webguydan wrote:
Well, maybe folks will start putting points into crew now.
Perhaps, but then it actually does spoil the game, no modules, super crew
50 decks with 500 helms + 500 tactical.
Some people could get screwed as they found out that although this config is suitable for combat (just add one piece of super HULL + small weapons from NPC), it will be a big problem when they need decks for like scanning. (assuming they found out about the importance of scanning way late into the game, rank ~50)
All they can do is reset, or quit.
Perhaps it should be explained in-game about the damage cap due to decks and decks needed for certain actions, like scanning. Tons people who neglect decks initially only find out about their importance after they start scan blitz with more than 1 sensor.
But now with the cap damage issue going around, some players may think decks now make them vulnerable, neglecting decks completely. Hope this doesn't happen to anyone.