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 Ravyn, Covert Operative - Ally 
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Joined: Wed May 25, 2011 5:09 pm
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Location: Florida, USA
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I've reached out to Dan so hopefully we will have the issue resolved within a few days.

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Sat Mar 12, 2016 1:46 pm
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I encounter a bug in mini game that prevent me to finish it and keep repeating the mini game, anyone still encounter the same as mine ?
Can't complete the 3 of 51 :cry: :cry:


Mon Mar 14, 2016 2:35 pm
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RE: [Help Ticket] [other]

Galaxy Legion Support
Reply|
To:
john1984.03.23@hotmail.com; Mon 2016-03-14 11:42 AM
This has been fixed. There was an issue with how some of the puzzles were initialized. You shouldn't have any problems completing them going forward. Have a great week!

-GL Support

-----Original Message-----
From: "Galaxy Legion Support" <support@galaxylegion.com>
Sent: Wednesday, March 9, 2016 9:55am
To: support@galaxylegion.com
Subject: [Help Ticket] [other]

Player Name: Pac Man


Mon Mar 14, 2016 6:57 pm
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Location: Florida, USA
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Thanks for the update JT. I can confirm that it is fixed.

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Mon Mar 14, 2016 8:31 pm
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Joined: Thu Oct 13, 2011 10:12 am
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The Orbisbarrier Discovery 0 / 40 Completion Level: 46 of 51

I'm getting close to being finished. Though I'm certain that someone else could be ahead of me as I stick to just doing 2 completions every 24 hours.


Wed Mar 30, 2016 8:25 am
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43/51 here...as long as it hits by sunday, all good!

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Wed Mar 30, 2016 11:04 pm
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The Orbisbarrier Discovery
0 / 40 Completion Level: 50 of 51

So I'll finish it tomorrow. And we'll see if Dan has the next mission ready for us.


Fri Apr 01, 2016 7:04 am
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Jawwa wrote:
We'll see if Dan has the next mission ready for us.

Haha. Nice April Fools you got there. Almost had me!

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Fri Apr 01, 2016 7:50 am
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ActualFate wrote:
Jawwa wrote:
We'll see if Dan has the next mission ready for us.

Haha. Nice April Fools you got there. Almost had me!


Joke appears to be on you. The mission was ready and is the last one in the chain.
It costs 900nrg and a durt bracket for 60xp. 300 completions gives you an artifact that for 500 nrg unlocks 2 new items on the battle market.

Nexus Spy Fortress Upgrade
Upgrades an existing Nexus Command Center
on your planet to a Nexus Spy Fortress,
doubling all of its bonuses.

Orbisbarrier HyperNexus Upgrade
Upgrades an existing Barrier HyperNexus
on your planet to an Orbisbarrier HyperNexus, doubling its
defense and artifact bonus. The new structure's defense % bonus will
also increase an extra 10%.
Requires: 1600 Medal Points Earned


Sat Apr 02, 2016 7:35 am
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Joined: Sun Jun 19, 2011 6:24 pm
Posts: 2810
Location: UK
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Jawwa wrote:
ActualFate wrote:
Jawwa wrote:
We'll see if Dan has the next mission ready for us.

Haha. Nice April Fools you got there. Almost had me!


Joke appears to be on you. The mission was ready and is the last one in the chain.
It costs 900nrg and a durt bracket for 60xp. 300 completions gives you an artifact that for 500 nrg unlocks 2 new items on the battle market.

Nexus Spy Fortress Upgrade
Upgrades an existing Nexus Command Center
on your planet to a Nexus Spy Fortress,
doubling all of its bonuses.

Orbisbarrier HyperNexus Upgrade
Upgrades an existing Barrier HyperNexus
on your planet to an Orbisbarrier HyperNexus, doubling its
defense and artifact bonus. The new structure's defense % bonus will
also increase an extra 10%.
Requires: 1600 Medal Points Earned


Well that's sad.

A blue badge item i'll never use and a silver badge item with limited usefulness too, depending on it's cost of course, purely because i've never even bothered to upgrade a single barrier nexus in my life, so it'll cost 22 silvers off the bat anyway.

What are the costs?


Sat Apr 02, 2016 7:48 am
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kirkeastment wrote:
Jawwa wrote:
Joke appears to be on you. The mission was ready and is the last one in the chain.
It costs 900nrg and a durt bracket for 60xp. 300 completions gives you an artifact that for 500 nrg unlocks 2 new items on the battle market.

Nexus Spy Fortress Upgrade
Upgrades an existing Nexus Command Center
on your planet to a Nexus Spy Fortress,
doubling all of its bonuses.

Orbisbarrier HyperNexus Upgrade
Upgrades an existing Barrier HyperNexus
on your planet to an Orbisbarrier HyperNexus, doubling its
defense and artifact bonus. The new structure's defense % bonus will
also increase an extra 10%.
Requires: 1600 Medal Points Earned


Well that's sad.

A blue badge item i'll never use and a silver badge item with limited usefulness too, depending on it's cost of course, purely because i've never even bothered to upgrade a single barrier nexus in my life, so it'll cost 22 silvers off the bat anyway.

What are the costs?

nexus spy fortress: 300 cloak per space is a decent cloak structure. there are only 8 non% structures that are better:

silthion t-plasma vesicle II - nabai task
b'elna's altar (shrine) - vortov ally
crimson rift aperture (2rift)
scruuge calibration chamber A - thraccti GP ally
adumbrate station upgrade - oruas eye ally
archotage transmitter (amplified)
xc1 transport probe - limited quantity
raix refinery (transformed) - limited quantity

i have nearly 5k blue badges in stock so fortresses will be set up on my storage and 22x planets.

i also have never upgraded a barrier nexus .. but now that i can get another 2:1 arti building ... i'm okay with that as well. soaking up some silvers will slow down some base development, so more silvers all around ;)

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Last edited by senatorhung on Sat Apr 02, 2016 8:14 am, edited 1 time in total.



Sat Apr 02, 2016 8:10 am
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if this is true will look like i will not even do a shot of the next mission i like my brackets to much to give them up


Sat Apr 02, 2016 8:12 am
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Joined: Tue Oct 09, 2012 1:42 am
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It appears it is true then. Here are the images:

Image
Orbisbarrier Hyper Nexus

Image
Nexus Spy Fortress

I added them to the wiki. I need badge costs, required medal points for the Nexus spy fortress, and scrap values. Also, Is there no medal given for completing the chain?


Sat Apr 02, 2016 11:27 am
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1. Nexus Spy Fortress Upgrade
Upgrades an existing Nexus Command Center
on your planet to a Nexus Spy Fortress,
doubling all of its bonuses.
Requires: 1300 Medal Points Earned (94 blues cost with a 52k-236k scrap cost)


2. Orbisbarrier HyperNexus Upgrade
Upgrades an existing Barrier HyperNexus
on your planet to an Orbisbarrier HyperNexus, doubling its
defense and artifact bonus. The new structure's defense % bonus will
also increase an extra 10%.
Requires: 1600 Medal Points Earned (30 Silver badges and no clue about the scrap cost)

No medal received as of yet but this is hopefully an oversight. Medal is needed here.

I think both are reasonable additions to the game. The first is useful on my many invisible vault plasmas. 8:2 research with 600 cloak. Why not?
As for the hypernexus a 2:1 arti with 1200 defense and 40% defense can be of use if for no other reason than the extra arti production.


Sat Apr 02, 2016 1:04 pm
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Joined: Tue Oct 09, 2012 1:42 am
Posts: 1328
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Jawwa wrote:
1. Nexus Spy Fortress Upgrade
Upgrades an existing Nexus Command Center
on your planet to a Nexus Spy Fortress,
doubling all of its bonuses.
Requires: 1300 Medal Points Earned (94 blues cost with a 52k-236k scrap cost)


2. Orbisbarrier HyperNexus Upgrade
Upgrades an existing Barrier HyperNexus
on your planet to an Orbisbarrier HyperNexus, doubling its
defense and artifact bonus. The new structure's defense % bonus will
also increase an extra 10%.
Requires: 1600 Medal Points Earned (30 Silver badges and no clue about the scrap cost)

No medal received as of yet but this is hopefully an oversight. Medal is needed here.

I think both are reasonable additions to the game. The first is useful on my many invisible vault plasmas. 8:2 research with 600 cloak. Why not?
As for the hypernexus a 2:1 arti with 1200 defense and 40% defense can be of use if for no other reason than the extra arti production.


Is there an energy cost to use either?


Sat Apr 02, 2016 1:27 pm
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The Spy Fortress has no cost.

Unfortunately I buy my clamps as my silvers come in, so I'll need a few more bases before I can tell you anymore about the Orbisbarrier.


Sat Apr 02, 2016 1:33 pm
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Joined: Wed Sep 19, 2012 9:44 pm
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Location: Causing chaos somewhere
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I like the idea that the chains unlocked some nicer pvp structures for sure, but I still feel tbh that if the medal could reward an ability to ravyn that means hacking could reward more than just blues, like how scanning rewards additional stuff, it would make it truly great, especialy as there is a bit of a issue with badges for the super high rankers who wont be able to enjoy the blue stuff much. As it is ravyn hereself is still meh, for all the experience shes gained she isnt anywhere near as usefull day to day as cuniculus or thaccy who are just random rabbits and defectors XP
Im just pushing this because I realy like the idea, the battle market upgrades was a good move though and quite nice for those who have lots of hacking targets.
viewtopic.php?f=6&t=43689

Also yeah, the lack of the medal should probably be submitted in a ticket, after 3m+ energy it deserves one more than pretty much any other chain haha

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Sat Apr 02, 2016 1:38 pm
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I like Ravyn. I like a large portion of the rewards given throughout the mission chain. The only thing I would change... if I had my way. Is that there would be a medal for completing it all. And that medal would do one of two things. It would either move the TM action lock from 100 to 150. Or it would make it so that your actions (again with the action count) disappeared after a 20 hour period instead of a full day. This would bring it closer in line with a lot of the ability and mission timers and wouldn't be overpowered in the game. Especially as, if you're going to be getting blues for the spy fortresses, you're going to be filling up your action counter.


Sat Apr 02, 2016 1:52 pm
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Location: Florida, USA
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Thanks for sharing this info. I only have 23 completions on Orbis. Going for one completion a day.

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Sat Apr 02, 2016 9:26 pm
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Unless the Nexus Spy Fortress Upgrade miraculously changes the structure's status to "extractable," I can't see myself ever using the blue badge item, but the silver one is pretty cool!


Sat Apr 02, 2016 11:42 pm
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