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Question for Dan
http://galaxylegion.com/forum/viewtopic.php?f=4&t=15633
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Author:  Smithe [ Fri Nov 04, 2011 5:40 am ]
Post subject:  Question for Dan

After looking at the new updates you've posted teasers on planet abilities, i was wondering. Will these abilities be added at random to occupied and unoccupied planet, just unoccupied planets or planets generated after the update?

Author:  Golgotha [ Sat Nov 05, 2011 4:20 am ]
Post subject:  Re: Question for Dan

I was really wanting to know this as well..

Will help me decide if i should hold off of a scan run till next update or not.

Author:  secret person. [ Sat Nov 05, 2011 5:12 am ]
Post subject:  Re: Question for Dan

Some will be random, like weather and such, wich was suggested before. But others will be controllable.

Author:  FerrusManus [ Sat Nov 05, 2011 5:55 am ]
Post subject:  Re: Question for Dan

secret person. wrote:
Some will be random, like weather and such, wich was suggested before. But others will be controllable.


Where did you get this information?

Author:  Vekno [ Sun Nov 06, 2011 12:40 am ]
Post subject:  Re: Question for Dan

see, the primary problem i see with this new update, is you have to visit your planet to update the status. so whats to stop a player from waiting till they get a 'sunny' day or whatever it will be to give a bonus to production, and then never visit that planet again, essentially locking in his bonus indefinitly. unless dan plans to finally change the way colonies grow and planets update, i see major potential for explotiment.

Author:  FerrusManus [ Sun Nov 06, 2011 12:41 am ]
Post subject:  Re: Question for Dan

Vekno wrote:
see, the primary problem i see with this new update, is you have to visit your planet to update the status. so whats to stop a player from waiting till they get a 'sunny' day or whatever it will be to give a bonus to production, and then never visit that planet again, essentially locking in his bonus indefinitly. unless dan plans to finally change the way colonies grow and planets update, i see major potential for explotiment.


Wait, what are you talking about? Where are you people getting this information about the update?

Author:  destroyer43 [ Sun Nov 06, 2011 1:11 am ]
Post subject:  Re: Question for Dan

FerrusManus wrote:
Vekno wrote:
see, the primary problem i see with this new update, is you have to visit your planet to update the status. so whats to stop a player from waiting till they get a 'sunny' day or whatever it will be to give a bonus to production, and then never visit that planet again, essentially locking in his bonus indefinitly. unless dan plans to finally change the way colonies grow and planets update, i see major potential for explotiment.


Wait, what are you talking about? Where are you people getting this information about the update?

try PMing dan, maybe that's how, manus.

Author:  Lone.Lycan [ Sun Nov 06, 2011 2:20 am ]
Post subject:  Re: Question for Dan

Dan didn't say that there would be production changes based on weather
he only said that there would be planetary events / discoveries and planet abilities


Though, if he implements production based on daily weather, rest assured he would have a script run once a day to update all the planets, which would eliminate the need to bother manually refreshing recently colonized planets ourselves, though if we know the exact time of day we invaded/colonized we could still manually refresh to get a few extra points for the hours before the next daily refresh

Author:  DMDMDM [ Sun Nov 06, 2011 6:54 am ]
Post subject:  Re: Question for Dan

Lone.Lycan wrote:
Dan didn't say that there would be production changes based on weather
he only said that there would be planetary events / discoveries and planet abilities


Though, if he implements production based on daily weather, rest assured he would have a script run once a day to update all the planets, which would eliminate the need to bother manually refreshing recently colonized planets ourselves, though if we know the exact time of day we invaded/colonized we could still manually refresh to get a few extra points for the hours before the next daily refresh

You're rank 550. If you don't have 200+ planetary time vortexes in your cargo... I'll send you some.

Author:  Lone.Lycan [ Sun Nov 06, 2011 6:57 am ]
Post subject:  Re: Question for Dan

DMDMDM wrote:
Lone.Lycan wrote:
Dan didn't say that there would be production changes based on weather
he only said that there would be planetary events / discoveries and planet abilities


Though, if he implements production based on daily weather, rest assured he would have a script run once a day to update all the planets, which would eliminate the need to bother manually refreshing recently colonized planets ourselves, though if we know the exact time of day we invaded/colonized we could still manually refresh to get a few extra points for the hours before the next daily refresh

You're rank 550. If you don't have 200+ planetary time vortexes in your cargo... I'll send you some.

really? cool, cuz i'm only at 80 right now

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