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 multiple base attack 
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Joined: Sat Jul 09, 2011 4:01 am
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I imagine this has been discussed previously however I do not remember seeing it since i have not been reading issues lately as closely as I am now.

Our base has had 2 disables within 48 hours by the same legion. My members are calling foul, what say you? (please) :D ONE HAPPY LEGION WE ARE


Sat Feb 02, 2013 8:26 am
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barbara.carmean1 wrote:
I imagine this has been discussed previously however I do not remember seeing it since i have not been reading issues lately as closely as I am now.

Our base has had 2 disables within 48 hours by the same legion. My members are calling foul, what say you? (please) :D ONE HAPPY LEGION WE ARE



Entirely possible. Once you repair you are added to the pool with everyone else. If that legion happened to find you (Whether through luck or design) it is entirely a numbers game. Sorry :(

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Sat Feb 02, 2013 9:56 am
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It happens all the time.

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Sat Feb 02, 2013 10:27 am
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1 hour after we got locked and killed by the honey badgers, x factor lcked us, with no ap... well, u guessed it, we lost.

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Sun Feb 03, 2013 4:57 am
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people in smart legions, DONT REPAIR. that puts you back on the market for being slaughtered.. but hey, live and learn.

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Tue Feb 05, 2013 2:06 am
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icarium81 wrote:
people in smart legions, DONT REPAIR. that puts you back on the market for being slaughtered.. but hey, live and learn.

Bases do this wonderful thing where they AUTO REPAIR like 50 hull or some other stupidly low amount of hull.
If the RNG lets you get scanned twice in one day there isn't anything you can do to stop it.

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Tue Feb 05, 2013 3:41 am
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Joined: Mon Nov 21, 2011 1:08 am
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Tree7304 wrote:
icarium81 wrote:
people in smart legions, DONT REPAIR. that puts you back on the market for being slaughtered.. but hey, live and learn.

Bases do this wonderful thing where they AUTO REPAIR like 50 hull or some other stupidly low amount of hull.
If the RNG lets you get scanned twice in one day there isn't anything you can do to stop it.

bases actually never hit 0 hull. if you look at it when disabled theres still the hull there that was there before the kill shot. not repairing wont save you.

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to be honest, I was rooting for you even while eating KVTs


Tue Feb 05, 2013 3:45 am
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KJReed wrote:
Tree7304 wrote:
icarium81 wrote:
people in smart legions, DONT REPAIR. that puts you back on the market for being slaughtered.. but hey, live and learn.

Bases do this wonderful thing where they AUTO REPAIR like 50 hull or some other stupidly low amount of hull.
If the RNG lets you get scanned twice in one day there isn't anything you can do to stop it.

bases actually never hit 0 hull. if you look at it when disabled theres still the hull there that was there before the kill shot. not repairing wont save you.


Then kindly explain the common occurrence of negative hull...

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Tue Feb 05, 2013 3:50 am
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Darth Flagitious wrote:
Then kindly explain the common occurrence of negative hull...

lag?
must not be all that common as i dont ever recall seeing negative hull myself. could have just missed it though.
may be the same thing that allowed multiple disables.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Feb 05, 2013 4:03 am
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On no lag bases, i never see zero hull. Right after it dies, it gets its dmg cap worth of hull back, our base does the same.

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Tue Feb 05, 2013 4:45 am
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