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calming amplifier
http://galaxylegion.com/forum/viewtopic.php?f=5&t=1558
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Author:  OneHitPoint [ Fri Aug 20, 2010 5:49 am ]
Post subject:  calming amplifier

recently used one, and noticed that I was still able attack a planet to get them down to an invadable population. But when I tried to actually invade said planet (it had and still has no guards) the trace effect decided to show it's ugly head and inform me that I had wasted my energy. Not that it is that big a deal to me, since I'm quite certain that the planet I targetted is owned by someone who stopped playing (or at least has stayed the same level since I originally scanned it). I'm just wondering if the truce effect should have stopped me from attacking the poorly guarded planet before I even started.

Author:  webguydan [ Fri Aug 20, 2010 6:08 am ]
Post subject:  Re: calming amplifier

It should have. I'll look into it. :)

Author:  silentknight [ Fri Aug 20, 2010 10:41 am ]
Post subject:  Re: calming amplifier

Once question. Does the calming amp keep you from attacking NPCs as well or just players and their planets.

Author:  webguydan [ Fri Aug 20, 2010 5:54 pm ]
Post subject:  Re: calming amplifier

OneHitPoint, thanks again for the report - there was indeed an issue there and it has now been fixed.

silentknight, you are free to attack NPCs even when under the effects of one.

Author:  Nocifer Deathblade [ Fri Aug 20, 2010 6:09 pm ]
Post subject:  Re: calming amplifier

webguydan wrote:

silentknight, you are free to attack NPCs even when under the effects of one.


Yep. That is a beauty that I love. Everytime I fight players and got halycon'ed, I said to myself, "Gah! Wait 1 hour.. Oh wait, I can continue to fight NPCs to keep me busy!" :)

But one thing.. K. Virus trap (90% debuff on attack) still affect my performance against NPCs.. When I fought player and got 90% debuff and epic NPC got alerted by my comrade and I wasn't able to help and it got killed.. :( Can you please treat K. Virus like other traps that only works on players not NPCs? Thanks.

Author:  OneHitPoint [ Fri Aug 20, 2010 6:23 pm ]
Post subject:  Re: calming amplifier

glad I was able to help.

And to the guy I thought was fair game, but I now know isn't by virtue of him now guarding the planet in question: I'm backing off. There doesn't seem to be a way in-game to easily contact peeps whose planets you've scanned so I just have to post here and hope you happen to stumble onto this by chance.

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