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Dark Pyramid and Zolazin Race Bug http://galaxylegion.com/forum/viewtopic.php?f=5&t=40946 |
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Author: | AyushGupta [ Sat May 31, 2014 4:53 am ] |
Post subject: | Dark Pyramid and Zolazin Race Bug |
I just noticed a bug in the game regarding the Zolazin Race. So, The Zolazin gives 40% bonus to cloak right? Well, the bonus is not being applied if I use a Dark Pyramid. So my unbuffed cloak WITH Zolazin bonus is 252. A Dark Pyramid gives 50 more cloak without Zolazin Bonus., so the final cloak when after I use the pyramid(including the 40% bonus on the pyramid) should be 252+ (50*1.40) = 322 right? Well I'm getting only 302 cloak total. Here are the screenshots: WITHOUT DARK PYRAMID: ![]() WITH DARK PYRAMID: ![]() |
Author: | Pongoloid [ Sat May 31, 2014 7:06 am ] |
Post subject: | Re: Dark Pyramid and Zolazin Race Bug |
Alas, I think that is how they are intended to work. I never use pyramids anymore, but iirc, the bonus is additive; it only gets multiplied if you add a % buff after applying the Dark Pyramid. If you have 100 cloak and use a Pyramid, you will have 150 cloak (100 + 50). If you have 100 cloak, use a Stealth Optimizer, then add a pyramid, you will have 180 cloak ((100 * 1.3) + 50) But if you have 100 cloak, add a pyramid, and THEN use a Stealth Optimizer, you will have 195 cloak ((100 + 50) * 1.3) (also, if you have a Pyramid on and then change to Zolazin and/or Spy, you'd likely multiply it, since the 1.4 multiplier buff is added *after* the Pyramid buff. Have never tested it, though) Tachyon Cylinders and Subspace Seekers work the same way -- they merely add +50 and +175 scan on top of whatever you already have on, but can be multiplied by buffs that are applied later. |
Author: | Darth Flagitious [ Sat May 31, 2014 8:07 am ] |
Post subject: | Re: Dark Pyramid and Zolazin Race Bug |
Pongoloid wrote: Alas, I think that is how they are intended to work. I never use pyramids anymore, but iirc, the bonus is additive; it only gets multiplied if you add a % buff after applying the Dark Pyramid. If you have 100 cloak and use a Pyramid, you will have 150 cloak (100 + 50). If you have 100 cloak, use a Stealth Optimizer, then add a pyramid, you will have 180 cloak ((100 * 1.3) + 50) But if you have 100 cloak, add a pyramid, and THEN use a Stealth Optimizer, you will have 195 cloak ((100 + 50) * 1.3) (also, if you have a Pyramid on and then change to Zolazin and/or Spy, you'd likely multiply it, since the 1.4 multiplier buff is added *after* the Pyramid buff. Have never tested it, though) Tachyon Cylinders and Subspace Seekers work the same way -- they merely add +50 and +175 scan on top of whatever you already have on, but can be multiplied by buffs that are applied later. Exactly right. |
Author: | DarkMar [ Sat May 31, 2014 8:52 am ] |
Post subject: | Re: Dark Pyramid and Zolazin Race Bug |
and it the same with the Quantum Firewall Trap effect that one is easy to use to show the difrence ![]() DP before trap = 1 cloak, DP after trap = 62 cloak |
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