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Damaged Modules
http://galaxylegion.com/forum/viewtopic.php?f=5&t=2688
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Author:  ODragon [ Tue Nov 09, 2010 8:52 pm ]
Post subject:  Damaged Modules

I keep seeing weird things when my modules get damaged, specifically the relays. The repair costs are not equal. I don't understand how one can be 190 and 2 can be 200. Repair cost should always be consistent.

If you look below, one of the relays is a different price and instead of Demolish, it says sell.

Image

Author:  FerrusManus [ Tue Nov 09, 2010 9:11 pm ]
Post subject:  Re: Damaged Modules

Yeah, I've noticed the same thing pretty frequently, though I don't know why either.

Author:  Matress_of_evil [ Wed Nov 10, 2010 5:30 pm ]
Post subject:  Re: Damaged Modules

Same with me, it's happened to several of my modules. Very odd. :?

Can anyone enlighten us on this? Are you there, Dan?

Author:  webguydan [ Wed Nov 10, 2010 5:48 pm ]
Post subject:  Re: Damaged Modules

This is caused by an issue where the game considers modules to be 'broken' at both 10% and 0%.

Author:  ODragon [ Tue Dec 07, 2010 9:33 pm ]
Post subject:  Re: Damaged Modules

webguydan wrote:
This is caused by an issue where the game considers modules to be 'broken' at both 10% and 0%.


It also still takes 200 mil even though it says 190 to repair it. I found this out today!

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