Author |
Message |
MrSpock
Joined: Mon May 27, 2013 3:49 pm Posts: 556
|
After failing to find a structural weakness in the sphere, the Lutuma contacts discover archival information about a key that may open it... Chapter 6: Opening the KassivarWord has spread quickly about your discovery. The rest of the Lutuma are not far behind. We've come to provide some new insight after pouring over our ancient texts. We know what this phenomenon is... The Oruas Kassivar. Cost Per Round: 400 Energy + 1 Key Segment A + Key Segment B 20 Rounds, daily mission, can be completed 11 times. Reward: 400 experience + 1 The Key of Kassivar You must use your new 'Build Segment' abilities to create Key Segments.
|
Thu Jul 09, 2015 2:59 am |
|
|
MrSpock
Joined: Mon May 27, 2013 3:49 pm Posts: 556
|
Abilities Tab: Build Segment A Builds Segment A of the Kassivar Key. Can only use if your available energy is 250 or lower. Cool down: 30 Seconds Cost to use: 10 energy + 400 Exotic Matter Build Segment B Builds Segment B of the Kassivar Key. Can only use if your remaining shields are depleted. Cool down: 1 minute Cost to use: 0 energy + 40 Complex Tech Parts
|
Thu Jul 09, 2015 2:59 am |
|
|
MrSpock
Joined: Mon May 27, 2013 3:49 pm Posts: 556
|
The Key of Kassivar [Device - Size:25, Cloak:60, Shields:100] If this device is already installed on your ship, this will instead upgrade its stats by 30%, up to 300% max. When fully upgraded it will unlock an ability. Scrap Value: 7-15 CTP Final Stats: Size:25, Cloak:360, Shields:600 Ability: The Key emits mysterious energies. Activating it produces a random ship boost for 8 hours. Costs: 250 Energy Cooldown: 40 hours Random Boost: - 3% Attack
- 3% Defense
- 5% Shield
- 2% Scan
- 5% Hull
|
Thu Jul 09, 2015 2:59 am |
|
|
Kikhan
Joined: Wed Feb 13, 2013 8:38 pm Posts: 15
|
haha this double mission requirement amuses me for some reason
|
Thu Jul 09, 2015 7:13 am |
|
|
Texas Toast
Joined: Mon Sep 08, 2014 6:44 pm Posts: 846
|
This will give higher ranked players a reason to use their silthion energy sac supply, at least.
_________________--------------- GD: A good legion for collecting relic badges --------------- ---------------------------------------------------------------------
|
Thu Jul 09, 2015 7:18 am |
|
|
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3472
|
hah.
now this i am willing to trade for.
someone target me on the kills leaderboard and we can arrange to swap chaostatic inhibitors.
but now i have to figure out how to get rid of 28k energy without ranking up lol. purgers maybe ??
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
Last edited by senatorhung on Thu Jul 09, 2015 8:04 am, edited 1 time in total.
|
Thu Jul 09, 2015 7:32 am |
|
|
Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
|
It's getting more ridiculous with each chapter. I love/hate it.
TLC07: "Ability can only be performed while balancing a banana on your head and clucking like a chicken"
|
Thu Jul 09, 2015 7:33 am |
|
|
Texas Toast
Joined: Mon Sep 08, 2014 6:44 pm Posts: 846
|
senatorhung wrote: but now i have to figure out how to get rid of 28k energy without ranking up lol. purgers maybe ?? Lots of governance probes with a side of carpal tunnel? A stack of permanent anubixes stuck in your cargo? Took another look - recondites are another option, and flux tracers use more energy, looks like there's an unsendable in every other recipe so once you run low on permanent supplies would have to stick to the above.
_________________--------------- GD: A good legion for collecting relic badges --------------- ---------------------------------------------------------------------
Last edited by Texas Toast on Thu Jul 09, 2015 7:38 am, edited 1 time in total.
|
Thu Jul 09, 2015 7:35 am |
|
|
comaface
Joined: Tue Aug 16, 2011 11:19 pm Posts: 821
|
I have never hated my shield recharge so much
_________________
|
Thu Jul 09, 2015 7:35 am |
|
|
Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
|
senatorhung wrote: but now i have to figure out how to get rid of 28k energy without ranking up lol. purgers maybe ?? Since you are a leader at AU: Once you run out of purgers and stuff to build in the CT lab, just go to your base and "Change Base Details" repeatedly while waiting for Key Part B to cool down. Tedious, but if you really don't wanna rank, it's pretty effective.
|
Thu Jul 09, 2015 7:39 am |
|
|
XavZepherio
Joined: Fri Aug 02, 2013 1:10 pm Posts: 132
|
you can just get disabled and do part B then you have no shield recharge
_________________
|
Thu Jul 09, 2015 7:43 am |
|
|
comaface
Joined: Tue Aug 16, 2011 11:19 pm Posts: 821
|
XavZepherio wrote: you can just get disabled and do part B then you have no shield recharge Yeah, this works quite well
_________________
Last edited by comaface on Thu Jul 09, 2015 8:20 am, edited 1 time in total.
|
Thu Jul 09, 2015 7:50 am |
|
|
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3472
|
Pongoloid wrote: senatorhung wrote: but now i have to figure out how to get rid of 28k energy without ranking up lol. purgers maybe ?? Since you are a leader at AU: Once you run out of purgers and stuff to build in the CT lab, just go to your base and "Change Base Details" repeatedly while waiting for Key Part B to cool down. Tedious, but if you really don't wanna rank, it's pretty effective. lol, yeah at 50 energy a pop .. it will take awhile. down to 22.5k energy .. so more purgers !
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
|
Thu Jul 09, 2015 8:14 am |
|
|
Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
|
Change legion info is 50 energy... go to "Change Base Details" from the "Actions" tab, then "Change Base Design." You don't actually have to change the design, of course, just click the button. It's 100 energy per pop -- still incredibly tedious, of course
|
Thu Jul 09, 2015 8:21 am |
|
|
abb.tighe
Joined: Wed May 23, 2012 10:45 pm Posts: 433 Location: The Dark Justice or quite possibly flux jacking your planets :)
|
Odd Mission. Seeing as this will actively make ppl stay disabled to complete?
_________________Wings of Valmar Rank 1611 Ship Size 7915 and counting ! Signature created by Necromancer
|
Thu Jul 09, 2015 8:36 am |
|
|
kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
|
abb.tighe wrote: Odd Mission. Seeing as this will actively make ppl stay disabled to complete? disabled or choose not to do anything for a few hours today and then plain sailing for the rest of the mission
|
Thu Jul 09, 2015 8:47 am |
|
|
Toph
Joined: Tue Jun 26, 2012 5:43 am Posts: 62
|
Easy and fast way to get rid of your energy : clonin pods.
_________________ The loudest one in the room is the weakest one in the room.
|
Thu Jul 09, 2015 8:56 am |
|
|
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3472
|
kirkeastment wrote: abb.tighe wrote: Odd Mission. Seeing as this will actively make ppl stay disabled to complete? disabled or choose not to do anything BUT CLICK THE BUILD SEGMENT ABILITIES for a few hours today and then plain sailing for the rest of the mission Key Segment A (Uses Left: 42) Key Segment B (Uses Left: 53)
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
Last edited by senatorhung on Thu Jul 09, 2015 9:21 am, edited 1 time in total.
|
Thu Jul 09, 2015 9:18 am |
|
|
kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
|
senatorhung wrote: kirkeastment wrote: abb.tighe wrote: Odd Mission. Seeing as this will actively make ppl stay disabled to complete? disabled or choose not to do anything BUT CLICK THE BUILD KEY ABILITIES for a few hours today and then plain sailing for the rest of the mission Key Segment A (Uses Left: 42) Key Segment B (Uses Left: 53) Key Segment A (Uses Left: 82) Key Segment B (Uses Left: 53) This energy ~250 was utter bs though.... dya know how long it takes to deplete 136k energy.... do you Dan!!!!!!!
|
Thu Jul 09, 2015 9:20 am |
|
|
trypto.phonix
Joined: Mon Jun 04, 2012 10:32 am Posts: 21
|
Cloning pods should resolve the energy depletion requirement. Just tried it and it works
|
Thu Jul 09, 2015 9:23 am |
|
|
|