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 Nulls should be tradeable 

Should null fuses be tradeable?
Yes, both via sharing and send 60%  60%  [ 9 ]
Yes, via sending only 13%  13%  [ 2 ]
Yes, via sharing only 0%  0%  [ 0 ]
No, not at all 27%  27%  [ 4 ]
Total votes : 15

 Nulls should be tradeable 
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Joined: Mon Nov 29, 2010 7:33 am
Posts: 64
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You shouldnt be able to trade them, but you can always do what i like to do. Just save them up to a certain number, and then break lose on the battletab. you can create a ton of chaos that way. just ask the dysonians what i did to them saturday morning :shock:


Sun Jul 31, 2011 12:50 pm
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Joined: Tue Jul 05, 2011 10:36 pm
Posts: 729
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i dont know about tradeable but something has to be done pvp is virtually imposible for me i havent seen a null in over a week and everyone i run into on the BT has at least one trap on id rather that the drop rate be significantly upped tradeable would only help the higher end players (probably why noci is against unilm trades)
@the guy who said use trap probes im at lvl 180ish and there not common for me
@ the guy who said let your lgn mates run traps for you how the hell is this meant to work on the battle tab

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Sun Jul 31, 2011 1:28 pm
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Joined: Sun Jan 23, 2011 4:46 am
Posts: 32
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It's clear from reading in multiple threads that the gist of the matter is that nulls are too infrequent, and that lack of nulls is stifling PvP combat at mid-ranks. (looks like about 200-400 range, and even some complaints from those higher ranking than that). An increase in the frequency of drops seems a valid solution, but that requires a lot of fine-tuning tinkering that might lead to unforeseen problem. There are nulls out there - mostly in the hands of non-PvPers. So I stand by my assertion that making them tradeable, either via shares or sending or both, is still the best solution. It's the simplest, requires the least code on Dan's part, satisfies the PvPers who are finding them insanely hard to come by, and allows those who don't use them to pass them on to someone who does.


Tue Aug 02, 2011 4:05 am
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Joined: Sat Jul 03, 2010 1:18 pm
Posts: 604
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Have over 1100 kills- - the vast majority of which have been achieved using no null fuses- try patience and perseverance on battle tab

nor do i use the keep windows open and wait exploit either (booooring)

i just come back to computer once every hour or half when i am home and keep trying- 6 kills today from about 4 or 5 hours of effort

Slightly higher drop rate for nulls to me would be sensible- but for guys who want an endless supply- no sympathy-make do and use patience and strategy

am just over rank 300

Happy Flying

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Once Fabulon, now known as Thebloodynine
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Have given up caffeine- probably best just not to talk to me


Tue Aug 02, 2011 12:40 pm
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Joined: Sat May 21, 2011 7:32 pm
Posts: 582
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Two weeks ago I had 50 Nulls. I never do PvP so that is me saving them without, or rarely using them. I have started to JUST HACK players now So I can use the badges to the the Quads and now I am down to 26 AND I don't even hack one after the other. I hack like three times a day. Now EVERYONE has a Quantum Firewall trap on! If I get hit by that I HAVE to use a null or I open myself up to the very real chance of being critically hacked. Since the stupid Firewall lasts two hours that is. I used to be agiasnt trading Nulls because I thought it WOULD make PvPs to powerful and they would slaughter everyone, but now I see that you don't even have to be a harcore PvPer! You can attack someone and disable them once every other day and that would be 8 nulls a week! How in the world is anyone supposed to PvP, disabling multiple ships a day. IF you disable 5 that is 10-15 Nulls you have to use to continue. Of course I am assuming they have both Halycon and Kronius Virus traps but the chances are that they do. Also if there are going to Be Quantum Firewall traps should there be a trap against raids? Because I don't enjoy being raided 9 times in less than 15secs.

Edit: Didn't even know that was possible to raid that many times in a 15 seconds......

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Tue Aug 02, 2011 1:49 pm
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Joined: Sat Dec 25, 2010 4:04 am
Posts: 641
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So you guys want null removed as it was? We got them that should cover the whole thing to speed up pvp.

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Tue Aug 02, 2011 2:05 pm
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