree, Jawwa.
For its size, the III barrier gives very, very nice shield and defense, but the price of the ability and upkeep makes it less appealing.
The Raix Plating III is good all around though.
|
Mon Jun 23, 2014 6:02 am |
|
|
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|
Max Raix needed with the info we have now
modules Tej-Sheel Data Drone, Doesnt suports raix transformation Tejiar Capitol Barrier, suports raix transformation (2 times) Raix-Radiated Plating, suports raix transformation (2 times) Raix Megaweapon, (you can buy from the raix marked) - unknown Kriell, Tejiar Commander - unknown
1 Kriell, Tejiar Commander = 52 raix 4 Raix Modular Enhancements = 4 * 10 raix = 40 raix 6 Raix Megaweapon (to max it) = 6 * 16 raix = 96 Raix
so 188 Raix to max all modules (if we presume Raix Megaweapon and Kriell, Tejiar Commander cant be upgraded with Raix Modular Enhancements)
structures 10 Tejiar Ally HQ, Doesnt suports raix transformation 10 Raix Bunker, suports raix transformation (1 maby 2 times) 10 Raix Refinery, suports raix transformation (1 time) 10 Tej-Brask Refueling Depot, suports raix transformation (1 maby 2 times)
so 30, 40 or 50 upgrades needed depending on where or not it is posible to futher upgrade Refueling Depot and Raix Bunker
30 Raix Structural Enhancements = 120 raix 50 Raix Structural Enhancements = 200 raix
so with what we know so far, you will need betwen 308 and 388 Raix to max it all
308 Raix = 154 days (129 days if you run the mission every 20 hours) and 1.232.000 energy 388 Raix = 194 days (161 days if you run the mission every 20 hours) and 1.552.000 energy
_________________Champion of Darmos
|
Mon Jun 23, 2014 8:51 pm |
|
|
Bonny
Joined: Tue Apr 17, 2012 8:26 pm Posts: 399
|
Wish I saw your summary before DarkMar, lol. Did way too much work than I should've but here it is, pretty in pink.
_________________
|
Tue Jun 24, 2014 2:00 am |
|
|
CapitainePaul
Joined: Tue Aug 16, 2011 3:02 pm Posts: 942
|
Are we sure the Tej-Sheel Data Drone does not support Raix transformation ? It sure would be handy if it did.
_________________ As of 08/07/2021 treadmillers will be ZEROED!!!
|
Tue Jun 24, 2014 2:33 am |
|
|
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|
CapitainePaul wrote: Are we sure the Tej-Sheel Data Drone does not support Raix transformation ? It sure would be handy if it did. 99% sure Raix transformation is not listed in description, and a few players have upgraded Tejiar Capitol Barrier and Raix-Radiated Plating to level III without getting the Tej-Sheel Data Drone upgraded what we dont know is if the fully upgraded Kriell, Tejiar Commander or Raix Megaweapon suports the transformation that would add 10, 20, 30 or 40 Raix to the total if they do Raix Modular Enhancements Transforms 1 fully-upgraded module on your ship (at random) that supports Raix Transformation. and as far as I know no one have a fully upgraded Raix Megaweapon atm
_________________Champion of Darmos
|
Tue Jun 24, 2014 4:03 am |
|
|
CapitainePaul
Joined: Tue Aug 16, 2011 3:02 pm Posts: 942
|
Thanks. Wow, I cannot believe players chose to upgrade modules before buying the ally.
_________________ As of 08/07/2021 treadmillers will be ZEROED!!!
|
Tue Jun 24, 2014 4:42 am |
|
|
Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
|
I am predicting that the Ally's rank 100 ability will be fueled by Raix because otherwise the mission becomes completely pointless after you have bought all your upgrades and modules.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
|
Tue Jun 24, 2014 6:22 am |
|
|
Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
|
CapitainePaul wrote: Thanks. Wow, I cannot believe players chose to upgrade modules before buying the ally. Got ally first (Kriell, Tejiar Commander: Rank: 17), still managed to upgrade Hull module to mk III and have done a few planet structure upgrades as well.
|
Tue Jun 24, 2014 7:22 am |
|
|
Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
|
DarkMar wrote: CapitainePaul wrote: Are we sure the Tej-Sheel Data Drone does not support Raix transformation ? It sure would be handy if it did. 99% sure Raix transformation is not listed in description, and a few players have upgraded Tejiar Capitol Barrier and Raix-Radiated Plating to level III without getting the Tej-Sheel Data Drone upgraded what we dont know is if the fully upgraded Kriell, Tejiar Commander or Raix Megaweapon suports the transformation that would add 10, 20, 30 or 40 Raix to the total if they do Raix Modular Enhancements Transforms 1 fully-upgraded module on your ship (at random) that supports Raix Transformation. and as far as I know no one have a fully upgraded Raix Megaweapon atm I'd be inclined to think that the megaweapon does support the transformation. In IMO, its final upgraded stats aren't all that impressive. It's not really something that would come to mind when I hear the prefix "Mega" in a weapon. Idk maybe its ability will change my mind, but as of now, thinking it will support it.
|
Tue Jun 24, 2014 11:51 am |
|
|
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|
Serne wrote: I am predicting that the Ally's rank 100 ability will be fueled by Raix because otherwise the mission becomes completely pointless after you have bought all your upgrades and modules. it would need to be a fantasic ability, like increase planet size or something simular for that remember 1 raix = 4.000 energy + 10 Neural Interface in comparison you get +1 artifact, for 200 energy (40 hours cooldown) from Taltherian Urbanize ability or 1 random Tribute (+1 artifact, +1 mining, +1 recearch or + 50 cloak) for 400 energy from Thraccti, Scruuge Defector ability but yes, unless we get more uses for raix, the mission becomes useless after around 130 to 154 days.... that is why I made this sugestion viewtopic.php?f=6&t=40883
_________________Champion of Darmos
|
Tue Jun 24, 2014 3:36 pm |
|
|
Jawwa
Joined: Thu Oct 13, 2011 10:12 am Posts: 497
|
Likely it will be another attack boost. Something along the lines of another Crim Obelisk, but capable of stacking with all of the many other buffs.
|
Wed Jun 25, 2014 5:32 am |
|
|
Kropotkin
Joined: Tue Jan 14, 2014 9:01 pm Posts: 134
|
CapitainePaul wrote: Thanks. Wow, I cannot believe players chose to upgrade modules before buying the ally. Not all of us have 1200 medal points yet, y'know Serne wrote: I am predicting that the Ally's rank 100 ability will be fueled by Raix because otherwise the mission becomes completely pointless after you have bought all your upgrades and modules. Not quite completely pointless... You'll still need it if you capture a planet with non upgraded Raix structures.
|
Fri Jun 27, 2014 8:04 pm |
|
|
Toruk_Makto
Joined: Tue Feb 04, 2014 3:00 pm Posts: 371
|
Kropotkin wrote: You'll still need it if you capture a planet with non upgraded Raix structures. good point! XD
|
Sat Jun 28, 2014 2:17 am |
|
|
MrSpock
Joined: Mon May 27, 2013 3:49 pm Posts: 556
|
Based on 40 days needed to get the mission done 48 times (sometime on 6/27), I imagine that someone must have the Mega Weapon maxed out? Could we have the information so I can update the first post and unsticky it?
|
Wed Jul 16, 2014 3:02 am |
|
|
Hallucinations
Joined: Sat Jul 14, 2012 8:35 am Posts: 1301
|
I'm 8x hours away yet. But someone could have it maxed for sure.
|
Wed Jul 16, 2014 5:12 am |
|
|
Chade
Joined: Thu Jun 20, 2013 7:17 pm Posts: 298
|
So, any update on the ability of the weapon?
_________________
|
Fri Jul 18, 2014 12:15 pm |
|
|
Hallucinations
Joined: Sat Jul 14, 2012 8:35 am Posts: 1301
|
Chade wrote: So, any update on the ability of the weapon? 21 hours for me. Matou in EoTs could be closer?
|
Fri Jul 18, 2014 11:28 pm |
|
|
Bloopbloop
Joined: Sat Jun 15, 2013 3:15 am Posts: 49
|
Here is the fully upgraded Raix Megaweapon's ability: Doesn't use any energy or badges either, just used it to check.
_________________
|
Sat Jul 19, 2014 11:30 am |
|
|
|