Robert wrote:
Im a level 69 with a balanced ship(mainly weapons though, I put combat modules in leftover space) and a level 93 hacked me and I pummeled him with 150 damage a shot.
I wish I could do that sort of damge but I don't even against ligthly defended NPCs.
I wish I could fit all 8 allowable weapons modules, plus the ones from tier and and NPD drops, but 200 deck space for weapons does not leave much space for defense, shield and hull modules that enable me to stay in the battle. Its amazing how quickly the other 150+ decks get filled.
Getting back to the point of the article; for me it is strategy to look for viable targets, regardless of rank, that I can disable "quickly".
I find that if I take my sensors offline the average rank of targets offered to me drops by about 20 ranks. My current list of targets are all lower rank than myself, having just hacked the one higher than me. The new target was 15 ranks lower than myself, very weak weapons, 2 tiers below mine but with a full compliment of reactors a tier above mine.
An easy hit that I hoped to clear off my target screen but it stayed there even after raiding it.
If you mean by cheap, tactical - no point in cripling myself to prove a point, then yes it was cheap (in energy, repair and experience [average return compared to missions and I received an artifact to enable me to do a mission]).
I would also claim it as strategy; to clear my target screen, to get alternative targets.
Another cheap tactic I expect to get flamed for is hunting for targets with few legion partners. My experience of playing MMOs is that those that don't join a legion (alliance) don't take their play seriously enough and are therefore not likely to have organised their game persona (ship) adequately to defend themselves.
Its an education or wake up call to shake up and get serious. If you are not prepared to learn from forums and other players ...