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juiceman
Joined: Sun Aug 03, 2014 6:17 pm Posts: 2224
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fyi- raix weapon works on them..drops shields..so there ya go...hull goes to 10 and drill still at 3000 health..but optional to even touch/attack them..can simply weapon and get free (500 em) pulse for the drop
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Thu May 28, 2015 9:25 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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juiceman wrote: fyi- raix weapon works on them..drops shields..so there ya go...hull goes to 10 and drill still at 3000 health..but optional to even touch/attack them..can simply weapon and get free (500 em) pulse for the drop you saying you can kill them without pulsing and you get the drop? so the pulse is only nessesary if you intend on letting them expire?
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Thu May 28, 2015 9:41 pm |
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Sirier
Joined: Thu May 15, 2014 3:59 am Posts: 17
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Peticks wrote: juiceman wrote: fyi- raix weapon works on them..drops shields..so there ya go...hull goes to 10 and drill still at 3000 health..but optional to even touch/attack them..can simply weapon and get free (500 em) pulse for the drop you saying you can kill them without pulsing and you get the drop? so the pulse is only nessesary if you intend on letting them expire? He said nothing about killing them. He's pointing out that you could fill your BT with them, use the megaweapon, then pulse down the list without actually attacking them.
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Thu May 28, 2015 10:10 pm |
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abb.tighe
Joined: Wed May 23, 2012 10:45 pm Posts: 433 Location: The Dark Justice or quite possibly flux jacking your planets :)
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Bit of a strange one this, but a number of our members have been getting 'extra' Lutuma NPC's on their BT's usually after attacking an Shared Elite This is a screen shot from one of our guys after taking down a Fab Plant (Note he only has 4 slots on BT)
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Thu May 28, 2015 10:19 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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20.5m upkeep per day with no bots installed so 82m per day when maxed. this chain likes unusual numbers
_________________Meow chika meow meow!!Stark Tech Inside
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Thu May 28, 2015 11:54 pm |
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Sirier
Joined: Thu May 15, 2014 3:59 am Posts: 17
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abb.tighe wrote: Bit of a strange one this, but a number of our members have been getting 'extra' Lutuma NPC's on their BT's usually after attacking an Shared Elite This is a screen shot from one of our guys after taking down a Fab Plant (Note he only has 4 slots on BT) I was Npcing with an empty BT. 1 NPC, kill, refresh. I noticed that when a Lutuma spawned, it spawned in addition to a regular/everyday NPC. So, I went from 1 NPC on the BT, to 2 after refreshing the kill.
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Fri May 29, 2015 4:32 am |
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Hallucinations
Joined: Sat Jul 14, 2012 8:35 am Posts: 1301
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24 hours till ability will be known by me at least.
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Sun May 31, 2015 12:52 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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i thought it would have been tuesday, since there were 11 iterations. came out last thursday > 2 friday > 4 sat > 6 sun > 8 mon > 10
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Sun May 31, 2015 3:23 pm |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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elerian wrote: i thought it would have been tuesday, since there were 11 iterations. came out last thursday > 2 friday > 4 sat > 6 sun > 8 mon > 10 thursday would be 2 straight away, then 20 hours later, so 4 on thursday if you do it every 20 hours
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Sun May 31, 2015 3:27 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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ahh right, well let me just carry my butt back to school
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Sun May 31, 2015 4:16 pm |
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Hallucinations
Joined: Sat Jul 14, 2012 8:35 am Posts: 1301
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I love the mod personally. Mission chain has been great so far! Now the long wait till the next chapter =( Here she is anyway: 70.3M upkeep with 3 assembly bots. On top of the colbat drive, 4 energy every 20 hours, thank you very much.
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Mon Jun 01, 2015 1:14 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Hallucinations wrote: I love the mod personally. Mission chain has been great so far! Now the long wait till the next chapter =( Here she is anyway: 70.3M upkeep with 3 assembly bots. On top of the colbat drive, 4 energy every 20 hours, thank you very much. And 3 defense due to the +2 from the Cybernetic Link Interface. Yes, very nice addition; I do wonder if there will be a cost to use it though.
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Mon Jun 01, 2015 1:19 pm |
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Hallucinations
Joined: Sat Jul 14, 2012 8:35 am Posts: 1301
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No cost to use.
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Mon Jun 01, 2015 1:55 pm |
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asquall
Joined: Wed Dec 05, 2012 8:22 am Posts: 1121
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ODragon wrote: Hallucinations wrote: I love the mod personally. Mission chain has been great so far! Now the long wait till the next chapter =( Here she is anyway: 70.3M upkeep with 3 assembly bots. On top of the colbat drive, 4 energy every 20 hours, thank you very much. And 3 defense due to the +2 from the Cybernetic Link Interface. Yes, very nice addition; I do wonder if there will be a cost to use it though. I'd be upset if there is cost to use it. I dislike the Nano Assembler for that reason.
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Mon Jun 01, 2015 4:17 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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asquall wrote: I'd be upset if there is cost to use it. I dislike the Nano Assembler for that reason. You dislike it because it has a cost or has an EM cost? There are hundreds of things in this game it could cost and would help thin out arties in cargo a little.
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Mon Jun 01, 2015 4:53 pm |
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Jessica
Joined: Tue Dec 27, 2011 6:29 pm Posts: 296
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The wiki is wrong. It says you have to read through the briefing/dialogue. But I get the effect the moment I open up the mission. You don't have to read anything at all.
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Mon Jun 01, 2015 8:47 pm |
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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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Jessica wrote: The wiki is wrong. It says you have to read through the briefing/dialogue. But I get the effect the moment I open up the mission. You don't have to read anything at all. ^this is very annoying as well. If you collect all the cells early, then you can't avoid triggering the effect so you keep getting the npc.
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Mon Jun 01, 2015 9:54 pm |
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Kevin9809
Joined: Wed May 25, 2011 5:09 pm Posts: 389 Location: Florida, USA
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Nice ability. I'll add it to my daily click list once I complete the mission 11 times.
_________________ Member of Imminent Cataclysm
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Mon Jun 01, 2015 9:54 pm |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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Really liking this mission chain so far. Cool rewards. Thinking we will be getting another race as last one was 2 years ago.
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Tue Jun 02, 2015 2:01 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3472
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Chloron wrote: Jessica wrote: The wiki is wrong. It says you have to read through the briefing/dialogue. But I get the effect the moment I open up the mission. You don't have to read anything at all. ^this is very annoying as well. If you collect all the cells early, then you can't avoid triggering the effect so you keep getting the npc. i tweaked the wiki a bit, but you were just misreading it. the red button says 'Mission Briefing' and you have to click on it to activate the hunt. and yes Chloron, as long as you are making progress on the mission, you will continue to get the npc.s. i am considering them as souvenirs / trophies. however, since they only appear on disabling a previous NPC, just fill up your entire bt ... then disable everything you want from it (click out of the popup window to make it go away) before refreshing the battle tab (versus if you are still hunting for the lutuma extractors, in which case you kill NPCs one at a time, and refresh after every kill by clicking on the red x to close the popup). and remember, they only last an hour anyway ...
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Tue Jun 02, 2015 2:49 am |
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