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Anti-PVP Build
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Author:  BlackheartedKnight [ Fri Aug 24, 2012 9:53 pm ]
Post subject:  Anti-PVP Build

What's a good build to look for if I want to keep myself out of PVP?

Author:  RigorMortis [ Fri Aug 24, 2012 9:55 pm ]
Post subject:  Re: Anti-PVP Build

Aerlen Fixer, all defense, hull, and shields.

Author:  Darth Flagitious [ Fri Aug 24, 2012 9:57 pm ]
Post subject:  Re: Anti-PVP Build

Low-ish decks filled with Energy, Cloaking, Hull and Defense.
Aerlen Fixer until you unlock Xecti, then Xecti Fixer.
High AP production to supply plenty of ship-building artifacts and halcyon/CAmps.

Author:  RigorMortis [ Fri Aug 24, 2012 10:00 pm ]
Post subject:  Re: Anti-PVP Build

Ah yeah, constantly running Calming Amps and Halcs would help as well. Like Flag said, you would probably want to keep the minimum decks possible required to install the mods you want.

Author:  KJReed [ Fri Aug 24, 2012 10:10 pm ]
Post subject:  Re: Anti-PVP Build

If ssb a laz fixer might be a good option too. Can't debuff hull.

Author:  strm avenger [ Fri Aug 24, 2012 10:11 pm ]
Post subject:  Re: Anti-PVP Build

You're all wrong. Go 1 deck, 4 helmsmen every rank. Only install hull modules and go Aerlen Fixer. Totally impractical, but no-one will mess with you.

On the flipside, my advise is the exact opposite. Get only enough decks for your energy modules and relays, then shove the rest into engineers. If you opt to NPC, just go with a normal, balanced build. Cloak is unneeded, so you can go for a defensive slant, but otherwise good defences are not really needed to NPC. Just repair when you get online.

Author:  elerian [ Fri Aug 24, 2012 10:57 pm ]
Post subject:  Re: Anti-PVP Build

Cant believe noone said this one yet :?
zolazin spy. High cloak, def, hull

40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+.

And only installing what you need to.

Author:  Fabulon [ Fri Aug 24, 2012 11:44 pm ]
Post subject:  Re: Anti-PVP Build

good suggestions so far- xecti fixer would be the other one no one has mention- they are a bugger to kill with the attack defence bonus

oops- edit- didn't read darths post very well did i

Author:  KJReed [ Sat Aug 25, 2012 1:58 am ]
Post subject:  Re: Anti-PVP Build

elerian wrote:
Cant believe noone said this one yet :?
zolazin spy. High cloak, def, hull

40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+.

And only installing what you need to.


Only works to a point though. more scan then there is cloak.

Author:  elerian [ Sat Aug 25, 2012 2:08 am ]
Post subject:  Re: Anti-PVP Build

KJReed wrote:
elerian wrote:
Cant believe noone said this one yet :?
zolazin spy. High cloak, def, hull

40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+.

And only installing what you need to.


Only works to a point though. more scan then there is cloak.

by which point you should be able to more or less brick yourself to where you're not appealing enough.

Author:  Epicownage [ Sat Aug 25, 2012 11:54 am ]
Post subject:  Re: Anti-PVP Build

KJReed wrote:
elerian wrote:
Cant believe noone said this one yet :?
zolazin spy. High cloak, def, hull

40% racial, 20% proffesion, coalition database for a bit more, but thats at higher levels. High cloak keeps you out of the arena for a while especially sub 350+.

And only installing what you need to.


Only works to a point though. more scan then there is cloak.

But that's usually at a very high rank, so i'd say go the cloak method for a while then go the Xecti/Lazuli fixer route everyone else has mentioned when you start getting targetted more.

Author:  mysorcpwns [ Sun Aug 26, 2012 5:54 pm ]
Post subject:  Re: Anti-PVP Build

So what about defensive modules, shields, cloak, and hull? Which are the important ones, do you still pvp early on for the Dominions and then stop, do you raid left-overs (as opposed to having to kill and raid) to get the protean armories, which missions give you good def mods? Will you be leveling mostly through npc killing and missions?

Author:  strm avenger [ Sun Aug 26, 2012 9:04 pm ]
Post subject:  Re: Anti-PVP Build

End of the Octafari chain there is the Kalvium Platings, the first Silthion mission is good. The Scruuge X-Deflectors are worthwhile if you get the chance to get those. The Dom3s are a given for any set up, as are the proteans. The Zolazin Jammers and Cipherbots are nice for cloaking. Shield modules are a meh topic anyway. The Biomimetic sealers are good if you get doublesies, though I forget which mission.

*Off topic: My spell check accepts doublesies?

Author:  PaulHsiao [ Sun Aug 26, 2012 9:08 pm ]
Post subject:  Re: Anti-PVP Build

strm avenger wrote:
End of the Octafari chain there is the Kalvium Platings, the first Silthion mission is good. The Scruuge X-Deflectors are worthwhile if you get the chance to get those. The Dom3s are a given for any set up, as are the proteans. The Zolazin Jammers and Cipherbots are nice for cloaking. Shield modules are a meh topic anyway. The Biomimetic sealers are good if you get doublesies, though I forget which mission.

*Off topic: My spell check accepts doublesies?

Biomimetic sealers come from "Surgical Precision".

Author:  strm avenger [ Sun Aug 26, 2012 9:11 pm ]
Post subject:  Re: Anti-PVP Build

PaulHsiao wrote:
strm avenger wrote:
End of the Octafari chain there is the Kalvium Platings, the first Silthion mission is good. The Scruuge X-Deflectors are worthwhile if you get the chance to get those. The Dom3s are a given for any set up, as are the proteans. The Zolazin Jammers and Cipherbots are nice for cloaking. Shield modules are a meh topic anyway. The Biomimetic sealers are good if you get doublesies, though I forget which mission.

*Off topic: My spell check accepts doublesies?

Biomimetic sealers come from "Surgical Precision".

Which is the first of the Bioship chain.

Author:  MiracleOne [ Mon Aug 27, 2012 5:08 am ]
Post subject:  Re: Anti-PVP Build

Most PvPers are very low with energy, so adding hull and def will be the main key. But its hard to prevent PvPers attacking you, cuz they are quite aggressive attackers and would probably use energy cube to kill... just to substance their ego :)

With my stats, I have 4k+ max energy which more than enough killing several ships :mrgreen:

Author:  elerian [ Mon Aug 27, 2012 2:25 pm ]
Post subject:  Re: Anti-PVP Build

MiracleOne wrote:
Most PvPers are very low with energy, so adding hull and def will be the main key. But its hard to prevent PvPers attacking you, cuz they are quite aggressive attackers and would probably use energy cube to kill... just to substance their ego :)

With my stats, I have 4k+ max energy which more than enough killing several ships :mrgreen:


lol i top out at under 900 total, and i can plow through around 20ish depending on how much hull they have. cant imagine what id do with 4k

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