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recharge rate
http://galaxylegion.com/forum/viewtopic.php?f=4&t=13966
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Author:  romanoid [ Thu Sep 29, 2011 7:17 pm ]
Post subject:  recharge rate

dos anybody knows what is shield recharge rate for bases?

Author:  ODragon [ Thu Sep 29, 2011 7:21 pm ]
Post subject:  Re: recharge rate

2% just like your ships basic shields.

Author:  romanoid [ Thu Sep 29, 2011 8:10 pm ]
Post subject:  Re: recharge rate

so if i have 100k shields than 2k per second recharge?

Author:  Buttergod [ Thu Sep 29, 2011 8:11 pm ]
Post subject:  Re: recharge rate

romanoid wrote:
so if i have 100k shields than 2k per second recharge?

pretty much

Author:  ODragon [ Thu Sep 29, 2011 8:46 pm ]
Post subject:  Re: recharge rate

romanoid wrote:
so if i have 100k shields than 2k per second recharge?

No, 2k per minute.

Author:  Gorax [ Thu Sep 29, 2011 9:24 pm ]
Post subject:  Re: recharge rate

ODragon wrote:
romanoid wrote:
so if i have 100k shields than 2k per second recharge?

No, 2k per minute.


I believe that's 2k per 2 minutes.

Author:  ODragon [ Thu Sep 29, 2011 9:26 pm ]
Post subject:  Re: recharge rate

Gorax wrote:
ODragon wrote:
romanoid wrote:
so if i have 100k shields than 2k per second recharge?

No, 2k per minute.


I believe that's 2k per 2 minutes.


2% of 100k = 2k

Author:  romanoid [ Thu Sep 29, 2011 10:26 pm ]
Post subject:  Re: recharge rate

lets start from zero!
recharge rate /h is?

2% /h
or
2%/min ?

Author:  ODragon [ Thu Sep 29, 2011 10:27 pm ]
Post subject:  Re: recharge rate

romanoid wrote:
lets start from zero!
recharge rate /h is?

2% /h
or
2%/min ?


2% / Min

Author:  thunderbolta [ Thu Sep 29, 2011 10:33 pm ]
Post subject:  Re: recharge rate

2% per min is wrong for ships, just to say. 60x2=120% But my shield takes roughly an hour and a half to charge. That's with only the harmonic resonator,

Author:  ODragon [ Thu Sep 29, 2011 10:52 pm ]
Post subject:  Re: recharge rate

thunderbolta wrote:
2% per min is wrong for ships, just to say. 60x2=120% But my shield takes roughly an hour and a half to charge. That's with only the harmonic resonator,

From Dan
Quote:
Shields now recharge at a rate of 2% of your total shield capacity (or 1, if greater) per 'tick', instead of just 1 per tick.

Author:  thunderbolta [ Thu Sep 29, 2011 10:58 pm ]
Post subject:  Re: recharge rate

ODragon wrote:
thunderbolta wrote:
2% per min is wrong for ships, just to say. 60x2=120% But my shield takes roughly an hour and a half to charge. That's with only the harmonic resonator,

From Dan
Quote:
Shields now recharge at a rate of 2% of your total shield capacity (or 1, if greater) per 'tick', instead of just 1 per tick.


What I meant is that 1 "tick" is longer than 1 min at basic recharge rate. (ie. no T.O. Pulsers)

With all the terra pulsers it may well be 1 min, but it isn't always.

Author:  ODragon [ Thu Sep 29, 2011 11:05 pm ]
Post subject:  Re: recharge rate

thunderbolta wrote:
What I meant is that 1 "tick" is longer than 1 min at basic recharge rate. (ie. no T.O. Pulsers)

With all the terra pulsers it may well be 1 min, but it isn't always.

Ahhh, that might be true. I do know we did check the base last time we were attacked and it was 2% per minute.

Author:  Lone.Lycan [ Fri Sep 30, 2011 2:45 am ]
Post subject:  Re: recharge rate

if you're talking bases it's supposed to be a flat 2% of current (buffed or unbuffed) max shields per exact 2 minute tick

Author:  Fabulon [ Sun Oct 02, 2011 5:03 am ]
Post subject:  Re: recharge rate

Quote:
if you're talking bases it's supposed to be a flat 2% of current (buffed or unbuffed) max shields per exact 2 minute tick


This one is right- there are currently no buffs for bases to make shield recharge quicker

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