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math for Drannik
http://galaxylegion.com/forum/viewtopic.php?f=4&t=17582
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Author:  romanoid [ Thu Dec 15, 2011 5:07 am ]
Post subject:  math for Drannik

so question:
lets say i have 1000 default attack
a) 1000 + Drannik40% =1400 + Foci 5% crimson crap +10% = 1400 +15%
b) 1000 = +Drannik 40% +foci 5% +crimson crap +10% =1000 + 55%

bit edited for less confusion

Author:  FerrusManus [ Thu Dec 15, 2011 5:12 am ]
Post subject:  Re: math for Drannik

I don't know what your equations are trying to say, but it will take your final NPC attack that you have right now and multiply it by 1.4, so your NPC attack would be 1000*1.4*1.05 etc.

Author:  romanoid [ Thu Dec 15, 2011 5:17 am ]
Post subject:  Re: math for Drannik

if i am no wrong than my total attack power never changes with same artis (and its dosnt matters in which sequence i use them,(which should affect total output))

Author:  FerrusManus [ Thu Dec 15, 2011 5:20 am ]
Post subject:  Re: math for Drannik

romanoid wrote:
if i am no wrong than my total attack power never changes with same artis (and its dosnt matters in which sequence i use them,(which should affect total output))


Yes, it doesn't matter what order, it doesn't matter in what order you multiply things.

Author:  BinaryMan [ Thu Dec 15, 2011 5:22 am ]
Post subject:  Re: math for Drannik

Base attack multiplied by (with buffs + drannik + npcatt modules):

2.58 (no crux amp)
2.84 (crux amp)

Author:  romanoid [ Thu Dec 15, 2011 5:24 am ]
Post subject:  Re: math for Drannik

BinaryMan wrote:
Base attack multiplied by (with buffs + drannik + npcatt modules):

2.58 (no crux amp)
2.84 (crux amp)

thats what i was after! thanks

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