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Mission issues and Upkeep question...
http://galaxylegion.com/forum/viewtopic.php?f=5&t=263
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Author:  Cloesdaddy [ Wed May 05, 2010 4:11 pm ]
Post subject:  Mission issues and Upkeep question...

Maybe some people won't like this post but i thought i would be nice and say it anyway :)

On the following missions when your weapons OR your cloaking is damaged during the mission... i noticed that you get the damage, you get the XP.... but it uses NO energy when that happens...

high yield weapons
the shadow lab

Also.. when a weapon, cloaking, etc is damaged enough to be BROKEN where it needs repaired... then why are you still paying upkeep for a weapon, cloaking device etc.. then it is allready broken and no longer funtional?

Author:  webguydan [ Wed May 05, 2010 4:14 pm ]
Post subject:  Re: Mission issues and Upkeep question...

I agree that broken modules should not count towards upkeep. Let me check on the upkeep checker.

Author:  webguydan [ Thu May 06, 2010 5:13 am ]
Post subject:  Re: Mission issues and Upkeep question...

This issue has been fixed. Broken modules will no longer count toward your upkeep. Rust is free :)

Author:  Cloesdaddy [ Thu May 06, 2010 5:54 am ]
Post subject:  Re: Mission issues and Upkeep question...

thank you

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