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How to improve productions from my mission dyson + exotic
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Author:  Adsibearsawsome [ Tue Jan 29, 2013 5:35 pm ]
Post subject:  How to improve productions from my mission dyson + exotic

Looking for suggestions on how i could improve the productions of my mission dyson and exotic, all help will be greatly appreciated:
Mission Dyson:

Mining 28x Mega Rich 262 units/hr
Artifact 28x Mega Rich 2 9 3 3 units/hr
Research 28x Mega Rich 366 units/hr

Planetary Rings : Production +20%
Trade Outpost Intelligence : Production +4%
Intraphasic Hoveroid Effect : Production +5%
Litheor Transmutative Locator Effect : Artifact +6%
Litheor Transmutative Locator Effect : Defense +10%
Heist Dispatch Station Effect : Attack +10%

Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Adumbrate Station Research: 1, Artifact: 1, Cloak: 200 Demolish
Intraphasic Hoveroid Bonus Production: 5% Demolish
Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10% Demolish
Omnistream Gateway Mining: 3, Research: 3, Artifact: 3 Demolish
Processing Core Mining: 1, Artifact: 1 Demolish
Scruuge Lab Mining: 1, Research: 2, Artifact: 1, Attack: 300 Demolish
Trellith Comm Relay Research: 2, Artifact: 2 Demolish
Space Elevator Artifact: 1, Population: 50 Demolish
Hypergate Mining: 2, Research: 2, Artifact: 2 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Scruuge Hoarding Vault II Artifact: 3, Artifact Storage: 5000 Demolish
Scruuge Hoarding Vault II Artifact: 3, Artifact Storage: 5000 Demolish
Adaptive Spire Mining: 1, Research: 1, Artifact: 1 Demolish
HyperSensor Satellite Research: 2, Artifact: 2 Demolish
Space Elevator Artifact: 1, Population: 50 Demolish
Adumbrate Station Research: 1, Artifact: 1, Cloak: 200 Demolish
Heist Dispatch Station Mining: 2, Artifact: 2, Attack: 300, Attack: 10% Demolish

Mission exotic:

Mining 15x Mega Rich 318.4272 units/hr
Artifact 17x Mega Rich 1772.394624 units/hr
Research 15x Mega Rich 459.9504 units/hr

Planetary Rings : Production +20%
Trade Outpost Intelligence : Production +4%
Barrier Nexus Effect : Defense +20%
Galactic Concord Station Effect : Defense +10%
Heist Dispatch Station Effect : Attack +10%
Barrier Nexus Effect : Defense +20%
Litheor Transmutative Locator Effect : Artifact +6%
Litheor Transmutative Locator Effect : Defense +10%
Intraphasic Hoveroid Effect : Production +5%

Assimilation Locus Mining: 4, Population: 200 Demolish
Omnistream Gateway Mining: 3, Research: 3, Artifact: 3 Demolish
T.O. Manufacturing Core Mining: 2, Artifact: 2 Demolish
Scruuge Lab Mining: 1, Research: 2, Artifact: 1, Attack: 300 Demolish
Trellith Comm Relay Research: 2, Artifact: 2 Demolish
Perimeter Station Artifact: 2, Population: 100, Defense: 200 Demolish
Perimeter Station Artifact: 2, Population: 100, Defense: 200 Demolish
Omnibase Mining: 3, Research: 3, Artifact: 3, Attack: 1000, Defense: 1000 Demolish
Hypergate Mining: 2, Research: 2, Artifact: 2 Demolish
DM79 Datacenter Research: 6 Demolish
Barrier Nexus Artifact: 1, Defense: 300, Defense: 20% Demolish
Galactic Concord Station Mining: 1, Artifact: 1, Defense: 10% Demolish
Heist Dispatch Station Mining: 2, Artifact: 2, Attack: 300, Attack: 10% Demolish
Barrier Nexus Artifact: 1, Defense: 300, Defense: 20% Demolish
Adumbrate Station Research: 1, Artifact: 1, Cloak: 200 Demolish
Adumbrate Station Research: 1, Artifact: 1, Cloak: 200 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10% Demolish
Scruuge Hoarding Vault II Artifact: 3, Artifact Storage: 5000 Demolish
Scruuge Hoarding Vault II Artifact: 3, Artifact Storage: 5000 Demolish
Intraphasic Hoveroid Bonus Production: 5% Demolish
HyperSensor Satellite Research: 2, Artifact: 2 Demolish
Sha'din Hypergrid Network Research: 2, Defense: 200 Demolish
Silthion Gas Vesicle Research: 2, Cloak: 150 Demolish


For both aiming to increase arti mainly.

Author:  TimeManipulator [ Tue Jan 29, 2013 5:38 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

I see negative artifact/hour on your mission dyson.
Adsibearsawsome wrote:
Mining 28x Mega Rich 262.08 units/hr
Artifact 28x Mega Rich -.618688 units/hr
Research 28x Mega Rich 366.912 units/hr

Author:  Adsibearsawsome [ Tue Jan 29, 2013 5:48 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

RustyTinCan wrote:
I see negative artifact/hour on your mission dyson.
Adsibearsawsome wrote:
Mining 28x Mega Rich 262.08 units/hr
Artifact 28x Mega Rich -.618688 units/hr
Research 28x Mega Rich 366.912 units/hr

Edited, put a space between the numbers and rounded, apparently 2 9 3 3 goes to - lol
Thanks for pointing that out rusty :)

Author:  KJReed [ Tue Jan 29, 2013 6:57 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Can you get double effects from concord on either planet?
Iso bureau needed on both.

Author:  Adsibearsawsome [ Tue Jan 29, 2013 7:00 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

KJReed wrote:
Can you get double effects from concord on either planet?
Iso bureau needed on both.

i can get double affects from concord on dyson if i had one but not exotic, and ok, iso bureau on both, what shall i replace for these?

Author:  KJReed [ Tue Jan 29, 2013 7:07 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Space elevators, and either an adumbrate or the processing core.

Author:  KJReed [ Tue Jan 29, 2013 7:12 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Befor that though Do you have blacks for quantum accelerators?

Author:  Adsibearsawsome [ Tue Jan 29, 2013 7:24 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

i assume you mean dark badges but hey, no i am saving up for my 3rd composite ray (currently have 72 atm) when i get my 3rd and 4th though i can save up to put quantum accelerators on if thats what your suggesting

Author:  KJReed [ Tue Jan 29, 2013 7:42 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Get your composites first. Can switch later. If go with the first plan for now.

Author:  Adsibearsawsome [ Tue Jan 29, 2013 7:43 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

ok, i assume for the first plan with my exotic, to take off one of the res arti's instead of an arti artifact?
Thanks for the help, anyone else with any suggestions?

Author:  Silver_Stiched_Crow [ Tue Jan 29, 2013 8:16 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

KJReed wrote:
Space elevators, and either an adumbrate or the processing core.

Space elevators would be the best choice. Processing cores can be upgraded to T.O. Manufacturing Cores, which provides 2 AP for one space.

Author:  Levrosh [ Tue Jan 29, 2013 8:25 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Silver_Stiched_Crow wrote:
KJReed wrote:
Space elevators, and either an adumbrate or the processing core.

Space elevators would be the best choice. Processing cores can be upgraded to T.O. Manufacturing Cores, which provides 2 AP for one space.


Well, elevators could be...

Author:  icarium81 [ Tue Jan 29, 2013 10:04 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Hewisa
Very Massive Exotic Planet
Mining 15x Mega Rich 403.34112 units/hr
Artifact 20x Mega Rich 1955.745792 units/hr
Research 15x Mega Rich 283.0464 units/hr

Planetary Rings : Production +20%
Trade Outpost Intelligence : Production +4%
Litheor Transmutative Locator Effect : Artifact +6%
Litheor Transmutative Locator Effect : Defense +10%
Barrier Nexus Effect : Defense +20%
Orbital Stabilizer Effect : Mining +14%
Galactic Concord Station II Effect : Defense +20%
Heist Dispatch Station Effect : Attack +10%
Intraphasic Hoveroid Effect : Production +5%


Hypergate Mining: 2, Research: 2, Artifact: 2 Demolish
Captured T.O. Harvester II Mining: 2, Artifact: 1, Population: 300 Demolish
XTS-10 Injector Mining: 3 Demolish
Quantum Accelerator Artifact: 2, Cloak: 150 Demolish
Zolazin Analyzer Research: 1, Artifact: 1 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Omnistream Gateway Mining: 3, Research: 3, Artifact: 3 Demolish
HyperSensor Satellite Research: 2, Artifact: 2 Demolish
Trellith Comm Relay Research: 2, Artifact: 2 Demolish
Adaptive Spire Mining: 1, Research: 1, Artifact: 1 Demolish
Adumbrate Station Research: 1, Artifact: 1, Cloak: 200 Demolish
Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10% Demolish
Quantum Accelerator Artifact: 2, Cloak: 150 Demolish
T.O. Manufacturing Core Mining: 2, Artifact: 2 Demolish
Perimeter Station Artifact: 2, Population: 100, Defense: 200 Demolish
Perimeter Station Artifact: 2, Population: 100, Defense: 200 Demolish
Barrier Nexus Artifact: 1, Defense: 300, Defense: 20% Demolish
Orbital Stabilizer Artifact: 2, Bonus Mining: 14% Demolish
Galactic Concord Station II Mining: 2, Artifact: 2, Defense: 20% Demolish
Heist Dispatch Station Mining: 2, Artifact: 2, Attack: 300, Attack: 10% Demolish
Intraphasic Hoveroid Bonus Production: 5% Demolish
Scruuge Hoarding Vault Artifact: 3, Artifact Storage: 4000 Demolish
Lepus Drone 2.0 Artifact: 2, Attack: 200, Defense: 200 Demolish
Auric Lepus Drone Artifact: 2, Attack: 250, Defense: 250 Demolish
Isolation Bureau Mining: 2, Research: 2, Artifact: 2, Cloak: 400 Demolish
Scruuge Lab Mining: 1, Research: 2, Artifact: 1, Attack: 300



Orlongs Sword Of Souls
Colossal Dyson Planet
Mythical
Mining 28x Mega Rich 43.68 units/hr
Artifact 28x Mega Rich 3539.233152 units/hr
Research 28x Mega Rich 43.68 units/hr

Advanced Civilization Ruins : Artifact +20%
Trellith Influence : Artifact +30%
(13 hours, 43 mins left)
Trade Outpost Intelligence : Production +4%
Intraphasic Hoveroid Effect : Production +5%
Litheor Transmutative Locator Effect : Artifact +6%
Litheor Transmutative Locator Effect : Defense +10%



Intraphasic Hoveroid Bonus Production: 5% Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Hyperforge Fabricator
(100% Upgrade) Artifact: 24 Demolish
Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10% Demolish
Hypergate Mining: 2, Research: 2, Artifact: 2


Ive been told that the arti could potentially be higher, with the right combination of 2:1 artis, but i honestly cant bare to destroy a +24 building.

Author:  elerian [ Tue Jan 29, 2013 10:06 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

not sure if somone said this already... but Trellith

Author:  aliens [ Wed Jan 30, 2013 3:48 am ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

if you can find some for sale, more lepus 2.0s wouldnt hurt

Author:  Adsibearsawsome [ Wed Jan 30, 2013 8:05 am ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

aliens wrote:
if you can find some for sale, more lepus 2.0s wouldnt hurt

what do the lepus's do which would help? i thought they were just like 250 pop and 10% def or something like that?

Author:  D3m0n5h4d0w [ Wed Jan 30, 2013 12:28 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

The lepus drones were a GP artifact, either 2 arti for one space (normal) or 3 arti for one space (auric). They'll be back during Easter.

Author:  Adsibearsawsome [ Wed Jan 30, 2013 12:51 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

D3m0n5h4d0w wrote:
The lepus drones were a GP artifact, either 2 arti for one space (normal) or 3 arti for one space (auric). They'll be back during Easter.

sound awesome, thanks, will look out for them!

Author:  Silver_Stiched_Crow [ Thu Jan 31, 2013 4:08 am ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Adsibearsawsome wrote:
D3m0n5h4d0w wrote:
The lepus drones were a GP artifact, either 2 arti for one space (normal) or 3 arti for one space (auric). They'll be back during Easter.

sound awesome, thanks, will look out for them!

They are. I managed to be one lucky SOB and steal them from someone who had them on a VM 13X gaia with rings. It went straight to my rift.

Author:  Ben78 [ Sat Feb 09, 2013 11:51 pm ]
Post subject:  Re: How to improve productions from my mission dyson + exotic

Mining 28x Mega Rich 419.328 units/hr
Artifact 28x Mega Rich 3932.8825536 units/hr
Research 28x Mega Rich 366.912 units/hr

Planetary Rings : Production +20%
Trade Outpost Intelligence : Production +4%
Trellith Influence : Artifact +30%
(2 days, 5 hours left)
Intraphasic Hoveroid Effect : Production +5%
Litheor Transmutative Locator Effect : Artifact +6%
Litheor Transmutative Locator Effect : Defense +10%
Galactic Concord Station II Effect : Defense +20%
Heist Dispatch Station Effect : Attack +10%

Omnistream Gateway Mining: 3, Research: 3, Artifact: 3
T.O. Manufacturing Core Mining: 2, Artifact: 2
Perimeter Station Artifact: 2, Population: 100, Defense: 200
Perimeter Station Artifact: 2, Population: 100, Defense: 200
Hypergate Mining: 2, Research: 2, Artifact: 2
Zolazin Analyzer Research: 1, Artifact: 1 Demolish
Isolation Bureau Mining: 2, Research: 2, Artifact: 2, Cloak: 400
DM79 Datacenter Research: 6
Hyperforge Fabricator
(100% Upgrade) Artifact: 24
Hyperforge Fabricator
(100% Upgrade) Artifact: 24
Hyperforge Fabricator
(100% Upgrade) Artifact: 24
Bane Generator II Mining: 3, Artifact: 3, Attack: 800
Intraphasic Hoveroid Bonus Production: 5%
Scruuge Hoarding Vault II Artifact: 3, Artifact Storage: 5000
Scruuge Hoarding Vault II Artifact: 3, Artifact Storage: 5000
Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10%
Galactic Concord Station II Mining: 2, Artifact: 2, Defense: 20%
Heist Dispatch Station Mining: 2, Artifact: 2, Attack: 300, Attack: 10%

Once i get more substantial arti buildings will change out some of the lower production ones
From what my guys tell me i'm doing pretty good with it though

Edit: I'm getting 99 Artifact from it as a base number

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