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Bane Hypershroud annex http://galaxylegion.com/forum/viewtopic.php?f=3&t=43515 |
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Author: | Peticks [ Tue Oct 20, 2015 2:08 pm ] |
Post subject: | Bane Hypershroud annex |
Given two bane hypershrouds reduce a failed invasion by 4 hours does that result in a annex being usable immidiately, hence becoming essentialy a paradox generator for invasions, or does the 4 hour cooldown still apply |
Author: | Pitch Ninja [ Tue Oct 20, 2015 2:12 pm ] |
Post subject: | Re: Bane Hypershroud annex |
Peticks wrote: Given two bane hypershrouds reduce a failed invasion by 4 hours does that result in a annex being usable immidiately, hence becoming essentialy a paradox generator for invasions, or does the 4 hour cooldown still apply The annex decrees can only be used 4 hours AFTER you have invaded, knocking 20 hours off of 24. The hypershrouds for failed invasions knock 4 hours off of the 24. |
Author: | Texas Toast [ Tue Oct 20, 2015 2:15 pm ] |
Post subject: | Re: Bane Hypershroud annex |
Asked and answered here. The annex decree still requires at least 4 hours since the last invasion. It just means that at best you can knock off 16-18 hours instead of at most 20 hours from your cooldown. |
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