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Zortah's abduction
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Author:  BinaryMan [ Wed Mar 09, 2011 7:35 am ]
Post subject:  Zortah's abduction

Zortah's interface jack. sounds fun

Author:  Mythryndir Stormkyn [ Wed Mar 09, 2011 12:30 pm ]
Post subject:  Re: Zortah's abduction

Anyone know what this is/does? Can't find it on wiki.

Author:  Darth Flagitious [ Wed Mar 09, 2011 1:18 pm ]
Post subject:  Re: Zortah's abduction

Seems to be a newly added mission. I'm in between 5's on my level and it just appeared on my list last night. Looking forward to some more info...

Author:  Frail [ Wed Mar 09, 2011 1:22 pm ]
Post subject:  Re: Zortah's abduction

Zortah's interface jack is a module that takes up 16 space and gives a 75 scan and 30 energy bonus.

Author:  Darth Flagitious [ Wed Mar 09, 2011 4:18 pm ]
Post subject:  Re: Zortah's abduction

Awesome... Energy=Good

Author:  Matress_of_evil [ Wed Mar 09, 2011 7:22 pm ]
Post subject:  Re: Zortah's abduction

Mento in my legion completed the first round of the mission within an hour or two of it going up this morning. He added the stats to the wiki so it's in there now.

Author:  mento [ Wed Mar 09, 2011 7:43 pm ]
Post subject:  Re: Zortah's abduction

i've added it properly now, it wasn't actually me that added it earlier

Author:  Frail [ Thu Mar 10, 2011 12:05 am ]
Post subject:  Re: Zortah's abduction

They added a new mission following this one. It's called Futile Interrogation which gives you Zortah's Interface Upgrade. The Zortah Interface Upgrade improves the Zortah Interface jack stats by 50% without changing the size.

But, it doesn't seem to be working atm.

Author:  Fralo [ Thu Mar 10, 2011 1:49 am ]
Post subject:  Re: Zortah's abduction

Guys don't you know what this means? The Sha'din are probably gonna be playable! This will be their own saga! Although this stuff looks awesome. What level do you have to be? 200 something I'm assuming.

Author:  neobloodsin [ Thu Mar 10, 2011 3:11 am ]
Post subject:  Re: Zortah's abduction

Fralo wrote:
Guys don't you know what this means? The Sha'din are probably gonna be playable! This will be their own saga! Although this stuff looks awesome. What level do you have to be? 200 something I'm assuming.


i doubt they're going to be playable. the Terran outsiders had their own mission chain, but they aren't playable...

Author:  Vekno [ Thu Mar 10, 2011 6:30 am ]
Post subject:  Re: Zortah's abduction

neobloodsin wrote:
Fralo wrote:
Guys don't you know what this means? The Sha'din are probably gonna be playable! This will be their own saga! Although this stuff looks awesome. What level do you have to be? 200 something I'm assuming.


i doubt they're going to be playable. the Terran outsiders had their own mission chain, but they aren't playable...


they had a good set of shield modules tho. i completely agree. just because one of the default npc factions have a mission chain it dosnt mean theyre gonna be playable.

Author:  ODragon [ Thu Mar 10, 2011 1:09 pm ]
Post subject:  Re: Zortah's abduction

neobloodsin wrote:
i doubt they're going to be playable. the Terran outsiders had their own mission chain, but they aren't playable...

Well, Terran = Human so they are already playable.

Author:  Fralo [ Thu Mar 10, 2011 8:17 pm ]
Post subject:  Re: Zortah's abduction

That's true. Humans already are playable, so having two factions of humans would be redundant. That chain was also put up before the whole "unlocking" races thing was developed. Every new saga featuring some new alien race is basically guaranteed to have it playable by the end of it.

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