Joseph4 wrote:
Let me explain. What the first hit does is effectively refresh the planet population count, as it keeps going up and up and up (even past the cap). It takes that first hit to refresh to what the planet should have. The hits after that function as normal. Does that make sense?
Makes perfect sense. Not. Planet population should not be going past it's cap. Attacking a planet should decrease the population, not "count" or "refresh" the population (if that's the case, then the first attack should not use 5 energy). That should be done upon opening the planet screen when you click on the planet name. I believe it needs to be fixed. And it does happen ALL the time. Not on every planet, but a lot of them.
Mind you, it's not a huge deal, and I'm not gonna get hung up on it, but it's just one of those little bugs that should be fixed at some point.