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Illuciar, Bane Phantasm Defense Buff Not Working Correctly
http://galaxylegion.com/forum/viewtopic.php?f=5&t=41966
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Author:  kirkeastment [ Fri Oct 10, 2014 2:24 pm ]
Post subject:  Illuciar, Bane Phantasm Defense Buff Not Working Correctly

Just had an alert with the defense buffed up to 9.15556644141 +28(for those interested, that a #&$# tonne of defence).

And everyone was hitting the dmg cap on it.

Seems like there's a flaw wherein once it goes into that many buffs, it develops a fault.

Author:  ODragon [ Fri Oct 10, 2014 2:46 pm ]
Post subject:  Re: Illuciar, Bane Phantasm Defense Buff Not Working Correctly

kirkeastment wrote:
Just had an alert with the defense buffed up to 9.15556644141 +28(for those interested, that a #&$# tonne of defence).

And everyone was hitting the dmg cap on it.

Seems like there's a flaw wherein once it goes into that many buffs, it develops a fault.

FEATURE!!! :twisted: :twisted:

Author:  ODragon [ Fri Oct 10, 2014 6:43 pm ]
Post subject:  Re: Illuciar, Bane Phantasm Defense Buff Not Working Correctly

FWIW, this bug shows up as early as Defense 3.1209560292361E+17 (63 effects) however, when someone debuffs it, capping appears again.

Author:  KJReed [ Fri Oct 10, 2014 8:19 pm ]
Post subject:  Re: Illuciar, Bane Phantasm Defense Buff Not Working Correctly

Has anyone gone this far on roathair bases?

just wondering if it might be buggy as well.

Author:  Cowster2012 [ Sun Oct 12, 2014 5:15 am ]
Post subject:  Re: Illuciar, Bane Phantasm Defense Buff Not Working Correctly

This also happens with one of the lm base npcs

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