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Zombie's Ship Log
http://galaxylegion.com/forum/viewtopic.php?f=4&t=41828
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Author:  Zombiekiller531 [ Mon Apr 01, 2019 2:41 pm ]
Post subject:  Re: Zombie's Ship Log

Two months since last upgrade, slow ranking mostly now. Only uplifted 2(at most) planets during this time, still not getting the scruuge rolls for arti. Finished maxing zane, scan boost has been nice. havent really found anything worth taking recently.

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Goals
Max Solynia
120k aph w/o excavator
8 hrs of arti storage(currently at 6.16)
Increase number of hits at cap to kill to 550(currently at 516)
6.5k raids
75k TOs

Author:  Zombiekiller531 [ Wed May 01, 2019 7:10 pm ]
Post subject:  Re: Zombie's Ship Log

Aph grew a lot since last month due to almost 4k new scans, was able to find a bunch of planets worth invading. A few days away from finishing another project, still have too many projects on hand. Started to turn some of my research and mining planets into arti worlds. Prismatic hit 40x on arti, should have the forum upgraded next month.

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Goals
Max Solynia
Max Darmos
Max Kriell
130k aph w/o excavator
8 hrs of arti storage(currently at 5.87)
Increase number of hits at cap to kill to 550(currently at 540)
6.5k raids
75k TOs

Author:  senatorhung [ Thu May 02, 2019 7:11 am ]
Post subject:  Re: Zombie's Ship Log

i like the breakout of the arti per hour / arti planets in addition to the arti per hour / all planets, but i think i will keep the latter for the shiplog showdown.

1. there is no way to verify the number of 'arti' planets, while the total number of planets can be seen on the ship stats tab. sure, people can fudge numbers here and there, but for the most part, the stats can be confirmed with a spy probe or a resource probe right after collection time.

2. as your overall aph gets higher, you have to invest more in storage planets to maximize your effective daily artifact income, which will obviously drop your overall aph/planet. i think the aph/planet is the better overall reflection of progress assuming that need for balancing daily effective arti income vs maximizing arti production of arti planets.

where i think the breakout of planet allocation is definitely useful is in the tracking of structure placement.

Author:  Zombiekiller531 [ Mon May 06, 2019 2:13 pm ]
Post subject:  Re: Zombie's Ship Log

senatorhung wrote:
i like the breakout of the arti per hour / arti planets in addition to the arti per hour / all planets, but i think i will keep the latter for the shiplog showdown.

1. there is no way to verify the number of 'arti' planets, while the total number of planets can be seen on the ship stats tab. sure, people can fudge numbers here and there, but for the most part, the stats can be confirmed with a spy probe or a resource probe right after collection time.

2. as your overall aph gets higher, you have to invest more in storage planets to maximize your effective daily artifact income, which will obviously drop your overall aph/planet. i think the aph/planet is the better overall reflection of progress assuming that need for balancing daily effective arti income vs maximizing arti production of arti planets.

where i think the breakout of planet allocation is definitely useful is in the tracking of structure placement.


The aph/arti planets stat is more for myself, gives me a rough estimate for how many projects i have as well as how many planets need crystals. Def need to make a few more storage planets. Mostly waiting until scruuge to buy the hoarding vaults. The only time where I really lose arti is overnight, even then i only lose an hr or two at most.

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