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Dark Iso-Runner issue? http://galaxylegion.com/forum/viewtopic.php?f=5&t=5935 |
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Author: | Valdimarian [ Mon Apr 11, 2011 5:46 pm ] |
Post subject: | Dark Iso-Runner issue? |
I've seen quite a few of these Dark Iso-Runners and I love how many I've been seeing, what I DON'T love is the MASSIVE defense value these things have. I'm rank 303 with 8 Heavy Null Rays and quite a few other things, and these Iso-Runenrs have TWICE my Attack as Defense. That's just ridiculous! Putting all my best weapons and using all my attack boosts in, I still only get around 4880 attack, opposed by the Iso-Runner's 7210 defense. OK, sure I COULD pop a Saboteur, but I've been running low on those (did Dan change the drop rate or just keep adding things and not raising the drop rate of those things we'd LIKE to be getting?) Seriously, I'd rather not have to pick between popping an artifact or spending ~350 energy for every Iso I run across to get the artifact required for a mission. Is this a glitch? did Dan put in the wrong defense value for these things? Or did he WANT us to spend significant resources for each STEP of this mission (not even each COMPLETION) |
Author: | webguydan [ Mon Apr 11, 2011 5:50 pm ] |
Post subject: | Re: Dark Iso-Runner issue? |
Yes, the mission and its requirements were intended to be very difficult. |
Author: | FerrusManus [ Mon Apr 11, 2011 5:59 pm ] |
Post subject: | Re: Dark Iso-Runner issue? |
Yeah, I'm glad I haven't finished Crystal Inferno yet; I'll wait until I have significantly more attack (or really want an Irradiated planet). |
Author: | Valdimarian [ Mon Apr 11, 2011 6:02 pm ] |
Post subject: | Re: Dark Iso-Runner issue? |
webguydan wrote: Yes, the mission and its requirements were intended to be very difficult. OK, fair enough, I just wanted to be sure it was meant to be either 1/4 my energy or a (somewhat) rare artifact. I was hoping it was otherwise, but I can live with it if that's the intent. |
Author: | BinaryMan [ Tue Apr 12, 2011 5:17 am ] |
Post subject: | Re: Dark Iso-Runner issue? |
Trust me an improvement on toxic is massive, these are tough for a reason... hehe 11500 hull Attack 6380 Defense 19240 |
Author: | Vekno [ Tue Apr 12, 2011 8:35 pm ] |
Post subject: | Re: Dark Iso-Runner issue? |
what is the actual result of an irradiated planet? is it size 1 resource 2? or size 2 resource 2? or size 1 resource 1? |
Author: | BinaryMan [ Tue Apr 12, 2011 11:06 pm ] |
Post subject: | Re: Dark Iso-Runner issue? |
1 size, 2 res, like most similar buffs |
Author: | XMuadibX [ Wed Apr 13, 2011 12:24 am ] |
Post subject: | Re: Dark Iso-Runner issue? |
Binary can i ask what your in game name is? |
Author: | Matress_of_evil [ Sun Apr 17, 2011 8:03 am ] |
Post subject: | Re: Dark Iso-Runner issue? |
The wiki says Irradiated planets get a passive attack bonus as well. Is that correct? |
Author: | Ruairi [ Tue Apr 19, 2011 3:09 am ] |
Post subject: | Re: Dark Iso-Runner issue? |
Matress_of_evil wrote: The wiki says Irradiated planets get a passive attack bonus as well. Is that correct? Yes. |
Author: | FuriousRage [ Tue Apr 19, 2011 6:12 am ] |
Post subject: | Re: Dark Iso-Runner issue? |
Ruairi wrote: Matress_of_evil wrote: The wiki says Irradiated planets get a passive attack bonus as well. Is that correct? Yes. 300 Attack, 300 Defence passivly. |
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