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 Harvest Shield II issue 
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Joined: Tue Oct 25, 2011 3:25 am
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Location: New York
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It may just be me but it appears that the Harvest Shield II ability does not activate.

I currently have the Scruuge Hypernode ability active so it may be a bug with that, or it just doesnt like me, but clicking "use" does nothing. Will update once Hypernode ability wears off.

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Tue Nov 12, 2013 4:04 pm
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Joined: Tue Apr 03, 2012 6:45 pm
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elerian wrote:
It may just be me but it appears that the Harvest Shield II ability does not activate.

I currently have the Scruuge Hypernode ability active so it may be a bug with that, or it just doesnt like me, but clicking "use" does nothing. Will update once Hypernode ability wears off.


no its NOT just you lol,its us so far,i tried last night it didnt take,get the blue bars like its going to then nadda.
Tried again today without any other buffs on and same thing.Tried on firefox and chrome,sure its not a browser issue though.

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Tue Nov 12, 2013 4:49 pm
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Joined: Mon Sep 02, 2013 7:33 pm
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I just used the ability and it worked fine.


Wed Nov 13, 2013 12:23 am
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Joined: Tue Oct 25, 2011 3:25 am
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yea i just woke up and used it, workd fine gratned no hypernode buff so ill try that next, but seems to be working fine now

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Wed Nov 13, 2013 2:52 am
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Joined: Wed Oct 16, 2013 9:55 pm
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Curious is that extra hour of shield worth the purchase? i could see it being very useful for npcing, basing, and pvping for the short time you have the buff but based on the stats face value is it a good purchase in your opinions?

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Wed Nov 13, 2013 4:39 am
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its another fun clickie thats their if I want it, PvPing no its not worth it ever, thats just more damage I take from gemini cannons, cause the 10k per shot isnt a hard enough kick in the nuts.

but for NPCing / basing yea its actually not terrible

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Wed Nov 13, 2013 2:00 pm
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Joined: Fri Sep 13, 2013 7:02 pm
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Just helps your shields live longer so you have to repair them less, Its a small buff but it is better than nothing
Having two allows you to activate the other when the first effect wears off, Works fine for me at least I don't have to spend 250e to get it activated :lol:

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Wed Nov 13, 2013 7:52 pm
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Joined: Wed Oct 16, 2013 9:55 pm
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elerian wrote:
its another fun clickie thats their if I want it, PvPing no its not worth it ever, thats just more damage I take from gemini cannons, cause the 10k per shot isnt a hard enough kick in the nuts.

but for NPCing / basing yea its actually not terrible


Namekian wrote:
Just helps your shields live longer so you have to repair them less, Its a small buff but it is better than nothing
Having two allows you to activate the other when the first effect wears off, Works fine for me at least I don't have to spend 250e to get it activated :lol:


Thanks guys! I think I'll pass this one up for now then. Wait'n see what Christmas has to offer :)

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Wed Nov 13, 2013 8:27 pm
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Joined: Wed Nov 21, 2012 12:33 am
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I always looked at it as a way to increase the shield recharge rate over the next hour rather than to look at it as a 10% higher shield cap. So when I'm done PVPing or something I just install one of them, activate it, and uninstall it as I let my shields recharge at the increased rate.

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Thu Nov 14, 2013 2:54 am
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Pennsyltucky wrote:
elerian wrote:
its another fun clickie thats their if I want it, PvPing no its not worth it ever, thats just more damage I take from gemini cannons, cause the 10k per shot isnt a hard enough kick in the nuts.

but for NPCing / basing yea its actually not terrible


Namekian wrote:
Just helps your shields live longer so you have to repair them less, Its a small buff but it is better than nothing
Having two allows you to activate the other when the first effect wears off, Works fine for me at least I don't have to spend 250e to get it activated :lol:


Thanks guys! I think I'll pass this one up for now then. Wait'n see what Christmas has to offer :)


I believe it is a hull module with a temporal hull bonus, I bought both Harvest Shields II, 15 space and a 160 shield is a good deal for shielding :D

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Sat Nov 16, 2013 9:29 pm
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