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 T.O. Resistor Overcharge 
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Joined: Fri May 06, 2011 5:41 pm
Posts: 37
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I can't find this in here so I am assuming it hasn't been addressed yet.

The artifact dropped by the T.O. HyperSeeker: T.O. Resistor Overcharge doesn't have a limiter on its use.

By this I mean that even if the base shields have been fully upgraded, It will still let you active more T.O. RO's, this will not raise the base shields past 100%, but it will remove it from your holds and use up 50 energy.


I know the conductive pillar had this same problem for planet attack though I do not know if it has been fixed yet for that.


Sun Nov 17, 2013 11:24 pm
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Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
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It hasn't been fixed for the Conductive Pillar, so don't hold your breath on this one. It sucks, gotta be careful going to use Exo-Clamps.


Mon Nov 18, 2013 1:02 am
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Joined: Tue Nov 08, 2011 4:32 am
Posts: 50
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Bump on this one i know i have used a few by mistake while adding clamps

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Sun Jun 29, 2014 12:10 am
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