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 Best/coolest medal upgrade offered? 
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Joined: Fri May 06, 2011 3:18 am
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I was looking through the medal rewards and notice the "Mind Over Matter" reward makes the Genetarr suck MUCH less, I mean who wouldn't love the ability to take away a hyperport or a warp station's debuff abilities for 10 minutes?

but what do you all think the best/coolest reward is?(excluding the chronfield projector, which is an obvious choice given that it makes a planet invincible, it's rewarded after playing for 2 years)

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Wed May 23, 2012 6:55 am
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Joined: Sun Jun 19, 2011 6:24 pm
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TheSpartan wrote:
I was looking through the medal rewards and notice the "Mind Over Matter" reward makes the Genetarr suck MUCH less, I mean who wouldn't love the ability to take away a hyperport or a warp station's debuff abilities for 10 minutes?

but what do you all think the best/coolest reward is?(excluding the chronfield projector, which is an obvious choice given that it makes a planet invincible, it's rewarded after playing for 2 years)


The Genetarr ability is nice and all, but the major drawback is that you have to remain Genetarr for that effect to occur.

The Mylarai ability is nice, as it provides a 20% boost to mineral output, on the planet that you have used the "enrich" effect on. Lasts 40 hours.


Wed May 23, 2012 9:02 am
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Joined: Mon Sep 05, 2011 9:16 am
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Lone conquer or the equal opportunity.

50% bonus production on a planet for 2 days can pretty high with the right planet. I have a planet I plan to steal shortly after with the ability alone will give me near 900 bonus artifact production.


6 hrs of production. enough said

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Wed May 23, 2012 9:06 am
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Joined: Thu May 26, 2011 4:45 am
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The gun for holding Exotica is nice - 250 Invasion attack, +5% to invasions.

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Wed May 23, 2012 5:23 pm
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Joined: Mon Oct 24, 2011 9:58 pm
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kirkeastment wrote:
TheSpartan wrote:
I was looking through the medal rewards and notice the "Mind Over Matter" reward makes the Genetarr suck MUCH less, I mean who wouldn't love the ability to take away a hyperport or a warp station's debuff abilities for 10 minutes?

but what do you all think the best/coolest reward is?(excluding the chronfield projector, which is an obvious choice given that it makes a planet invincible, it's rewarded after playing for 2 years)


The Genetarr ability is nice and all, but the major drawback is that you have to remain Genetarr for that effect to occur.

The Mylarai ability is nice, as it provides a 20% boost to mineral output, on the planet that you have used the "enrich" effect on. Lasts 40 hours.


...but the major drawback is that you have to remain Mylarai for that effect to occur.


Thu May 24, 2012 12:07 am
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Joined: Fri May 06, 2011 3:18 am
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Dave_smith354 wrote:
kirkeastment wrote:
TheSpartan wrote:
I was looking through the medal rewards and notice the "Mind Over Matter" reward makes the Genetarr suck MUCH less, I mean who wouldn't love the ability to take away a hyperport or a warp station's debuff abilities for 10 minutes?

but what do you all think the best/coolest reward is?(excluding the chronfield projector, which is an obvious choice given that it makes a planet invincible, it's rewarded after playing for 2 years)


The Genetarr ability is nice and all, but the major drawback is that you have to remain Genetarr for that effect to occur.

The Mylarai ability is nice, as it provides a 20% boost to mineral output, on the planet that you have used the "enrich" effect on. Lasts 40 hours.


...but the major drawback is that you have to remain Mylarai for that effect to occur.

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Thu May 24, 2012 2:47 am
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