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 WHITE SCREEN Issue with the new mission. 
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Joined: Sat Jul 14, 2012 8:35 am
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Okay the new mission has a glitch, when you try upgrade the new mod to 30% GL goes white and crashes.

Has happened to me and Seremontis.

I have informed Dan


Last edited by Hallucinations on Thu May 28, 2015 10:03 pm, edited 2 times in total.



Thu May 28, 2015 10:18 am
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I have this issue as well. Game hasn't loaded since the Lutuma Memory Core upgrade.

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Thu May 28, 2015 11:18 am
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Something Dan needs to fix I think.


Thu May 28, 2015 11:33 am
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Hallucinations wrote:
Something Dan needs to fix I think.

Agreed. Hopefully can be fixed quickly.

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Thu May 28, 2015 11:35 am
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Been a few hours so far but yeah, I hope it is a quick fix.


Thu May 28, 2015 11:37 am
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Hallucinations wrote:
Been a few hours so far but yeah, I hope it is a quick fix.

You recently fluxed a planet off my list. When I click on the link to your ship, it brings up the normal box but it is empty, so I can't see or do anything.

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Thu May 28, 2015 11:38 am
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Chloron wrote:
Hallucinations wrote:
Been a few hours so far but yeah, I hope it is a quick fix.

You recently fluxed a planet off my list. When I click on the link to your ship, it brings up the normal box but it is empty, so I can't see or do anything.

That doesn't sound very good =(. Sounds like ships may need to be restored or something.

Seriously advise against attempting to upgrade the mod to 30%


Thu May 28, 2015 11:38 am
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its also effecting their planets. when i tried to view Sereomontis planet all i could get was a blank seen same as their ships


Thu May 28, 2015 11:43 am
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Same thing has happened to me. Should have read this message before I tried upgrading.

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Thu May 28, 2015 11:47 am
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Any details on what the new mission mod does?

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Thu May 28, 2015 11:49 am
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Zeno Effect wrote:
Any details on what the new mission mod does?


There is a post with info about it, but;

[Device - Size:20, Energy:60, Defense:60]

If this device is already installed on your ship it will upgrade by 30% up to a max of 300%. When fully upgraded it will unlock an ability.

Scrap value: 7-14 Complex Tech Parts.

Will be a pretty hard ability to unlock at this rate. Hehehe just teasing. I'm sure Dan will be on it pretty fast.

Advise your friends/legion about this glitch at least until it is fixed.


Thu May 28, 2015 11:52 am
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Hallucinations wrote:
Okay the new mission has a glitch, when you try upgrade the new mod to 30% GL goes white and crashes.

Has happened to me and Seremontis.

I have informed Dan

do NOT upgrade the new mission mod. If you do the game will be unplayable.

Thanks for the heads-up Hall, much appreciated. Hope you get sorted soon


Thu May 28, 2015 11:54 am
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Hallucinations wrote:
Zeno Effect wrote:
Any details on what the new mission mod does?


There is a post with info about it, but;

[Device - Size:20, Energy:60, Defense:60]

If this device is already installed on your ship it will upgrade by 30% up to a max of 300%. When fully upgraded it will unlock an ability.

Scrap value: 7-14 Complex Tech Parts.

Will be a pretty hard ability to unlock at this rate. Hehehe just teasing. I'm sure Dan will be on it pretty fast.

Advise your friends/legion about this glitch at least until it is fixed.


Thanks and I did. Would not want anyone to suffer the same crash. I hope Dan can get you, and everyone else, back up and running soon.

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Thu May 28, 2015 11:56 am
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Gonna take as long as it takes to sort it as far as I see it. Off to hit the sack so I'll see if things are back to normal tomorrow.


Thu May 28, 2015 11:59 am
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Well....is this where the people who did't see this post before trying to upgrade meet? Some reason I can't even seem to send a message to contact the developers....sure hope they get this straightened out soon. In the mean time...can someone pass me the pickled rum please?

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Thu May 28, 2015 2:23 pm
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yankee wrote:
Well....is this where the people who did't see this post before trying to upgrade meet? Some reason I can't even seem to send a message to contact the developers....sure hope they get this straightened out soon. In the mean time...can someone pass me the pickled rum please?


guess i can go on a red spree with eveybody knocked off lol


Thu May 28, 2015 2:32 pm
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WHAT IF.... this happened to an EXOTICA guard?? No-one can disable them then.


Thu May 28, 2015 2:39 pm
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AAAHAHAHAHA!!! never thought of that part!! be interesting to see what would happen if someone was guarding exotica....or even better...since our planets seemed to have went invisible like our ship....Klingon Cloaking mods I reckon....what if the person holding exotica had this happen? would exotica vanish as well?

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Thu May 28, 2015 2:43 pm
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yankee wrote:
AAAHAHAHAHA!!! never thought of that part!! be interesting to see what would happen if someone was guarding exotica....or even better...since our planets seemed to have went invisible like our ship....Klingon Cloaking mods I reckon....what if the person holding exotica had this happen? would exotica vanish as well?


Wow...you're not target-able for once! LOL


Thu May 28, 2015 2:48 pm
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AvatarRoku wrote:
WHAT IF.... this happened to an EXOTICA guard?? No-one can disable them then.


Had a similar issue yesterday with the new problem with a "GL friend" recently. Had unfriended in FB, but he keeps lingering as a friend in GL so I couldn't attack him while he was guarding Exotica...glitches, glitches....


Thu May 28, 2015 2:54 pm
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