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Scanning for base - F's you up http://galaxylegion.com/forum/viewtopic.php?f=5&t=10694 |
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Author: | FuriousRage [ Sat Jul 30, 2011 12:50 pm ] |
Post subject: | Scanning for base - F's you up |
If you scan a base and then the hourloy forced reload happens, you're screwed because the page refreshes and you lose the base window = wasted 2-5 red badges Why even have lock set to leaders when leaders cant even see those bases that has been scanned?. |
Author: | Sparky [ Sat Jul 30, 2011 12:56 pm ] |
Post subject: | Re: Scanning for base - F's you up |
yeah even setting to only leaders and officer can lock should allow us all to scan and it should make a collective list that they can choose from to target. |
Author: | Joshball98 [ Sat Jul 30, 2011 1:06 pm ] |
Post subject: | Re: Scanning for base - F's you up |
Would recommend keeping it at Officers and Leaders because random people will lock onto random bases. |
Author: | FuriousRage [ Sat Jul 30, 2011 1:08 pm ] |
Post subject: | Re: Scanning for base - F's you up |
Joshball98 wrote: Would recommend keeping it at Officers and Leaders because random people will lock onto random bases. This also means only officers and leaders should/would have to do scans .. ![]() |
Author: | Joshball98 [ Sat Jul 30, 2011 1:10 pm ] |
Post subject: | Re: Scanning for base - F's you up |
FuriousRage wrote: Joshball98 wrote: Would recommend keeping it at Officers and Leaders because random people will lock onto random bases. This also means only officers and leaders should/would have to do scans .. ![]() Yea, that may be a problem but they would have red badges if we run out we will switch to member for a few minutes to let a member we choose lock on then switch back. |
Author: | strm avenger [ Sat Jul 30, 2011 3:12 pm ] |
Post subject: | Re: Scanning for base - F's you up |
We let everyone scan. Most of our leadership don't PvP... Menacing Weak Feeble Balanced Balanced Balanced Menacing Still, we aren't a strong legion, so hitting level 2 bases is fine. |
Author: | jcwiggens [ Sat Jul 30, 2011 7:40 pm ] |
Post subject: | Re: Scanning for base - F's you up |
there no time thing or lag on officers....So a player with a ton of red badges could be promoted scan and alert a base and be demoted |
Author: | Lone.Lycan [ Sat Jul 30, 2011 10:28 pm ] |
Post subject: | Re: Scanning for base - F's you up |
jcwiggens wrote: there no time thing or lag on officers....So a player with a ton of red badges could be promoted scan and alert a base and be demoted not a good idea when we're searching for lvl 5+ bases... we'd rather everyone scan, as long as everyone understands that while they're scanning they are only allowed to click scan, and are not allowed to leave that window for any reason, even for a npc alert (unfortunately we had a lvl 7 base targetted a little while ago, then while waiting for the ok to lock, someone else decided to alert a refinery... and wouldn't you know he decided to jump it while waiting...) Hey Dan... I'm assuming you already are saving the last base scan each player makes in a table somewhere to prevent cheaters from targetting whoever they want... so... i would like to request that during the scanning stage, if we close and re-open the base scan window (or if we're scanning during the auto-refresh), that last scan will come back up........... and as soon as someone clicks lock, all other base scans by members in the legion are wiped from the table so next base combat session we don't re-start with that last scan... ....or at the very least, hold all npc alerts from anyone that currently has the base scanning window open.... (though i don't know how difficult that would be to code) |
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