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 senatorhung's analysis: 100% DCR (SSB strategy guide) 
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i think for the purposes of the original post, i will modify the SSB designation to be associated with the damage cap rating. using a formula for damage cap rating of [(rank + 19) / decks], a 'true' SSB would have a 100% rating, anyone with at least an 85% rating would still generally be considered SSB, while anyone with higher than a 40% rating would be considered a MSB (medium ship-build). any ship with lower than a 40% rating would be considered a LSB (large ship-build).

so once someone starts freezing decks, their damage cap rating can only improve.

here would be the new first chart of the shiplog showdown. (ship mod rating updated to use the 8061 decks figure that Annabell came up with here).

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the comments on the perceptions of 'large' vs 'small' are valid. but again, those are perceptions. you can see that Golgotha is still under 80% so would be classified as a MSB under my new reckoning, but is very close to becoming the SSB that he is perceived to be by those who find him on their bt. looking at rank 1400 on the minimum hits to disable, you can see that Golgotha requires 4x the number of hits that icarium does. with a damage cap rating of 16% vs 75%, i think that corresponds well.

senatorhung's analysis: ship log showdown !; SSB strategy; leader in: Ancient Untouchables

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Last edited by senatorhung on Fri Jan 07, 2022 4:50 am, edited 4 times in total.



Tue May 20, 2014 6:19 am
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Don’t want to burst your bubble, but I suspect the vast majority of players absolutely still look down upon SSBs as pointless.

Being smaller is an acquired taste, because it’s at times time-consuming, at times frustrating, at times quite expensive, and after (Rank+19) = (Max Decks Required To Fit All Modules), the benefits are totally nullified.

Oh, and just a bit of clarity, the term I added to this discussion, Huge Ship Build (HSB), specifically means the maximum possible decks to install all available modules at a given rank, so I don’t think there’s such thing as a “smaller than average HSB”, you either are maxed or you aren’t.

Lastly, I’ve hit Diegobene’s ship on numerous occasions and, without having run his numbers through the formulas, would say it definitely is solidly MSB relative to everyone in our badge range.

    P.S. Great stuff in the last post above mine.

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Last edited by Annabell on Tue May 20, 2014 6:25 am, edited 1 time in total.



Tue May 20, 2014 6:21 am
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Yea I didnt talk much about the HSB curve, that one was supposed to represent the maximum value you should have on the graph. It wasnt really a point of my discussion I built on, but I just added it in anyways because I felt it would add perspective when graphing higher ranks onto it

Ill admit Id have to tweak my graphs in the future then. If what Im using are Deigos rank and decks....than my equation suggests hes at the MSB/LSB imaginary boundary on my graph....which is higher than Id like him to show up.
Rank 1200 with 2599 decks?


edit: I also strongly approve of the improvement to the SSB definition outlined above in sens post


Tue May 20, 2014 6:25 am
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Awesome progress everyone... you duck out to smash one little base ;)


Tue May 20, 2014 6:38 am
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Annabell wrote:
Don’t want to burst your bubble, but I suspect the vast majority of players absolutely still look down upon SSBs as pointless.

Being smaller is an acquired taste, because it’s at times time-consuming, at times frustrating, at times quite expensive, and after (Rank+19) = (Max Decks Required To Fit All Modules), the benefits are totally nullified.

    P.S. Great stuff in the last post above mine.


thanks, it is nice to be able to make a positive change to this nearly year-old guide.

as for SSB being pointless ? any long.time player will eventually reach rank 8042 and nullify the damage cap benefits of an SSB focus, but those who can reach a damage cap rating of 100% earlier, will enjoy those damage cap benefits for longer. for me, those benefits are worth the frustrations, but if someone else doesn't think it's worth the bother, i did include links to alernative ship building advice in the original post.

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Tue May 20, 2014 6:42 am
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senatorhung wrote:
thanks, it is nice to be able to make a positive change to this nearly year-old guide.

as for SSB being pointless ? any long.time player will eventually reach rank 8042 and nullify the damage cap benefits of an SSB focus, but those who can reach a damage cap rating of 100% earlier, will enjoy those damage cap benefits for longer. for me, those benefits are worth the frustrations, but if someone else doesn't think it's worth the bother, i did include links to alernative ship building advice in the original post.

Yeah, I'll never be an SSB (I think I had 2660 Decks by Rank 250), but I like the mechanics of being smaller than most of my peers, and I don't mean the damage cap mechanics, (that's just a perk), I just enjoy tweaking my various builds to fit whatever pieces that I have to efficiently do the task that that build is intended for, sorta like a bit of a puzzle; however, what I'm saying is the majority of players think we waste our time for limited benefits, and that's fine, they're entitled to think that and to whine when they try to badge us back. Plus we get to laugh when we log in and find they used three Gifts to the Naughty and eighteen EMP Spheres for a single badge while we were sleeping.

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Sat May 24, 2014 3:08 am
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someone couldn't find this topic for some reason ....

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Sat Jan 16, 2016 3:52 pm
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senatorhung wrote:
someone couldn't find this topic for some reason ....

bumping again for the same reason.

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Sun Jan 22, 2017 9:54 pm
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