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 Dark Pyramid and Zolazin Race Bug 
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Joined: Fri Feb 21, 2014 1:11 am
Posts: 29
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I just noticed a bug in the game regarding the Zolazin Race.
So, The Zolazin gives 40% bonus to cloak right? Well, the bonus is not being applied if I use a Dark Pyramid.

So my unbuffed cloak WITH Zolazin bonus is 252.
A Dark Pyramid gives 50 more cloak without Zolazin Bonus., so the final cloak when after I use the pyramid(including the 40% bonus on the pyramid) should be

252+ (50*1.40) = 322 right?

Well I'm getting only 302 cloak total.

Here are the screenshots:

WITHOUT DARK PYRAMID:
Image

WITH DARK PYRAMID:
Image

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Sat May 31, 2014 4:53 am
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Joined: Fri Dec 28, 2012 3:54 am
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Alas, I think that is how they are intended to work. I never use pyramids anymore, but iirc, the bonus is additive; it only gets multiplied if you add a % buff after applying the Dark Pyramid.

If you have 100 cloak and use a Pyramid, you will have 150 cloak (100 + 50).
If you have 100 cloak, use a Stealth Optimizer, then add a pyramid, you will have 180 cloak ((100 * 1.3) + 50)
But if you have 100 cloak, add a pyramid, and THEN use a Stealth Optimizer, you will have 195 cloak ((100 + 50) * 1.3)

(also, if you have a Pyramid on and then change to Zolazin and/or Spy, you'd likely multiply it, since the 1.4 multiplier buff is added *after* the Pyramid buff. Have never tested it, though)

Tachyon Cylinders and Subspace Seekers work the same way -- they merely add +50 and +175 scan on top of whatever you already have on, but can be multiplied by buffs that are applied later.


Sat May 31, 2014 7:06 am
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Joined: Thu Nov 25, 2010 6:49 pm
Posts: 8964
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Pongoloid wrote:
Alas, I think that is how they are intended to work. I never use pyramids anymore, but iirc, the bonus is additive; it only gets multiplied if you add a % buff after applying the Dark Pyramid.

If you have 100 cloak and use a Pyramid, you will have 150 cloak (100 + 50).
If you have 100 cloak, use a Stealth Optimizer, then add a pyramid, you will have 180 cloak ((100 * 1.3) + 50)
But if you have 100 cloak, add a pyramid, and THEN use a Stealth Optimizer, you will have 195 cloak ((100 + 50) * 1.3)

(also, if you have a Pyramid on and then change to Zolazin and/or Spy, you'd likely multiply it, since the 1.4 multiplier buff is added *after* the Pyramid buff. Have never tested it, though)

Tachyon Cylinders and Subspace Seekers work the same way -- they merely add +50 and +175 scan on top of whatever you already have on, but can be multiplied by buffs that are applied later.


Exactly right.

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Sat May 31, 2014 8:07 am
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Joined: Sun Feb 12, 2012 2:27 pm
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and it the same with the Quantum Firewall Trap effect
that one is easy to use to show the difrence

Image

DP before trap = 1 cloak, DP after trap = 62 cloak

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Sat May 31, 2014 8:52 am
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