Galaxy Legion Forum http://galaxylegion.com/forum/ |
|
How to calculate approx. damage in the battle? http://galaxylegion.com/forum/viewtopic.php?f=4&t=14604 |
Page 1 of 1 |
Author: | drunval0 [ Thu Oct 13, 2011 11:49 am ] |
Post subject: | How to calculate approx. damage in the battle? |
Hi! If I know the rank, defence, attaŃk of my opponent what will be rough damage? I didn't find out anything in the wiki( please help |
Author: | BinaryMan [ Fri Oct 14, 2011 5:54 am ] |
Post subject: | Re: How to calculate approx. damage in the battle? |
damage per shot = tanh( attack * 1.1(average) / (5 * npcdefense) ) * 2.5 * npcrank If your attack is less than about 2x the npc's defense, tanh() is about linear, so if your attack = npcdefense, you do about 20% of damage cap, or half its rank per shot. If you have 2x it's defense, you do about its rank in damage per shot. Against players, it will be usually 0.5 * decks not 2.5 * rank, although you can only know roughly their deck count. |
Author: | drunval0 [ Fri Oct 14, 2011 7:32 pm ] |
Post subject: | Re: How to calculate approx. damage in the battle? |
BinaryMan wrote: damage per shot = tanh( attack * 1.1(average) / (5 * npcdefense) ) * 2.5 * npcrank If your attack is less than about 2x the npc's defense, tanh() is about linear, so if your attack = npcdefense, you do about 20% of damage cap, or half its rank per shot. If you have 2x it's defense, you do about its rank in damage per shot. Against players, it will be usually 0.5 * decks not 2.5 * rank, although you can only know roughly their deck count. Thanks a lot |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |