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Used Calming Amp and Halcyon too early
http://galaxylegion.com/forum/viewtopic.php?f=4&t=13570
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Author:  DeathMuffin [ Wed Sep 21, 2011 8:25 am ]
Post subject:  Used Calming Amp and Halcyon too early

4 hours, 36 mins ago
Your attack on ****** sets off a Krionus Virus Trap, surrounding your ship with its effects!

I tried Calming Amp/Halcyon out of curiosity and they both worked.


Edit: I might understand why - If you have to disable the ship to have it count.


A problem though is if someone hit ships and set off their trap intentionally (for their legion-mate) then used calming amp.

Author:  Lone.Lycan [ Wed Sep 21, 2011 12:50 pm ]
Post subject:  Re: Used Calming Amp and Halcyon too early

not much of a problem... calming amp stays up for 4 hours... if you tripped their trap, you're on their newsfeed for 2 days...

you'd have to reapply every 4 hours as needed (sounds like instructions on a bottle of sunscreen)
that'd be 12 calming amps

Author:  Victoria [ Wed Sep 21, 2011 2:25 pm ]
Post subject:  Re: Used Calming Amp and Halcyon too early

Lone.Lycan wrote:
not much of a problem... calming amp stays up for 4 hours... if you tripped their trap, you're on their newsfeed for 2 days...

you'd have to reapply every 4 hours as needed (sounds like instructions on a bottle of sunscreen)
that'd be 12 calming amps


nice one 8-) hahaha

Author:  DeathMuffin [ Wed Sep 21, 2011 9:04 pm ]
Post subject:  Re: Used Calming Amp and Halcyon too early

Well I was mainly saying that it was an offensive action - I attacked someone an set of their trap - but I didn't have to wait 24 hours to use calming amp/halcyon.

I figured it out though. Cannot be used. You have disabled, hacked, raided, invaded, or used offensive artifacts in the last 24 hours.

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