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 Vacation Mode 
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Joined: Thu Jun 07, 2012 11:15 pm
Posts: 7
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My ideas are always very unorganised but you get the picture

It would be nice to have a vacation mode where they can leave the game for a bit and return without losing several billion in upkeep

make it so you can go on vacation so your income and upkeep stops. you and your planets can still get attacked and if you're in vacation mode for lets say 60 days you account gets deleted (or just goes into the inactive pile)


i really want to be able to go on vacation later and not have to come back with 5 billion missing from my bank like this week. i was only gone for a week and it's almost all gone

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Sun Jul 15, 2012 2:55 am
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Joined: Tue Feb 08, 2011 4:26 pm
Posts: 1621
Location: Orbiting the ruins of your base
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this already exists.

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Sun Jul 15, 2012 3:40 am
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Joined: Thu Oct 13, 2011 8:37 pm
Posts: 4415
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DarthRavadge wrote:
this already exists.

It does? Where?


Sun Jul 15, 2012 8:21 am
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Joined: Sat Jan 29, 2011 10:13 am
Posts: 897
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After 3 days of inactivity you no longer need to pay for upkeep.

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Sun Jul 15, 2012 12:02 pm
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Joined: Tue Jun 01, 2010 12:30 pm
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NOT TRUE -- after returning from a 2 month break, EVERY system was broken and 0 credits were left (had 20 days worth of upkeep money saved up).


Sun Jul 15, 2012 8:27 pm
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Joined: Tue Apr 17, 2012 12:11 am
Posts: 5495
Location: Alpha Legion 100
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furlfoot2 wrote:
NOT TRUE -- after returning from a 2 month break, EVERY system was broken and 0 credits were left (had 20 days worth of upkeep money saved up).

yeah same here. i left to go to India for a month and everything i had was damaged when i got back.

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Sun Jul 15, 2012 8:34 pm
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Joined: Sat Jan 29, 2011 10:13 am
Posts: 897
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November Update

viewtopic.php?f=2&t=16424

Quote:
Updates/Fixes:

Ships will no longer be required to pay upkeep after 3 days of being inactive. In addition, when ships do not have enough credits to pay for an upkeep, modules will still take damage as before, but the remaining credits will no longer be deducted.

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Sun Jul 15, 2012 8:39 pm
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Joined: Fri Jun 25, 2010 1:16 am
Posts: 3824
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bobdebouwer wrote:
November Update

viewtopic.php?f=2&t=16424

Quote:
Updates/Fixes:

Ships will no longer be required to pay upkeep after 3 days of being inactive. In addition, when ships do not have enough credits to pay for an upkeep, modules will still take damage as before, but the remaining credits will no longer be deducted.

Yes so you have to have at least 11 days worth of upkeep or everything gets broken.


Sun Jul 15, 2012 8:57 pm
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