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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Hello all, im trying to get down all the defence and attack percentage providing planet structures so far I have
Attack: Lazuli dark mines/mine cluster Sarkonis omnipod War foundry plant Darmos Nerve turret Scruuge hovertank Heist dispatch station Toxic processing plant Luring Cryosone Allari compound turret Rikthars war forge Hall of torment
Defence Barrier nexis/hypernexus Litheor transmutive locker Temple of reflection Lepus hatchery Scruuge hovertank (again) Upgraded dark null beacon Galaxis entry port T.O. omnispanner Anti Grav repulsor Cerulean flow converter Galactic concord station Sarknois headquaters
Population Astrobiology ward Cerulean hyperstation Lepus gate Argent consulate Symbiont test lab Vorean biostasis lab
If anyone can add anything it'd be very helpfull, thanks!
_________________Meow chika meow meow!!Stark Tech Inside
Last edited by Peticks on Thu Jul 17, 2014 12:25 am, edited 1 time in total.
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Wed Jul 16, 2014 11:45 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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10% Defense: Sarkonis Headquarters 15% Defense: Anti-Grav Repulsor
25% Attack: Hall of Torment 30% Attack: Hall of Extreme Torment
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Wed Jul 16, 2014 11:57 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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ODragon wrote: 10% Defense: Sarkonis Headquarters 15% Defense: Anti-Grav Repulsor
25% Attack: Hall of Torment 30% Attack: Hall of Extreme Torment Thanks, adding to the list
_________________Meow chika meow meow!!Stark Tech Inside
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Wed Jul 16, 2014 11:59 pm |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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New harvest structure:
Archotage transmitter
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Thu Nov 13, 2014 7:12 pm |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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Technically not a structure but it can be added to a planet and kinda counts. Sorta.
Crimson intelligence adds passive 25% attack
_________________ Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Thu Nov 13, 2014 11:54 pm |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3472
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Tree7304 wrote: Technically not a structure but it can be added to a planet and kinda counts. Sorta.
Crimson intelligence adds passive 25% attack if you're going to include non-structure additions that are not planetary effects, you will have to include: Trade Outpost Intelligence - ALL production +4% Diversionary Tactics - defense +33%
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Fri Nov 14, 2014 12:02 am |
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Shadeslayer
Joined: Tue Oct 23, 2012 1:07 am Posts: 274
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[quote="senatorhung"] Trade Outpost Intelligence - ALL production +4%/quote]
Not a defense, attack, or population structure, but certainly a great effect.
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Fri Nov 14, 2014 5:36 am |
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Ranqul
Joined: Wed Jun 26, 2013 12:58 am Posts: 122
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Lepus Bio-mech gateway - +40% population
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Wed Nov 19, 2014 11:24 am |
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