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 Ineffective null fuse 
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Joined: Wed Jul 28, 2010 11:16 pm
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Anyone has seen problems with null fuses not removing effects?

Thank you in advance.

Plamok

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Wed Jul 24, 2013 9:11 pm
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Joined: Tue Nov 02, 2010 12:32 am
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Usually that happens when I hit a Firewall and a KV on the bump without realizing; are you sure you weren't under two effects?


Wed Jul 24, 2013 9:28 pm
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Joined: Wed Jul 28, 2010 11:16 pm
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I don't have the problem myself but one among our team told so.
I think I am going to monitor his actions along with him to
see if it is a screen refresh issue or something that eluded him.

Thank you for your input :)

Plamok


Thu Jul 25, 2013 12:28 am
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Joined: Thu Jun 02, 2011 7:05 am
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It sometimes happens when you are using multiple tabs.

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Thu Jul 25, 2013 12:38 am
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Duly noted thank you.


Thu Jul 25, 2013 12:59 am
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Joined: Thu Jul 07, 2011 12:01 pm
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KVT can stack, so you could remove one but not the other.

First KVT knocks you to 100ish attack
Second KVT knocks you to 10ish attack
Third KVT knocks you to 1ish.

Etc...

Takes a null fuse for each.

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Thu Jul 25, 2013 2:06 pm
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Many thanks for your advice and information.
I have enough elements to help my team mate.

Plamok


Fri Jul 26, 2013 4:42 am
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Joined: Fri May 25, 2012 4:21 am
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Location: allentown pa
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nop it is true i need to use 2 nulls for a single trap to remove efect on it and tht happen up from 2 weeks ago still have a problem my null fuses are empty now cause tht need to use 2 nulls per a trap not worth..



Thu Aug 08, 2013 11:08 pm
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Joined: Wed Dec 07, 2011 2:59 am
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Use to happen to me a lot about 1.5 yrs ago and I sent a msg to Dan complaining and explained what I was doing. He replied with " Stop using 2 windows" lol At some point it stopped happening to me though

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Fri Aug 09, 2013 12:50 am
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