View unanswered posts | View active topics It is currently Tue Jun 24, 2025 3:14 pm



Reply to topic  [ 18 posts ] 
 In your opinion, best race/profession per rank range? 
Author Message
User avatar

Joined: Mon Nov 28, 2011 4:43 pm
Posts: 2110
Reply with quote
What the title says.

For lower ranks, mid-ranks, and high-ranks, what would you think the best race/profession would be?

I know the draws to Taltherians, Mylarai, Zolazin, and Kronyn at mid-ranks and higher (although after having a good number of maxxed out planets, I would suppose some of the races such as Lazuli or Konqul become favored again, particularly when you have the max number of needed decks).

As a low rank, I feel like Konqul, Sillixx, or Aerlen Fixers are the best if you are going PvP/PvE heavy, although Vygoids and others can make good ships (with helpful bonuses) as well. But which would you think is better - Konqul's +20% attack, Sillixx' +10% decks, Aerlen's +30% defense, Vygoid's +20% research, and why?

Same questions for Mid and High ranks, but including Talth and other unlockable races. Should Mid-Ranks go Taltherian, Kronyn, and Mylarai to beef up some planets? Once they have a plethora of maxxed planets and are in the high ranks, should they switch back to a ship-boosting profession? In the high ranks, what race/profession is the best? Is the Lazuli's +50% hull worth it?

In essence, a discussion of the strategic benefits of the different races and professions in relation to how useful they are in given rank ranges, and how said benefits decrease, increase, or remain stationary as you progress through the ranks.

_________________
Image
Image
Banner by SirKillsALot


Sun Dec 11, 2011 2:20 am
Profile

Joined: Sun Nov 27, 2011 11:26 pm
Posts: 21
Reply with quote
Just my personal opinion, but since that is what you are asking for, it all depends on the type of game play you are looking for... are you a mission person, npc person, pvp person (although npc and pvp are very close) it all depends on how you want to play that will determine what is the best race/profession. Even within each catagory there are differences, take for example low rank pvp... brick build of Aerlen/fixer is awsome because it is much harder to disable you, however you are open to hacking... now if you go explorer or spy to hide yourself and hack somone else type of build, you become weak the guys out there that are disableing/raiding your ship...

So I guess what I'm saying in a nutshell is, decide what you want to do and build toward that.

_________________
Image


Sun Dec 11, 2011 6:25 am
Profile
User avatar

Joined: Mon Nov 28, 2011 4:43 pm
Posts: 2110
Reply with quote
EricTheRed wrote:
Just my personal opinion, but since that is what you are asking for, it all depends on the type of game play you are looking for... are you a mission person, npc person, pvp person (although npc and pvp are very close) it all depends on how you want to play that will determine what is the best race/profession. Even within each catagory there are differences, take for example low rank pvp... brick build of Aerlen/fixer is awsome because it is much harder to disable you, however you are open to hacking... now if you go explorer or spy to hide yourself and hack somone else type of build, you become weak the guys out there that are disableing/raiding your ship...

So I guess what I'm saying in a nutshell is, decide what you want to do and build toward that.


A very fair point, but also coming from a lower rank perspective, both Konqul and Sillixx make fairly good PvP ships as well. With Sillixx you are getting up to 20 additional decks by Rank 30 (Which, if you are using, say, 36 deck space worth of defense by then, would allow an increase of 110 defense, and two additional decks, by then, which outclasses the Aerlen's +30% defense buff). Additionally, a Konqul may receive +20% attack, but yet again, by Rank 30 you are opening up an additional 20 decks. Depending on your researched levels of weaponry and how much attack you have, it could yet again be better (especially if you halt ranking for a while, and put those 20 decks into upgrading your current weaponry). I guess I've just been thinking about the merits of being Sillixx lately though.

I would also still love to hear mid and high-rankers opinions on races in the later stages of the game - Once you become a planet booster or another unlockable race, would you stay it forever? Or do your resources eventually hit a point where you can put off upgrading planets for a while, and if so, what race do you like best? Is the Lazuli's +50% hull better than a Konqul's +20% attack, or are you so entrenched by NPCing at that point that you want to be a Drannik?

_________________
Image
Image
Banner by SirKillsALot


Sun Dec 11, 2011 7:02 am
Profile
User avatar

Joined: Mon Jun 20, 2011 4:37 am
Posts: 705
Location: Inside Indestructible
Reply with quote
Well, I went the Human Merchant route until about 40 ranks ago, when I got a Glaviz Device. Because at about rank 60, I realized how useless the merchant profession was compared to others (although it was nice and "convenient"), and especially since rank 100 I have wanted to slow down my ranking so I can research things.

So I picked Sillixx Fixer. I really like the extra decks. Currently, I have 75 extra decks just because of being Sillixx. And of the available professions for Sillixx, the two I had it narrowed down to were fixer and builder. I chose fixer because it goes hand in hand with my extra decks of defending myself. Builder doesn't substantially help me, especially at my "low" rank. I can muscle through 50M Upkeep per day.

Just my two cents; hope I helped.

_________________
Image
Galaxy Legion Status: Rank 245 Sillixx Fixer.


Sun Dec 11, 2011 7:20 am
Profile
User avatar

Joined: Mon Nov 28, 2011 4:43 pm
Posts: 2110
Reply with quote
NikeMikey wrote:
Well, I went the Human Merchant route until about 40 ranks ago, when I got a Glaviz Device. Because at about rank 60, I realized how useless the merchant profession was compared to others (although it was nice and "convenient"), and especially since rank 100 I have wanted to slow down my ranking so I can research things.

So I picked Sillixx Fixer. I really like the extra decks. Currently, I have 75 extra decks just because of being Sillixx. And of the available professions for Sillixx, the two I had it narrowed down to were fixer and builder. I chose fixer because it goes hand in hand with my extra decks of defending myself. Builder doesn't substantially help me, especially at my "low" rank. I can muscle through 50M Upkeep per day.

Just my two cents; hope I helped.


It certainly confirmed one of the things that I was wondering, which was whether the Sillixx' extra decks end up giving more firepower/defense than the Konqul's +20% Attack or the Aerlen's +20% Defense.

If I had to hazard a guess I would say this reverses later in the game, when a Konqul or Aerlen can max their decks, weapons mods, or defense mods, but for a good period of time Sillixx would appear to be the better option (in addition to that extra space for scanning runs).

_________________
Image
Image
Banner by SirKillsALot


Sun Dec 11, 2011 8:43 am
Profile

Joined: Wed Apr 27, 2011 7:45 pm
Posts: 33
Reply with quote
At Rank 263 I am a Kyonyn Builder. I do a mix of pvp, npc and missions and have to say the race is pretty worth it if you are aiming for a research style. I don't have the toughest of ships but all in all I am enjoying it.

I think EricTheRed has the best idea. Find out what you want to do in game then figure out if a "free" or "paid" race is best. Free being free from start and paid unlocks after a roll of missions. I think any of the world improving races are best in the long run say 3-12 months from now or until all your planets are 15x. Kyonon until you can cash in the research points then boost up your artifact worlds to improve your ship.


Sun Dec 11, 2011 8:45 am
Profile
User avatar

Joined: Mon Nov 28, 2011 4:43 pm
Posts: 2110
Reply with quote
Xavim wrote:
At Rank 263 I am a Kyonyn Builder. I do a mix of pvp, npc and missions and have to say the race is pretty worth it if you are aiming for a research style. I don't have the toughest of ships but all in all I am enjoying it.

I think EricTheRed has the best idea. Find out what you want to do in game then figure out if a "free" or "paid" race is best. Free being free from start and paid unlocks after a roll of missions. I think any of the world improving races are best in the long run say 3-12 months from now or until all your planets are 15x. Kyonon until you can cash in the research points then boost up your artifact worlds to improve your ship.


See, that's what I was thinking. Could you foresee a time though when you're content with your massive AP/MP/RP pulls and a few dozen nearly maxxed planets, and then think of switching to Drannik, Konqul, Aerlen, etc. to get into an NPC/PvP state, once you had those massive production rates, or do you think that you would just remain Kronyn/Taltherian/Mylarai to continue upgrading planets continuously?

_________________
Image
Image
Banner by SirKillsALot


Sun Dec 11, 2011 8:58 am
Profile

Joined: Sun Sep 19, 2010 6:52 am
Posts: 448
Reply with quote
Sillixx looks good on paper but
1) More decks means you take more damage.
2) Putting on more/bigger mods cost more. Upkeep and repair.
3) There is a limit to the # of decks you will need.

So they look big and bad , but you will learn that you will be out classed by smaller combat races.
by mid game there mostly a joke.

as fare as the others go it's up to what you want to do.

Konqul- well rounded. They only get a 20% attack , but it goes for PvP , NPC , raid , and invade. Fixer well help you last longer in fights or Spy can give you a good mix of combat the hacking.

Drannik- Best NPC hunting race. Good for early to late game NPC hunts , but that's all you're good for , not that you can't get a lot from that. Fixer will help keep you hunting longer. Late game when you start to build up you're Tactical Officers you can go Konqul and still max/near max damage most NPC's.

Genetarr- There for the team(NPC hunting) players out , on big hard hitting NPC's there a big help and there are some strong missions NPC's you can help your self on. It would be nice to have some in every legion. If you're going to be a team player you may as well go all out and go Explorer to do scan runs and find them some planets to , but Fixer is good to.

Aerlen- There best thing is that the 30% helps if you're getting raided. Early game the best thing to do is go full defense , hull and shields when offline, doing missions , or after a PvP run and some players may run out of energy or give up if they find you on there BT , by mid game your shell wont stop that many. Explorer well help you defend against hacks and help you find new planets , but Fixer well help you stay alive better.

Lazuli- much like the Aerlen , but they can take more hits and last better into mid game. Best to go Fixer so you can brag about you're 30K-50K hull.

Xecti- The best of the 3 turtle race, Even you're planets get better defended. The down side is when you attack you you get nothing. Go Fixer if you just want to hide in you shell and do missions , but Governor sounds useful to. It's new so I don't know much about it , but it looks like it would make a good brick wall even late game

Human/Inergo- only good if you want to rank fast , they make good chew toys by mid game.

Vygoid/Kronyn- Having better tech then most your level is a good thing , but you may find that you're tech gets to costly for you. Good if you power leveled and need to get your tech up.

Mylarai- let's see to get credits I can sell Minerals , Artifacts , Exotic Matter , Complex Tech Parts , Political Favor , and research(am I missing anything I can sell?). I can go on NPC runs to make 15X and 16X mega rich mining Toxic's (only made 8 so far). So what do I need this for again? Ok it's true I had to go builder about 150 ranks ago , but there are just better things to get.

Taltherian- You can never have to much Artifact prod. If you do this go Excavator.

Zolazin- most will go sab for the free c-missiles and some legions will pay you or you can charge for you're sabs. You can go spy to add to there already impressive cloak , but why would you? Good any level and if you go sab some legions will let you in even if you're under the rank min.

_________________
ImageImageTake the Magic: The Gathering 'What Color Are You?' Quiz.

Never argue with an idiot - they'll bring you down to their level then beat you with experience.


Sun Dec 11, 2011 8:59 am
Profile
User avatar

Joined: Mon Nov 28, 2011 4:43 pm
Posts: 2110
Reply with quote
wolfprince01 wrote:
Sillixx looks good on paper but
1) More decks means you take more damage.
2) Putting on more/bigger mods cost more. Upkeep and repair.
3) There is a limit to the # of decks you will need.

So they look big and bad , but you will learn that you will be out classed by smaller combat races.
by mid game there mostly a joke.

I would have thought the extra defensive modules you could install would counterbalance that, but about the time when everyone has a lot of high-tech weaponry I guess it wouldn't be so good.


wolfprince01 wrote:
Lazuli- much like the Aerlen , but they can take more hits and last better into mid game. Best to go Fixer so you can brag about you're 30K-50K hull.

In your opinion, for a PvPer, would you prefer Lazuli, Konqul, or Aerlen? I would guess Konqul for the attack bonus, but does it reach a point where if someone has all the defensive mods on, and you have all the offensive, you each max regardless?

wolfprince01 wrote:
Mylarai- let's see to get credits I can sell Minerals , Artifacts , Exotic Matter , Complex Tech Parts , Political Favor , and research(am I missing anything I can sell?). I can go on NPC runs to make 15X and 16X mega rich mining Toxic's (only made 8 so far). So what do I need this for again? Ok it's true I had to go builder about 150 ranks ago , but there are just better things to get.

I never thought about the fact that you can get Purifiers (somewhat) easily, that's a very good point.

wolfprince01 wrote:
Taltherian- You can never have to much Artifact prod. If you do this go Excavator.

Yeah, I would have though so, haha. I suppose later on, it's really the only way to continue improving your ship's hull and shields, in addition to androids and prisoners (although I would suppose eventually Shipbots become scrap, because when you have the maximum decks, more is worse).

You had a lot of good points, and I thank you for putting in the points the various races lose (or gain) power, it was fairly comprehensive.

_________________
Image
Image
Banner by SirKillsALot


Sun Dec 11, 2011 9:08 am
Profile
User avatar

Joined: Mon Sep 05, 2011 9:16 am
Posts: 2737
Reply with quote
Imo there are two routes, peaceful and aggressive.

peaceful starts out with Vygoid Excavator just builds production, does missions maybe a little pvp for badge items, and continues all the way until you can get Taltherian Excavator or Builder (only until you get your mining production up to not have to worry about the upkeep cost)

Aggressive starts with konqul/sillix/aerlen fixer they do pve and pvp a lot. Get the badge items and continue to kill, raid and hack until there is nothing left to do. Then switch to lazuli/drannik fixer for more pve and to help with increasing production by pve. Then in the end Taltherian Excavator.


They both end in the same way for the simple reason, you can never ever have too much artifact production. Even if you cap every hour, that just means you need more storage. Artifacts boost hull (lazuli/fixer) defense (aerlen) research(vygoid/kronyn) shield (physicist) cargo (merchant) decks (sillix) and with rescued prisoners attack and energy (konqul, drannik, Inergon)


Edit* peaceful might switch to kronyn before taltherian just to improve the research a bit more

There are also many ways to be aggressive (hacking/invading) which might use the race zolzain but again in the end artifact are most important.

_________________
Image
Image


Sun Dec 11, 2011 9:17 am
Profile

Joined: Wed Apr 27, 2011 7:45 pm
Posts: 33
Reply with quote
RigorMortis wrote:
Xavim wrote:
At Rank 263 I am a Kyonyn Builder. I do a mix of pvp, npc and missions and have to say the race is pretty worth it if you are aiming for a research style. I don't have the toughest of ships but all in all I am enjoying it.

I think EricTheRed has the best idea. Find out what you want to do in game then figure out if a "free" or "paid" race is best. Free being free from start and paid unlocks after a roll of missions. I think any of the world improving races are best in the long run say 3-12 months from now or until all your planets are 15x. Kyonon until you can cash in the research points then boost up your artifact worlds to improve your ship.


See, that's what I was thinking. Could you foresee a time though when you're content with your massive AP/MP/RP pulls and a few dozen nearly maxxed planets, and then think of switching to Drannik, Konqul, Aerlen, etc. to get into an NPC/PvP state, once you had those massive production rates, or do you think that you would just remain Kronyn/Taltherian/Mylarai to continue upgrading planets continuously?



Hmm...It will take a person 28 days to boost a resource from Extremely Sparse to 1 Mega. Then another 30 days to boost that to 15 mega for a total of 58 days for just one planet for one resource. On top of the energy which is 200 per so 11,600 in the end.

To unlock the race you need to spend 500 flux probes and 80 subspace seekers on top of 85,500 energy more.

Now I know that was random but I need that information out on the table so you might understand my way of thinking. It takes me 3-4 days to rank up (I take my time and save my energy drops) so I can level up 14 times give or take for one planet from the worst planet. I have 22 planets for research as of right now so I can be around rank 571 when I am done odds are after 1,232 days or 41 months if my math is right.

After that time is up I plan to move to Taltherian race and do it all over again yet that will take even more energy and time so in the long run I will stay Taltherian and not try the other races. With 22 15x planets of research I won't need to worry about any new research trees, Ct lab items or most of all money as it is 25,000 for 1 point. With 22+ planets are 15x artifact I won't have to worry of leveling up anymore or other perks of races with artifact drops that will boost my ship.

Now granted this will take a long time. The research may be overkill granted but I prefer research overall as that is just my style.

I do hope that answered your question even if it was a round about way.


Sun Dec 11, 2011 9:24 am
Profile

Joined: Sun Sep 19, 2010 6:52 am
Posts: 448
Reply with quote
RigorMortis wrote:
In your opinion, for a PvPer, would you prefer Lazuli, Konqul, or Aerlen? I would guess Konqul for the attack bonus, but does it reach a point where if someone has all the defensive mods on, and you have all the offensive, you each max regardless?

I'm a Konqul , they tend to cost you less energy to PvP and NPC. Lazuli and aerlen are harder to kill , but late game if you're offline when they attack it wont stop them it will just cost them more energy.


RigorMortis wrote:
Yeah, I would have though so, haha. I suppose later on, it's really the only way to continue improving your ship's hull and shields, in addition to androids and prisoners (although I would suppose eventually Shipbots become scrap, because when you have the maximum decks, more is worse).

Yes ship bots become scrap very fast if you keep putting rank points into deck's , I stopped at 3k and just did ship bots for decks from there , I tend to have 50-90 in my cargo at a time. If you want to roll with some of the big dogs you're going to need 20K Artifacts/hour min.

_________________
ImageImageTake the Magic: The Gathering 'What Color Are You?' Quiz.

Never argue with an idiot - they'll bring you down to their level then beat you with experience.


Sun Dec 11, 2011 9:30 am
Profile
User avatar

Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
Reply with quote
I would say Vygoid Excavator is good for the first 100-200 ranks or so, when upkeep starts limiting your research. Then you should think about switching to Konqul Excavator/Builder or Lazuli Fixer/Builder until you unlock Taltherian. End as Taltherian Excavator.

A quick note: Builder will probably help more than Fixer or Excavator in the 200-400 range. I'm currently Zolazin Saboteur and upkeep is worrying, although not unbearable. Part of that is due to restricted access to GL meaning I'm away for up to 20 hours, which kinda hurts my mining.

_________________
ImageImageImageImage


Sun Dec 11, 2011 10:52 am
Profile WWW
User avatar

Joined: Sat Aug 13, 2011 5:40 pm
Posts: 3100
Location: Zolazin Prime
Reply with quote
sillixx/konqul/aerlen fixer till 200, then zolazin/kronyn/mylaria, then taltherian when you unlock it, then lazuli/drannik fixer as endgame.


Sun Dec 11, 2011 11:08 am
Profile WWW
User avatar

Joined: Thu Nov 25, 2010 6:49 pm
Posts: 8964
Reply with quote
howesy wrote:
sillixx/konqul/aerlen fixer till 200, then zolazin/kronyn/mylaria, then taltherian when you unlock it, then lazuli/drannik fixer as endgame.

Apparently the Top 20 ranked players aren't in the "endgame" then. 1 Drannik Fixer and 1 Lazuli Fixer. If you don't know what you're talking about, don't talk.

I think Wolfeprince really nailed it. Especially about the Sillixx. I got caught in that particular trap until I switched to Kronyn. One thing he missed was that once you go Sillixx, it is very, very hard to get away. Once you've got all those extra decks filled with stuff, you either have to save tons of ship bots or take a beating when half your stuff gets uninstalled.

_________________
Ranks 400+ Join us in exploring..
ImageImage

[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Sun Dec 11, 2011 3:38 pm
Profile WWW
User avatar

Joined: Sat Aug 13, 2011 5:40 pm
Posts: 3100
Location: Zolazin Prime
Reply with quote
alright darth, no need to get all mad about it..thats MY plan....and obviously not everyones at end game yet...


Sun Dec 11, 2011 3:52 pm
Profile WWW

Joined: Sun Sep 19, 2010 6:52 am
Posts: 448
Reply with quote
Whats all this talk about end game? The game doesn't end , 50 years from now when I'm rank 352,640 and my race is a furry teddy bear named tibbers It still wont be "end game".

_________________
ImageImageTake the Magic: The Gathering 'What Color Are You?' Quiz.

Never argue with an idiot - they'll bring you down to their level then beat you with experience.


Sun Dec 11, 2011 4:05 pm
Profile
User avatar

Joined: Wed Nov 10, 2010 2:44 am
Posts: 3751
Reply with quote
wolfprince01 wrote:
Whats all this talk about end game? The game doesn't end , 50 years from now when I'm rank 352,640 and my race is a furry teddy bear named tibbers It still wont be "end game".

"endgame" would be after you've finished most/all of the non-repeating missions, after you've finished most/all of the research, after you've maxed out your ship with all the good stuff... and somewhere after level 601+ when you've lost access to refineries, reynards, renegars, shadin ai's, etc, etc, etc, etc, etc.....

it's at the end of the developed portion of the game where there's not much left for you to do...

_________________
_________ Image

Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

Image


Sun Dec 11, 2011 4:14 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 18 posts ] 

Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.