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artis to put on crappy planets to save 5 GP
http://galaxylegion.com/forum/viewtopic.php?f=4&t=43369
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Author:  senatorhung [ Tue Aug 25, 2015 9:42 pm ]
Post subject:  artis to put on crappy planets to save 5 GP

following up on the discussion in this topic.

my lists will likely be different a year from now, but for my current situation (1 rift, not enough processor core chassis, un.maxed vortov, 8.8 hours to cap minerals, 8.4 hours to cap arti, 6.4 hours to cap research, invasion cost 48.2 billion) ...

if you see that i have one of your less desirable planets on scan, plunk a bunch of the artis on this list onto the planet. then post a comm on my ship via the kills leaderboard to let me know, and i will gladly take the planet and artis off of your hands.

here is my list of artis that i will invade crappy planets to extract:

- litheor transmutative locator
- intraphasic hoveroid
- cognizant omniforge
- adaptive spire
- cross-signal restrainer
- ergosphere filter
- meta.tuned jammer
- xathe inhibitor
- anti-grav repulsor
- litheor core tunnel
- chron shifter
- siladon suppressor
- any GP storage building

i will consider invading crappy planets if these artis are available in conjunction with other artis in this section or the final section:

- bioship landing platform
- klorvis shroud generator
- antimatter drill
- orbital stabilizer
- xts-9 silo
- xts-10 injector
- rikthar's war forge
- vorean habitat
- vorean biostasis lab
- quantum accelerator
- assimilation locus
- extracted lithovoric stem
- temple of reflection
- taltherian archives
- galakis transport

artis that i will extract if found in conjunction with artis found in the previous sections (i would not consider invading a crappy planet just to extract these):

- galactic concord station
- mylarai stripcore mine
- toxic processing plant
- quantum hydro-meliorators
- war foundry plant
- captured t.o. harvester VI
- klorvis troop gateway
- crimson rift aperture
- bioship gene lab
- zolazin analyzer
- omnibase chassis
- xecti signal repeater (for trainee plasma handouts)

honourable mention

- xrp warp inhibitor (invade just to trash this building so the planet can be purged)

feel free to scoff at my lists / share your own lists.

Author:  pokerman123 [ Tue Aug 25, 2015 10:43 pm ]
Post subject:  Re: artis to put on crappy planets to save 5 GP

lol my list is much smaller then yours only cloakers i would go for other then that everything to expensive for my invasion lol o of course storages the more the better lol 1 is just not enough coughs eots ships put more storages on your dang planets ;)

Author:  senatorhung [ Sun Jan 17, 2016 8:04 pm ]
Post subject:  Re: artis to put on crappy planets to save 5 GP

added the xrp warp inhibitor as an honourable mention ;)

Author:  senatorhung [ Thu Jun 09, 2016 5:44 am ]
Post subject:  Re: artis to put on crappy planets to save 5 GP

added anti-grav repulsor to category I.

deleted isolation bureau in category III. (finally have a stockpile of my own)
updated harvester to VI from V in category III.

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